Player Matchup

Medusa
Medusa
Callimor26
Medusa
Level 128
God Stats
4W - 4L
1,442 SR
Queue Stats
21W - 26L
1,725 Elo+
Party 1
Olorun
Olorun
FMadness
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
GerardWay03
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Poseidon
Poseidon
MugiwaraLuffy2
Poseidon
Level 95
God Stats
1W - 1L
1,600 SR
Queue Stats
68W - 43L
1,706 Elo+
Party 1
Fenrir
Fenrir
Pichulon99
Fenrir
Level 26
God Stats
0W - 2L
1,841 SR
Queue Stats
56W - 33L
1,757 Elo+
Party 1
Team Averages
Level 87
1,576 SR
1,638 Elo+

VS

Team Averages
Level 86
1,644 SR
1,737 Elo+
Artemis
Artemis
DtheSavage
Artemis
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
440W - 309L
1,844 Elo+
Party 2
Ravana
Ravana
Gompi
Ravana
Level 149
God Stats
9W - 5L
1,596 SR
Queue Stats
338W - 308L
1,664 Elo+
Party 3
Khepri
Khepri
Shorty1
Khepri
Level 23
God Stats
19W - 5L
2,037 SR
Queue Stats
288W - 167L
1,831 Elo+
Party 2
Cu Chulainn
Cu Chulainn
teawrecksxx
Cu Chulainn
Level 26
God Stats
3W - 0L
1,587 SR
Queue Stats
8W - 3L
1,592 Elo+
Party 3
Vulcan
Vulcan
xxEscanor
Vulcan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 170L
1,751 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Callimor26
Medusa
16
2 / 7 / 2
9,930
451
6,727
17,012
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
FMadness
Olorun
17
2 / 7 / 2
10,753
489
12,156
18,644
7,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 9 / 1
8,228
374
2,750
15,317
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
15
0 / 13 / 3
9,343
425
10,116
16,704
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Pichulon99
Fenrir
14
2 / 8 / 2
8,892
404
3,179
23,062
10,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DtheSavage
Artemis
20
14 / 1 / 10
13,801
627
25,798
15,813
7,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Gompi
Ravana
20
20 / 2 / 13
14,421
656
19,745
13,807
11,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Shorty1
Khepri
17
0 / 3 / 26
12,525
569
5,809
17,231
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
teawrecksxx
Cu Chulainn
16
2 / 2 / 10
11,465
521
4,237
19,643
15,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
xxEscanor
Vulcan
20
8 / 0 / 17
13,754
625
19,519
9,900
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
120
7
Kills
44
44
Deaths
8
10
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
Callimor26
Medusa
2
7
2
0.43
W
Artemis
DtheSavage
Artemis
14
1
10
19
L
Olorun
FMadness
Olorun
2
7
2
0.43
L
1
9
1
0.17
W
Ravana
Gompi
Ravana
20
2
13
13.25
L
Poseidon
0
13
3
0.12
L
Fenrir
Pichulon99
Fenrir
2
8
2
0.38
W
Khepri
Shorty1
Khepri
0
3
26
4.33
W
Cu Chulainn
teawrecksxx
Cu Chulainn
2
2
10
3.5
W
Vulcan
xxEscanor
Vulcan
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
75,108
90,739
Taken
76,394
33,133
Mitigated
57,127
14,453
Healing
28,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Callimor26
Medusa
6,727
2,049
0
4,026
17,012
5,646
874
2,388
14,572
0
53,510
W
Artemis
DtheSavage
Artemis
25,798
15,929
0
10,742
15,813
7,510
7,497
3,632
11,240
0
109,213
L
Olorun
FMadness
Olorun
12,156
6,519
932
5,336
18,644
7,174
2,763
6,649
11,925
70,621
0
L
2,750
293
0
849
15,317
5,263
0
4,833
10,294
0
19,931
W
Ravana
Gompi
Ravana
19,745
4,939
0
4,575
13,807
11,466
926
4,845
8,056
379
86,627
L
Poseidon
10,116
863
96
2,464
16,704
4,934
0
6,188
10,230
69,177
0
L
Fenrir
Pichulon99
Fenrir
3,179
875
0
750
23,062
10,116
476
5,097
17,836
0
23,250
W
Khepri
Shorty1
Khepri
5,809
643
0
2,808
17,231
18,545
204
5,784
10,113
33,934
0
W
Cu Chulainn
teawrecksxx
Cu Chulainn
4,237
287
0
6,585
19,643
15,047
2,845
7,342
12,263
0
41,687
W
Vulcan
xxEscanor
Vulcan
19,519
5,131
0
3,831
9,900
4,559
4,035
3,004
6,562
109,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,146
Gold Earned
65,966
442
Minions Killed
530
0
Camps Cleared
0
1,859,082
Distance Traveled
2,077,405
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,930
451
91
4
0
368,415
9
W
Artemis
13,801
627
145
7
0
381,070
3
L
Olorun
10,753
489
145
7
0
333,708
2
L
Nike
8,228
374
50
2
0
371,355
0
W
Ravana
14,421
656
107
5
0
450,119
12
L
Poseidon
9,343
425
128
6
0
373,148
5
L
Fenrir
8,892
404
28
1
0
412,456
11
W
Khepri
12,525
569
43
2
0
400,445
8
W
Cu Chulainn
11,465
521
62
3
0
407,298
2
W
Vulcan
13,754
625
173
8
0
438,473
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role