Player Matchup

Hades
Hades
LastWizardKing
Hades
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,482 Elo+
Party 1
Fenrir
Fenrir
ReaP_ZayZay
Fenrir
Level 17
God Stats
8W - 10L
1,509 SR
Queue Stats
205W - 247L
1,380 Elo+
Solo
Terra
Terra
Skarekrow52
Terra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,442 Elo+
Party 1
Team Averages
Level 55
1,503 SR
1,434 Elo+

VS

Team Averages
Level 23
1,525 SR
1,422 Elo+
Artemis
Artemis
Rusted_penny
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,606 Elo+
Party 2
Nox
Nox
SatanKnowsTruth
Nox
Level 53
God Stats
5W - 8L
1,575 SR
Queue Stats
40W - 52L
1,406 Elo+
Party 2
Nemesis
Nemesis
deadlydemonbite
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 4
8,722
793
11,611
11,675
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
12
6 / 3 / 6
8,772
797
8,577
10,108
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 1 / 14
8,152
741
1,103
8,818
5,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rusted_penny
Artemis
9
1 / 7 / 3
7,223
657
7,363
8,277
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
7,466
679
9,219
7,926
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 3
6,871
625
6,843
11,787
4,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
4
4
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Fenrir
6
3
6
3
L
Artemis
Rusted_penny
Artemis
1
7
3
0.36
L
2
4
1
0.63
W
2
1
14
9
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
23,425
30,601
Taken
27,990
14,435
Mitigated
10,690
10,509
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,611
1,845
146
4,968
11,675
5,712
88
3,739
7,752
35,233
0
W
Fenrir
8,577
1,854
0
886
10,108
3,593
177
2,851
7,037
0
26,275
L
Artemis
Rusted_penny
Artemis
7,363
3,454
246
619
8,277
3,600
846
3,493
4,784
0
19,911
L
9,219
1,027
270
807
7,926
2,597
0
3,379
4,547
29,318
0
W
1,103
91
2,348
2,161
8,818
5,130
0
2,078
6,514
6,646
0
L
6,843
2,490
420
1,586
11,787
4,493
0
5,900
5,887
0
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
21,560
105
Minions Killed
92
0
Camps Cleared
0
585,247
Distance Traveled
528,224
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,722
793
57
5
0
187,618
0
W
Fenrir
8,772
797
33
3
0
205,975
2
L
Artemis
7,223
657
27
2
0
139,218
0
L
Nox
7,466
679
48
4
0
194,717
1
W
Terra
8,152
741
15
1
0
191,654
0
L
Nemesis
6,871
625
17
2
0
194,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role