Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
BlackPanthaz
Artio
Level 129
God Stats
19W - 19L
1,859 SR
Queue Stats
466W - 446L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
BlackRain1313
Cernunnos
Level 127
God Stats
61W - 78L
1,536 SR
Queue Stats
355W - 321L
1,593 Elo+
Party 1
King Arthur
King Arthur
Cxsmic__Waves
King Arthur
Level 27
God Stats
5W - 0L
1,968 SR
Queue Stats
39W - 24L
1,670 Elo+
Party 3
Team Averages
Level 110
1,673 SR
1,567 Elo+

VS

Team Averages
Level 54
1,544 SR
1,546 Elo+
Izanami
Izanami
ChrisSnydre
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,522 Elo+
Solo
Hun Batz
Hun Batz
MiniMeSenpai
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
PestaJestas
Hou Yi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Themanuel3000
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ricotine
Tsukuyomi
Level 15
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 1 / 8
9,064
906
13,261
5,879
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
15
4 / 1 / 10
8,796
880
9,753
9,265
5,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 1 / 12
8,183
818
2,111
11,490
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
BlackRain1313
Cernunnos
16
5 / 1 / 3
9,116
912
3,927
6,159
2,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Cxsmic__Waves
King Arthur
15
4 / 2 / 10
9,217
922
8,235
10,108
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChrisSnydre
Izanami
15
4 / 2 / 2
8,497
850
13,144
9,293
3,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MiniMeSenpai
Hun Batz
13
1 / 4 / 3
6,749
675
6,018
11,086
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
13
0 / 3 / 4
7,073
707
4,451
7,314
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 3
6,949
695
7,435
8,231
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ricotine
Tsukuyomi
11
0 / 7 / 3
6,205
621
4,595
8,873
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
18
Kills
6
6
Deaths
18
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
8
9
W
Ne Zha
 
Ne Zha
4
1
10
9
W
0
1
12
6
W
Cernunnos
BlackRain1313
Cernunnos
5
1
3
6.5
L
Izanami
ChrisSnydre
Izanami
4
2
2
2.5
W
King Arthur
Cxsmic__Waves
King Arthur
4
2
10
4.5
L
Hun Batz
MiniMeSenpai
Hun Batz
1
4
3
0.63
L
Hou Yi
0
3
4
0.67
L
1
2
3
1.25
L
Tsukuyomi
ricotine
Tsukuyomi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
35,643
42,901
Taken
44,797
27,149
Mitigated
25,840
14,614
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,261
711
0
455
5,879
2,105
209
227
5,577
34,708
0
W
Ne Zha
 
Ne Zha
9,753
2,840
2,329
4,239
9,265
5,058
659
1,866
7,199
0
30,963
W
2,111
144
990
2,237
11,490
8,904
64
1,799
9,441
10,931
0
W
Cernunnos
BlackRain1313
Cernunnos
3,927
1,522
0
1,166
6,159
2,486
1,460
2,629
3,455
0
25,337
L
Izanami
ChrisSnydre
Izanami
13,144
8,314
0
1,369
9,293
3,600
0
2,256
6,515
0
37,533
W
King Arthur
Cxsmic__Waves
King Arthur
8,235
751
648
2,550
10,108
8,596
170
917
8,970
0
21,362
L
Hun Batz
MiniMeSenpai
Hun Batz
6,018
557
0
275
11,086
9,544
152
3,945
6,606
0
17,619
L
Hou Yi
4,451
999
0
0
7,314
5,325
29
2,858
4,232
0
21,996
L
7,435
732
0
365
8,231
4,053
0
2,795
5,114
23,118
0
L
Tsukuyomi
ricotine
Tsukuyomi
4,595
1,079
0
277
8,873
3,318
0
2,860
5,731
0
13,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,376
Gold Earned
35,473
243
Minions Killed
209
10
Camps Cleared
7
1,001,350
Distance Traveled
866,836
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,064
906
65
7
5
190,574
2
W
Ne Zha
8,796
880
49
5
4
207,631
4
W
Artio
8,183
818
22
2
0
217,406
2
W
Cernunnos
9,116
912
72
7
1
188,053
3
L
Izanami
8,497
850
79
8
2
179,580
0
W
King Arthur
9,217
922
35
4
0
197,686
2
L
Hun Batz
6,749
675
33
3
2
178,151
5
L
Hou Yi
7,073
707
31
3
1
163,925
1
L
Nox
6,949
695
49
5
0
172,111
0
L
Tsukuyomi
6,205
621
17
2
2
173,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role