Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ParadoX clap454
Nemesis
Level 15
God Stats
9W - 11L
1,411 SR
Queue Stats
33W - 35L
1,217 Elo+
Party 1
Hera
Hera
SaH MajinSin
Hera
Level 86
God Stats
0W - 6L
1,500 SR
Queue Stats
296W - 449L
1,434 Elo+
Party 1
Team Averages
Level 72
1,470 SR
1,384 Elo+

VS

Team Averages
Level 37
1,483 SR
1,449 Elo+
Discordia
Discordia
DiorBryan
Discordia
Level 68
God Stats
5W - 5L
1,311 SR
Queue Stats
221W - 193L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Raikoustic
Danzaburou
Level 14
God Stats
12W - 6L
1,577 SR
Queue Stats
23W - 25L
1,377 Elo+
Solo
Ymir
Ymir
eveliocast7
Ymir
Level 29
God Stats
14W - 10L
1,561 SR
Queue Stats
252W - 238L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 8 / 0
7,499
536
5,442
13,816
11,198
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 9 / 0
7,417
530
3,840
12,156
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 8 / 0
8,026
573
7,846
10,369
6,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiorBryan
Discordia
14
7 / 0 / 16
10,446
746
10,254
7,123
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Raikoustic
Danzaburou
15
13 / 0 / 11
12,086
863
14,159
6,997
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
5 / 1 / 18
10,391
742
6,737
13,970
6,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
70
1
Kills
25
25
Deaths
1
0
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
0
0
W
Discordia
DiorBryan
Discordia
7
0
16
15
L
0
9
0
0
W
Danzaburou
Raikoustic
Danzaburou
13
0
11
18.5
L
1
8
0
0.13
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,128
Damage
31,150
36,341
Taken
28,090
21,777
Mitigated
11,734
3,670
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,442
338
610
731
13,816
11,198
30
6,513
7,303
0
15,834
W
Discordia
DiorBryan
Discordia
10,254
760
339
889
7,123
2,364
244
1,671
5,452
44,780
0
L
3,840
1,478
0
1,645
12,156
4,467
0
5,136
7,020
0
19,151
W
Danzaburou
Raikoustic
Danzaburou
14,159
6,343
826
3,516
6,997
2,506
1,959
2,378
4,619
0
59,796
L
7,846
1,707
0
684
10,369
6,112
168
5,614
4,755
32,236
0
W
6,737
969
643
5,001
13,970
6,864
315
4,167
9,803
34,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,942
Gold Earned
32,923
99
Minions Killed
175
0
Camps Cleared
0
603,869
Distance Traveled
766,179
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,499
536
20
1
0
216,305
0
W
Discordia
10,446
746
48
3
0
247,286
4
L
Nemesis
7,417
530
30
2
0
190,980
2
W
Danzaburou
12,086
863
86
6
0
252,245
4
L
Hera
8,026
573
49
4
0
196,584
2
W
Ymir
10,391
742
41
3
0
266,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role