Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
GermanGasBil
Kuzenbo
Platinum IV
Level 69
God Stats
1W - 1L
1,780 SR
Queue Stats
28W - 12L
2,020 MMR
Party 1
Artemis
Artemis
Platinum V
TWICE MARVEL
Artemis
Platinum V
Level 157
God Stats
0W - 2L
1,612 SR
Queue Stats
43W - 23L
1,992 MMR
Party 1
Cerberus
Cerberus
Platinum V
once teelop
Cerberus
Platinum V
Level 160
God Stats
2W - 1L
1,966 SR
Queue Stats
27W - 16L
1,996 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,786 SR
2,003 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,767 SR
2,033 MMR
Aphrodite
Aphrodite
Platinum II
Bone74Cannon
Aphrodite
Platinum II
Level 156
God Stats
6W - 4L
1,829 SR
Queue Stats
306W - 319L
2,017 MMR
Party 2
Nike
Nike
Gold I
King_Mambass
Nike
Gold I
Level 126
God Stats
2W - 2L
1,743 SR
Queue Stats
19W - 23L
1,961 MMR
Solo
Cthulhu
Cthulhu
Diamond III
PR4ZE
Cthulhu
Diamond III
Level 160
God Stats
23W - 27L
1,730 SR
Queue Stats
295W - 312L
2,122 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GermanGasBil
Kuzenbo
15
1 / 3 / 3
11,412
543
11,823
20,596
27,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TWICE MARVEL
Artemis
15
1 / 3 / 3
11,813
563
18,077
15,447
7,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
once teelop
Cerberus
15
2 / 1 / 2
11,925
568
13,561
24,349
28,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesCu ChulainnFenrirPersephoneCabrakan

VS

Bans
SetGuan YuDanzaburouHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bone74Cannon
Aphrodite
16
3 / 1 / 4
12,588
599
13,167
13,132
9,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 5
13,387
637
14,001
22,686
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
PR4ZE
Cthulhu
16
2 / 0 / 5
13,720
653
19,010
22,085
23,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
7
7
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bone74Cannon
Aphrodite
3
1
4
5
L
Kuzenbo
GermanGasBil
Kuzenbo
1
3
3
0.83
W
2
3
5
1.5
W
Cthulhu
PR4ZE
Cthulhu
2
0
5
4.5
L
Artemis
TWICE MARVEL
Artemis
1
3
3
0.83
L
Cerberus
once teelop
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
46,178
60,392
Taken
57,903
63,827
Mitigated
51,031
24,175
Healing
33,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bone74Cannon
Aphrodite
13,167
751
11,626
9,677
13,132
9,714
874
7,327
5,805
79,940
0
L
Kuzenbo
GermanGasBil
Kuzenbo
11,823
4,654
0
4,393
20,596
27,825
119
10,956
9,640
42,214
0
W
14,001
1,072
0
6,130
22,686
17,807
1,626
7,921
14,364
0
75,028
W
Cthulhu
PR4ZE
Cthulhu
19,010
923
517
5,753
22,085
23,510
959
9,797
11,417
60,813
0
L
Artemis
TWICE MARVEL
Artemis
18,077
6,962
805
4,268
15,447
7,413
70
7,058
8,389
0
94,003
L
Cerberus
once teelop
Cerberus
13,561
349
1,360
13,349
24,349
28,589
0
14,742
9,607
47,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
39,695
262
Minions Killed
275
0
Camps Cleared
0
1,156,155
Distance Traveled
1,203,662
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,588
599
125
6
0
395,717
5
L
Kuzenbo
11,412
543
36
2
0
408,819
5
W
Nike
13,387
637
95
5
0
395,806
3
W
Cthulhu
13,720
653
55
3
0
412,139
4
L
Artemis
11,813
563
149
7
0
346,634
3
L
Cerberus
11,925
568
77
4
0
400,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role