Player Matchup

Ares
Ares
Dark_Wolf_PR
Ares
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 208L
1,303 Elo+
Party 1
King Arthur
King Arthur
LamentedUniform
King Arthur
Level 60
God Stats
3W - 3L
1,715 SR
Queue Stats
157W - 149L
1,574 Elo+
Solo
Ah Puch
Ah Puch
Raigue
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,310 Elo+
Solo
Cernunnos
Cernunnos
abi_one
Cernunnos
Level 129
God Stats
3W - 5L
1,832 SR
Queue Stats
276W - 249L
1,410 Elo+
Party 1
He Bo
He Bo
franko_militia
He Bo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 174L
1,317 Elo+
Party 1
Team Averages
Level 98
1,609 SR
1,383 Elo+

VS

Team Averages
Level 110
1,580 SR
1,464 Elo+
Nox
Nox
Allyandria
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Iveh
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,447 Elo+
Solo
Cthulhu
Cthulhu
TRYN 4 FUN
Cthulhu
Level 88
God Stats
10W - 4L
1,829 SR
Queue Stats
129W - 117L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
TRYN_4_FUN
Kuzenbo
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 98L
1,387 Elo+
Party 2
Ravana
Ravana
hgfdswetgty
Ravana
Level 106
God Stats
7W - 1L
1,355 SR
Queue Stats
276W - 246L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 12
10,352
609
8,463
21,417
28,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
LamentedUniform
King Arthur
18
3 / 7 / 12
11,240
661
11,361
19,313
19,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Raigue
Ah Puch
18
2 / 5 / 10
10,468
616
14,991
14,348
7,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
abi_one
Cernunnos
20
6 / 4 / 8
11,953
703
32,754
16,807
9,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 10
10,454
615
9,473
12,402
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 16
12,518
736
12,396
6,522
3,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
Iveh
Tyr
17
1 / 6 / 16
10,714
630
6,393
23,094
21,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
TRYN 4 FUN
Cthulhu
20
14 / 2 / 11
14,052
827
22,797
22,698
31,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
TRYN_4_FUN
Kuzenbo
18
1 / 4 / 15
11,362
668
11,515
24,592
29,023
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
20
8 / 4 / 16
12,967
763
17,137
16,741
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
102
16
Kills
28
29
Deaths
17
52
Assists
74
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
2
6
12
1.33
W
Tyr
Iveh
Tyr
1
6
16
1.5
L
King Arthur
LamentedUniform
King Arthur
3
7
12
1.29
L
Ah Puch
Raigue
Ah Puch
2
5
10
1.4
W
Cthulhu
TRYN 4 FUN
Cthulhu
14
2
11
9.75
W
Kuzenbo
TRYN_4_FUN
Kuzenbo
1
4
15
2.13
L
Cernunnos
abi_one
Cernunnos
6
4
8
2.5
L
3
7
10
1.14
W
Ravana
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,042
Damage
70,238
84,287
Taken
93,647
70,776
Mitigated
97,597
23,210
Healing
41,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,396
1,069
2,865
1,710
6,522
3,301
1,624
2,945
3,573
41,781
0
L
8,463
125
1,564
3,571
21,417
28,526
0
10,663
10,501
16,266
0
W
Tyr
Iveh
Tyr
6,393
1,645
2,571
2,907
23,094
21,841
1,055
7,253
15,637
492
14,575
L
King Arthur
LamentedUniform
King Arthur
11,361
1,792
2,385
1,389
19,313
19,036
28
10,358
8,831
274
26,274
L
Ah Puch
Raigue
Ah Puch
14,991
1,229
3,349
4,423
14,348
7,390
35
7,849
6,424
38,585
0
W
Cthulhu
TRYN 4 FUN
Cthulhu
22,797
472
7,607
7,788
22,698
31,209
557
9,588
12,847
41,063
0
W
Kuzenbo
TRYN_4_FUN
Kuzenbo
11,515
3,061
2,222
6,842
24,592
29,023
1,019
5,594
18,831
25,130
0
L
Cernunnos
abi_one
Cernunnos
32,754
13,788
1,252
4,802
16,807
9,408
427
12,457
4,300
0
67,118
L
9,473
436
0
475
12,402
6,416
0
5,697
6,627
16,806
0
W
Ravana
17,137
5,467
1,689
5,070
16,741
12,223
1,774
7,029
9,609
0
29,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,467
Gold Earned
61,613
184
Minions Killed
195
0
Camps Cleared
0
1,309,438
Distance Traveled
1,590,529
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,518
736
76
4
0
330,862
8
L
Ares
10,352
609
6
0
0
282,848
0
W
Tyr
10,714
630
19
1
0
302,226
0
L
King Arthur
11,240
661
34
2
0
282,527
0
L
Ah Puch
10,468
616
34
2
0
261,402
0
W
Cthulhu
14,052
827
38
2
0
313,406
0
W
Kuzenbo
11,362
668
19
1
0
317,291
5
L
Cernunnos
11,953
703
90
5
0
237,849
0
L
He Bo
10,454
615
20
1
0
244,812
1
W
Ravana
12,967
763
43
3
0
326,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role