Player Matchup

Eset
Eset
BirdtheBirdy
Eset
Level 7
God Stats
32W - 45L
1,255 SR
Queue Stats
194W - 220L
1,302 Elo+
Party 1
Persephone
Persephone
Fbritty
Persephone
Level 22
God Stats
54W - 72L
1,488 SR
Queue Stats
246W - 343L
1,368 Elo+
Party 1
Anhur
Anhur
Gooner15
Anhur
Level 25
God Stats
1W - 6L
1,298 SR
Queue Stats
265W - 296L
1,358 Elo+
Party 1
Thor
Thor
Stevenot3
Thor
Level 18
God Stats
0W - 3L
1,453 SR
Queue Stats
97W - 116L
1,302 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xYersiniax
Cu Chulainn
Level 17
God Stats
24W - 39L
1,185 SR
Queue Stats
238W - 327L
1,355 Elo+
Party 1
Team Averages
Level 18
1,336 SR
1,337 Elo+

VS

Team Averages
Level 22
1,679 SR
1,371 Elo+
Vulcan
Vulcan
Anbu116
Vulcan
Level 15
God Stats
17W - 8L
1,610 SR
Queue Stats
18W - 14L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
Fearxsmite
Baron Samedi
Level 25
God Stats
13W - 8L
1,677 SR
Queue Stats
87W - 99L
1,347 Elo+
Party 2
Ares
Ares
ManticWeb987654
Ares
Level 26
God Stats
4W - 1L
1,737 SR
Queue Stats
114W - 91L
1,433 Elo+
Party 3
Pele
Pele
Terminakiller
Pele
Level 24
God Stats
14W - 11L
1,824 SR
Queue Stats
41W - 50L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
dozha__
Danzaburou
Level 18
God Stats
31W - 16L
1,547 SR
Queue Stats
110W - 114L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 8
10,191
463
12,961
18,494
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Fbritty
Persephone
15
1 / 5 / 3
9,458
430
11,988
11,909
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Gooner15
Anhur
17
8 / 7 / 6
10,727
488
18,968
22,592
7,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
3 / 9 / 4
9,723
442
7,108
19,951
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
xYersiniax
Cu Chulainn
16
2 / 4 / 2
9,988
454
7,514
17,530
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anbu116
Vulcan
17
8 / 3 / 7
11,717
533
14,067
10,809
5,067
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Fearxsmite
Baron Samedi
17
5 / 3 / 8
11,039
502
15,769
15,635
8,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 6 / 18
11,735
533
7,941
23,016
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 4
10,992
500
10,811
18,523
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
dozha__
Danzaburou
19
13 / 4 / 8
12,978
590
22,788
18,204
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
18
Kills
35
35
Deaths
18
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Anbu116
Vulcan
8
3
7
3.83
L
4
10
8
0.8
L
Persephone
Fbritty
Persephone
1
5
3
0.5
W
Baron Samedi
Fearxsmite
Baron Samedi
5
3
8
3
L
Anhur
Gooner15
Anhur
8
7
6
1.57
W
3
6
18
2
L
Thor
3
9
4
0.56
W
6
2
4
4
W
Danzaburou
dozha__
Danzaburou
13
4
8
4.25
L
Cu Chulainn
xYersiniax
Cu Chulainn
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,539
Damage
71,376
90,476
Taken
86,187
39,146
Mitigated
47,008
17,164
Healing
29,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Anbu116
Vulcan
14,067
3,160
0
250
10,809
5,067
627
3,374
7,385
63,009
0
L
12,961
1,552
227
4,368
18,494
7,082
432
6,926
11,568
46,587
0
L
Persephone
Fbritty
Persephone
11,988
687
0
1,836
11,909
3,723
258
5,528
6,377
49,382
0
W
Baron Samedi
Fearxsmite
Baron Samedi
15,769
1,775
1,966
7,429
15,635
8,099
1,934
4,070
11,374
62,175
0
L
Anhur
Gooner15
Anhur
18,968
10,523
0
7,427
22,592
7,523
524
7,955
14,637
0
60,761
W
7,941
784
1,121
5,497
23,016
19,247
118
5,264
17,702
29,832
0
L
Thor
7,108
713
0
1,880
19,951
6,937
42
8,135
11,816
0
45,932
W
10,811
2,548
200
8,008
18,523
6,861
792
4,660
13,763
0
66,763
W
Danzaburou
dozha__
Danzaburou
22,788
10,271
1,254
3,403
18,204
7,734
4,696
7,734
10,395
0
78,252
L
Cu Chulainn
xYersiniax
Cu Chulainn
7,514
976
0
1,426
17,530
13,881
130
9,232
8,298
165
39,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
58,461
395
Minions Killed
469
0
Camps Cleared
0
1,860,934
Distance Traveled
2,021,349
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,717
533
120
5
0
444,363
0
L
Eset
10,191
463
82
4
0
332,359
3
L
Persephone
9,458
430
64
3
0
403,493
2
W
Baron Samedi
11,039
502
92
4
0
376,299
2
L
Anhur
10,727
488
92
4
0
346,115
3
W
Ares
11,735
533
38
2
0
393,837
7
L
Thor
9,723
442
87
4
0
401,746
1
W
Pele
10,992
500
103
5
0
427,011
1
W
Danzaburou
12,978
590
116
5
0
379,839
3
L
Cu Chulainn
9,988
454
70
3
0
377,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role