Player Matchup

Danzaburou
Danzaburou
CR0E
Danzaburou
Level 17
God Stats
9W - 9L
1,671 SR
Queue Stats
23W - 21L
1,478 Elo+
Solo
Agni
Agni
Lil_Ti_Kid
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,280 Elo+
Party 2
Thanatos
Thanatos
Sdoggatron
Thanatos
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
177W - 168L
1,740 Elo+
Solo
Achilles
Achilles
najerokk1
Achilles
Level 29
God Stats
0W - 3L
1,315 SR
Queue Stats
71W - 78L
1,201 Elo+
Solo
Ganesha
Ganesha
polymorphe
Ganesha
Level 14
God Stats
0W - 1L
1,717 SR
Queue Stats
19W - 27L
1,156 Elo+
Party 2
Team Averages
Level 18
1,541 SR
1,371 Elo+

VS

Team Averages
Level 34
1,634 SR
1,530 Elo+
Aphrodite
Aphrodite
KOFLASH35
Aphrodite
Level 87
God Stats
4W - 1L
1,891 SR
Queue Stats
22W - 11L
1,587 Elo+
Party 1
Artio
Artio
Red X Fire1118
Artio
Level 35
God Stats
2W - 0L
1,738 SR
Queue Stats
59W - 39L
1,621 Elo+
Party 1
Thor
Thor
RedCap155
Thor
Level 19
God Stats
1W - 1L
1,258 SR
Queue Stats
27W - 38L
1,409 Elo+
Solo
Danzaburou
Danzaburou
btheworst
Danzaburou
Level 15
God Stats
9W - 8L
1,793 SR
Queue Stats
12W - 17L
1,598 Elo+
Party 1
Cupid
Cupid
keeganharr57
Cupid
Level 15
God Stats
5W - 4L
1,493 SR
Queue Stats
5W - 5L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CR0E
Danzaburou
14
1 / 4 / 2
8,784
439
6,792
15,439
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 11 / 2
8,695
435
9,908
11,609
3,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Sdoggatron
Thanatos
16
6 / 5 / 1
10,498
525
11,835
19,418
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
najerokk1
Achilles
14
0 / 6 / 2
9,107
455
9,465
20,275
16,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
polymorphe
Ganesha
11
1 / 9 / 1
7,184
359
5,650
15,878
8,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KOFLASH35
Aphrodite
19
15 / 0 / 11
12,662
633
19,906
18,741
12,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 0 / 14
10,386
519
8,262
13,600
11,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
15
8 / 5 / 13
10,332
517
9,978
15,861
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
btheworst
Danzaburou
16
3 / 4 / 3
10,585
529
5,468
11,081
3,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 4
11,191
560
12,819
14,796
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
10
Kills
35
35
Deaths
10
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CR0E
Danzaburou
1
4
2
0.5
W
Aphrodite
KOFLASH35
Aphrodite
15
0
11
20.5
L
2
11
2
0.27
W
3
0
14
10
W
Thor
8
5
13
2.9
L
Thanatos
Sdoggatron
Thanatos
6
5
1
1.3
W
Danzaburou
btheworst
Danzaburou
3
4
3
1.13
W
6
1
4
8
L
Achilles
najerokk1
Achilles
0
6
2
0.17
L
Ganesha
polymorphe
Ganesha
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
56,433
82,619
Taken
74,079
40,924
Mitigated
38,743
25,300
Healing
43,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CR0E
Danzaburou
6,792
1,968
0
5,644
15,439
5,309
454
4,718
10,585
0
52,034
W
Aphrodite
KOFLASH35
Aphrodite
19,906
3,787
3,031
14,028
18,741
12,962
894
4,728
13,938
99,333
0
L
9,908
1,692
0
299
11,609
3,790
879
4,542
6,899
31,938
0
W
8,262
1,939
1,841
7,218
13,600
11,242
251
2,619
10,931
30,278
0
W
Thor
9,978
2,416
0
2,928
15,861
5,610
1,778
6,759
9,052
0
43,966
L
Thanatos
Sdoggatron
Thanatos
11,835
3,252
0
13,531
19,418
7,489
0
7,403
11,695
0
63,216
W
Danzaburou
btheworst
Danzaburou
5,468
2,403
0
4,798
11,081
3,791
1,969
188
10,893
0
68,856
W
12,819
8,315
430
8,911
14,796
5,138
2,740
1,264
12,957
0
62,738
L
Achilles
najerokk1
Achilles
9,465
3,015
0
5,556
20,275
16,105
779
5,222
14,909
0
47,653
L
Ganesha
polymorphe
Ganesha
5,650
1,003
0
270
15,878
8,231
570
5,339
10,363
27,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
55,156
359
Minions Killed
512
0
Camps Cleared
0
1,782,561
Distance Traveled
1,892,322
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,784
439
92
5
0
358,034
0
W
Aphrodite
12,662
633
164
8
0
365,894
9
L
Agni
8,695
435
57
3
0
287,494
2
W
Artio
10,386
519
47
2
0
428,990
2
W
Thor
10,332
517
61
3
0
377,768
3
L
Thanatos
10,498
525
109
5
0
398,137
0
W
Danzaburou
10,585
529
115
6
0
348,966
0
W
Cupid
11,191
560
125
6
0
370,704
0
L
Achilles
9,107
455
90
5
0
366,748
1
L
Ganesha
7,184
359
11
1
0
372,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role