Player Matchup

Ganesha
Ganesha
SoloSocialist
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Party 2
Agni
Agni
mosinmonster308
Agni
Level 83
God Stats
8W - 1L
1,998 SR
Queue Stats
35W - 23L
1,687 Elo+
Party 2
Nike
Nike
xl Am Wint3Rx
Nike
Level 108
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 2
Team Averages
Level 66
1,602 SR
1,560 Elo+

VS

Team Averages
Level 60
1,620 SR
1,629 Elo+
Guan Yu
Guan Yu
Acculam
Guan Yu
Level 14
God Stats
1W - 3L
1,285 SR
Queue Stats
22W - 22L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
TORO--SKR
Erlang Shen
Level 22
God Stats
6W - 0L
1,821 SR
Queue Stats
28W - 6L
1,709 Elo+
Party 1
Baron Samedi
Baron Samedi
osiel_rdz
Baron Samedi
Level 143
God Stats
4W - 0L
1,755 SR
Queue Stats
70W - 36L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 6 / 7
10,504
553
15,775
20,214
15,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 2
11,424
601
20,406
15,808
6,565
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 7 / 3
11,790
621
15,973
19,451
18,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Acculam
Guan Yu
16
3 / 0 / 15
13,212
695
11,137
21,047
24,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
TORO--SKR
Erlang Shen
15
7 / 4 / 11
13,001
684
12,888
26,903
13,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
osiel_rdz
Baron Samedi
17
8 / 3 / 8
12,735
670
20,892
17,779
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
18
18
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Acculam
Guan Yu
3
0
15
10.5
L
Ganesha
0
6
7
0.58
W
Erlang Shen
TORO--SKR
Erlang Shen
7
4
11
3.13
L
3
5
2
0.8
W
Baron Samedi
osiel_rdz
Baron Samedi
8
3
8
4
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,154
Damage
44,917
55,473
Taken
65,729
39,802
Mitigated
44,882
11,644
Healing
41,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Acculam
Guan Yu
11,137
1,575
5,839
13,001
21,047
24,002
290
14,096
6,951
0
33,389
L
Ganesha
15,775
1,091
902
2,206
20,214
15,218
0
7,476
12,363
41,201
0
W
Erlang Shen
TORO--SKR
Erlang Shen
12,888
6,431
0
8,641
26,903
13,312
947
13,466
13,437
0
53,750
L
20,406
1,863
0
5,221
15,808
6,565
0
5,775
9,712
67,879
0
W
Baron Samedi
osiel_rdz
Baron Samedi
20,892
1,578
6,562
7,892
17,779
7,568
656
9,196
8,583
72,799
0
L
15,973
2,871
0
3,315
19,451
18,019
0
6,527
12,422
482
41,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
38,948
166
Minions Killed
197
0
Camps Cleared
0
988,570
Distance Traveled
1,059,767
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,212
695
33
2
0
379,780
0
L
Ganesha
10,504
553
8
0
0
331,377
3
W
Erlang Shen
13,001
684
48
3
0
342,658
0
L
Agni
11,424
601
97
5
0
328,170
2
W
Baron Samedi
12,735
670
116
6
0
337,329
2
L
Nike
11,790
621
61
3
0
329,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role