Player Matchup

Bellona
Bellona
ActingFlipper
Bellona
Level 75
God Stats
4W - 3L
1,497 SR
Queue Stats
104W - 102L
1,391 Elo+
Party 1
Neith
Neith
Ninja_EXA
Neith
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 43L
1,304 Elo+
Party 1
Cernunnos
Cernunnos
The_Jester30
Cernunnos
Level 27
God Stats
155W - 156L
1,456 SR
Queue Stats
1,007W - 1,110L
1,429 Elo+
Party 1
Izanami
Izanami
Wolfie_Sixx
Izanami
Level 13
God Stats
12W - 4L
1,772 SR
Queue Stats
12W - 6L
1,492 Elo+
Party 2
Skadi
Skadi
Wolfie_Sixx_OG
Skadi
Level 15
God Stats
51W - 40L
1,421 SR
Queue Stats
55W - 45L
1,294 Elo+
Party 2
Team Averages
Level 27
1,529 SR
1,382 Elo+

VS

Team Averages
Level 10
1,463 SR
1,325 Elo+
Fenrir
Fenrir
Global Gecko581
Fenrir
Level 12
God Stats
13W - 13L
1,491 SR
Queue Stats
15W - 14L
1,506 Elo+
Solo
Ra
Ra
Quedakid11
Ra
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,401 Elo+
Solo
Skadi
Skadi
blueberry2121
Skadi
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 6L
1,152 Elo+
Solo
Freya
Freya
phuzzyPeach
Freya
Level 10
God Stats
5W - 6L
1,574 SR
Queue Stats
11W - 13L
1,459 Elo+
Solo
Medusa
Medusa
ricardo_milos674
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
8 / 2 / 12
12,644
1,054
22,444
15,869
11,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Ninja_EXA
Neith
17
1 / 2 / 16
10,808
901
9,269
7,742
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
The_Jester30
Cernunnos
19
5 / 4 / 18
12,006
1,001
16,658
10,499
4,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Wolfie_Sixx
Izanami
20
23 / 4 / 10
15,883
1,324
38,573
12,999
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 20
12,303
1,025
15,916
8,166
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 6
12,101
1,008
6,403
24,409
24,055
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
7 / 13 / 5
13,119
1,093
13,496
24,639
10,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 13 / 4
10,834
903
7,334
27,125
11,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 7 / 8
11,055
921
10,360
21,155
13,567
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 9 / 4
9,845
820
9,121
15,614
6,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
43
Kills
13
13
Deaths
43
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
2
12
7
L
4
1
6
7
W
Neith
Ninja_EXA
Neith
1
2
16
4.5
L
7
13
5
0.73
W
Cernunnos
The_Jester30
Cernunnos
5
4
18
3.5
W
Izanami
Wolfie_Sixx
Izanami
23
4
10
7
W
6
1
20
16
L
1
13
4
0.23
L
1
7
8
0.71
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,860
Damage
46,714
55,275
Taken
112,942
28,181
Mitigated
66,271
4,787
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
22,444
11,199
0
456
15,869
11,131
0
8,149
7,720
0
46,900
L
6,403
3,222
0
2,327
24,409
24,055
0
0
24,409
0
15,481
W
Neith
Ninja_EXA
Neith
9,269
4,744
0
1,937
7,742
3,068
0
4,296
3,446
0
21,845
L
13,496
936
271
237
24,639
10,912
0
0
24,639
36,902
0
W
Cernunnos
The_Jester30
Cernunnos
16,658
8,022
222
982
10,499
4,609
0
4,644
5,855
0
35,784
W
Izanami
Wolfie_Sixx
Izanami
38,573
35,869
0
0
12,999
5,634
0
4,553
8,446
0
66,431
W
15,916
9,710
0
1,190
8,166
3,739
0
2,214
5,952
0
23,419
L
7,334
3,706
0
1,689
27,125
11,167
0
0
27,125
0
30,829
L
10,360
4,275
0
902
21,155
13,567
0
0
21,155
23,030
0
L
9,121
5,788
0
367
15,614
6,570
0
0
15,614
0
21,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,644
Gold Earned
56,954
198
Minions Killed
154
11
Camps Cleared
3
943,050
Distance Traveled
886,243
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,644
1,054
47
4
9
199,174
0
L
Fenrir
12,101
1,008
17
1
2
222,648
0
W
Neith
10,808
901
27
2
0
164,397
0
L
Ra
13,119
1,093
55
5
0
190,127
0
W
Cernunnos
12,006
1,001
42
4
1
199,597
0
W
Izanami
15,883
1,324
64
5
1
193,143
0
W
Skadi
12,303
1,025
18
2
0
186,739
0
L
Skadi
10,834
903
45
4
0
146,916
3
L
Freya
11,055
921
17
1
0
186,747
0
L
Medusa
9,845
820
20
2
1
139,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role