Player Matchup

Thoth
Thoth
Bronze IV
Darkfirew
Thoth
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 95L
1,320 MMR
Solo
Fenrir
Fenrir
Gold V
LeBr0nz3
Fenrir
Gold V
Level 126
God Stats
0W - 2L
1,284 SR
Queue Stats
31W - 42L
1,311 MMR
Solo
Ne Zha
Ne Zha
Silver IV
MAPHORlSA
Ne Zha
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 156L
1,288 MMR
Solo
Apollo
Apollo
Gold V
alejandro03
Apollo
Gold V
Level 147
God Stats
3W - 6L
1,387 SR
Queue Stats
72W - 66L
1,300 MMR
Solo
Hercules
Hercules
Gold IV
alex1210
Hercules
Gold IV
Level 121
God Stats
9W - 9L
1,598 SR
Queue Stats
655W - 640L
1,296 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,454 SR
1,303 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,615 SR
1,304 MMR
Danzaburou
Danzaburou
Silver III
Antonyio69
Danzaburou
Silver III
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 235L
1,263 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Hugghy
Cu Chulainn
Gold IV
Level 125
God Stats
10W - 4L
1,733 SR
Queue Stats
74W - 74L
1,304 MMR
Party 1
Osiris
Osiris
Silver I
Shoxxies
Osiris
Silver I
Level 64
God Stats
12W - 10L
1,500 SR
Queue Stats
242W - 240L
1,309 MMR
Solo
Anubis
Anubis
Silver IV
eliminates
Anubis
Silver IV
Level 75
God Stats
2W - 1L
1,503 SR
Queue Stats
13W - 16L
1,338 MMR
Party 1
Geb
Geb
Silver II
mik3kill98
Geb
Silver II
Level 135
God Stats
3W - 1L
1,838 SR
Queue Stats
129W - 143L
1,306 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darkfirew
Thoth
17
0 / 6 / 6
10,524
439
7,562
13,044
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
LeBr0nz3
Fenrir
17
5 / 5 / 5
10,979
457
8,418
16,629
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
MAPHORlSA
Ne Zha
17
4 / 4 / 4
10,766
449
5,923
19,846
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
19
3 / 4 / 2
12,130
505
9,756
17,407
8,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
alex1210
Hercules
19
8 / 6 / 0
12,618
526
20,826
32,812
35,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
ArachneErlang ShenHeimdallrScyllaCthulhu

VS

Bans
SetThanatosKing ArthurTsukuyomiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antonyio69
Danzaburou
20
4 / 4 / 8
14,569
607
13,830
14,125
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Hugghy
Cu Chulainn
20
11 / 4 / 6
15,094
629
20,736
23,685
22,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Shoxxies
Osiris
20
5 / 4 / 5
15,322
638
24,288
29,982
25,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
eliminates
Anubis
17
3 / 4 / 4
12,386
516
6,424
13,789
7,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 4 / 10
11,937
497
7,015
17,478
18,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
20
Kills
24
25
Deaths
20
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Antonyio69
Danzaburou
4
4
8
2
L
Thoth
Darkfirew
Thoth
0
6
6
0.5
W
Cu Chulainn
Hugghy
Cu Chulainn
11
4
6
3.5
L
Fenrir
LeBr0nz3
Fenrir
5
5
5
1.5
L
Ne Zha
MAPHORlSA
Ne Zha
4
4
4
1.5
W
Osiris
Shoxxies
Osiris
5
4
5
1.88
L
Apollo
3
4
2
1
L
Hercules
alex1210
Hercules
8
6
0
1.33
W
Anubis
eliminates
Anubis
3
4
4
1.25
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,485
Damage
72,293
99,738
Taken
99,059
63,187
Mitigated
80,712
32,588
Healing
41,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Antonyio69
Danzaburou
13,830
7,635
0
4,940
14,125
6,316
7,179
589
13,536
0
128,645
L
Thoth
Darkfirew
Thoth
7,562
378
0
1,291
13,044
4,238
341
2,104
10,940
75,685
0
W
Cu Chulainn
Hugghy
Cu Chulainn
20,736
7,527
0
8,437
23,685
22,717
648
2,945
20,740
0
113,399
L
Fenrir
LeBr0nz3
Fenrir
8,418
1,726
0
5,726
16,629
6,892
640
1,916
14,713
0
44,256
L
Ne Zha
MAPHORlSA
Ne Zha
5,923
1,396
0
6,393
19,846
7,982
0
3,905
15,941
0
69,309
W
Osiris
Shoxxies
Osiris
24,288
10,981
0
18,034
29,982
25,397
1,538
2,411
27,571
0
105,776
L
Apollo
9,756
6,189
0
6,832
17,407
8,632
0
1,327
16,080
0
99,603
L
Hercules
alex1210
Hercules
20,826
12,287
0
12,346
32,812
35,443
0
4,187
28,625
0
81,817
W
Anubis
eliminates
Anubis
6,424
155
279
6,350
13,789
7,992
2,102
1,157
12,632
60,689
0
W
7,015
1,233
0
3,367
17,478
18,290
368
1,646
15,832
28,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,017
Gold Earned
69,308
689
Minions Killed
643
0
Camps Cleared
0
2,206,865
Distance Traveled
2,296,249
44
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,569
607
184
8
0
406,933
2
L
Thoth
10,524
439
135
6
0
386,855
7
W
Cu Chulainn
15,094
629
147
6
0
502,824
6
L
Fenrir
10,979
457
76
3
0
460,227
17
L
Ne Zha
10,766
449
116
5
0
499,552
7
W
Osiris
15,322
638
169
7
0
482,440
5
L
Apollo
12,130
505
190
8
0
439,667
10
L
Hercules
12,618
526
172
7
0
420,564
3
W
Anubis
12,386
516
108
5
0
429,654
3
W
Geb
11,937
497
35
1
0
474,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role