Player Matchup

Heimdallr
Heimdallr
CPTDeadpoolio
Heimdallr
Level 29
God Stats
8W - 7L
1,329 SR
Queue Stats
572W - 535L
1,656 Elo+
Party 1
Merlin
Merlin
Dvelz
Merlin
Level 29
God Stats
31W - 28L
1,610 SR
Queue Stats
32W - 34L
1,596 Elo+
Solo
Chaac
Chaac
Shellchaac
Chaac
Level 29
God Stats
10W - 7L
1,697 SR
Queue Stats
12W - 8L
1,557 Elo+
Solo
Nemesis
Nemesis
Waynesupreme
Nemesis
Level 29
God Stats
31W - 27L
1,771 SR
Queue Stats
50W - 46L
1,698 Elo+
Party 1
Guan Yu
Guan Yu
parasiticXskies
Guan Yu
Level 26
God Stats
37W - 15L
1,689 SR
Queue Stats
82W - 48L
1,709 Elo+
Party 1
Team Averages
Level 28
1,619 SR
1,643 Elo+

VS

Team Averages
Level 16
1,562 SR
1,531 Elo+
Baron Samedi
Baron Samedi
CrownJules
Baron Samedi
Level 5
God Stats
3W - 6L
1,732 SR
Queue Stats
55W - 50L
1,496 Elo+
Party 2
Horus
Horus
Dkayed12
Horus
Level 29
God Stats
2W - 2L
1,271 SR
Queue Stats
170W - 158L
1,533 Elo+
Party 2
Sobek
Sobek
Gustevich
Sobek
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 214L
1,550 Elo+
Party 2
Xbalanque
Xbalanque
HackCYC
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,452 Elo+
Solo
Persephone
Persephone
iwant2believe
Persephone
Level 17
God Stats
8W - 3L
1,805 SR
Queue Stats
27W - 21L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CPTDeadpoolio
Heimdallr
20
5 / 2 / 26
13,359
1,028
21,034
10,500
4,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Dvelz
Merlin
20
6 / 0 / 16
13,295
1,023
25,318
5,859
2,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
18 / 0 / 12
15,713
1,209
30,396
14,837
10,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Waynesupreme
Nemesis
20
7 / 1 / 21
12,985
999
13,283
9,606
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 2 / 19
12,886
991
9,816
14,298
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrownJules
Baron Samedi
17
1 / 11 / 4
10,993
846
8,983
20,886
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Dkayed12
Horus
17
2 / 5 / 3
12,350
950
9,505
25,903
37,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Gustevich
Sobek
17
1 / 6 / 3
12,130
933
7,610
30,981
43,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
HackCYC
Xbalanque
16
0 / 11 / 3
10,206
785
4,467
16,627
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
iwant2believe
Persephone
17
1 / 6 / 4
11,263
866
17,353
17,299
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
22
39
Kills
5
5
Deaths
39
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CPTDeadpoolio
Heimdallr
5
2
26
9
L
Baron Samedi
CrownJules
Baron Samedi
1
11
4
0.27
L
Horus
Dkayed12
Horus
2
5
3
0.7
W
Merlin
Dvelz
Merlin
6
0
16
14
L
Sobek
Gustevich
Sobek
1
6
3
0.42
L
Xbalanque
HackCYC
Xbalanque
0
11
3
0.14
W
Chaac
18
0
12
24
W
Nemesis
Waynesupreme
Nemesis
7
1
21
17.5
L
Persephone
iwant2believe
Persephone
1
6
4
0.5
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,847
Damage
47,918
55,100
Taken
111,696
39,814
Mitigated
101,359
12,387
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CPTDeadpoolio
Heimdallr
21,034
10,742
0
582
10,500
4,657
0
7,047
3,453
0
43,836
L
Baron Samedi
CrownJules
Baron Samedi
8,983
1,460
995
769
20,886
8,552
0
5,629
15,254
29,112
0
L
Horus
Dkayed12
Horus
9,505
4,615
1,981
4,108
25,903
37,762
0
7,051
18,852
981
25,993
W
Merlin
Dvelz
Merlin
25,318
201
0
0
5,859
2,506
0
4,136
1,723
56,002
0
L
Sobek
Gustevich
Sobek
7,610
1,054
0
3,228
30,981
43,797
0
6,957
24,024
25,632
0
L
Xbalanque
HackCYC
Xbalanque
4,467
2,985
0
562
16,627
5,642
0
2,699
13,928
0
8,948
W
Chaac
30,396
5,682
0
6,729
14,837
10,537
0
9,524
5,313
0
58,003
W
Nemesis
Waynesupreme
Nemesis
13,283
8,256
0
211
9,606
4,965
0
5,341
4,265
0
26,113
L
Persephone
iwant2believe
Persephone
17,353
2,277
0
370
17,299
5,606
0
3,199
14,098
51,798
0
W
9,816
2,136
1,374
3,491
14,298
17,149
0
8,879
4,681
218
16,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,238
Gold Earned
56,942
219
Minions Killed
189
16
Camps Cleared
3
1,291,779
Distance Traveled
1,219,650
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,359
1,028
62
5
0
218,668
0
L
Baron Samedi
10,993
846
44
3
1
250,795
1
L
Horus
12,350
950
28
2
2
271,786
1
W
Merlin
13,295
1,023
55
4
1
269,884
0
L
Sobek
12,130
933
14
1
0
268,499
1
L
Xbalanque
10,206
785
14
1
0
175,069
3
W
Chaac
15,713
1,209
73
6
7
279,418
0
W
Nemesis
12,985
999
20
2
6
285,248
2
L
Persephone
11,263
866
89
7
0
253,501
1
W
Guan Yu
12,886
991
9
1
2
238,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role