Player Matchup

Sylvanus
Sylvanus
OrphanAnthony
Sylvanus
Level 25
God Stats
0W - 2L
1,312 SR
Queue Stats
17W - 17L
1,648 Elo+
Solo
Khepri
Khepri
SledgeMain7621
Khepri
Level 21
God Stats
16W - 10L
1,740 SR
Queue Stats
142W - 126L
1,898 Elo+
Party 1
Anhur
Anhur
TTV Obama420
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,898 Elo+
Party 1
Thor
Thor
funny_steam610
Thor
Level 28
God Stats
1W - 2L
1,423 SR
Queue Stats
10W - 6L
1,722 Elo+
Solo
Chang'e
Chang'e
gime-baby5
Chang'e
Level 26
God Stats
1W - 3L
1,487 SR
Queue Stats
38W - 26L
1,745 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,782 Elo+

VS

Team Averages
Level 15
1,533 SR
1,738 Elo+
Vulcan
Vulcan
Dawira008
Vulcan
Level 25
God Stats
20W - 19L
1,650 SR
Queue Stats
116W - 119L
1,642 Elo+
Solo
Pele
Pele
FERICK9126
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 75L
1,653 Elo+
Solo
Odin
Odin
HeroicPilot
Odin
Level 3
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 0L
1,820 Elo+
Solo
Ullr
Ullr
HhooMevengo
Ullr
Level 8
God Stats
3W - 2L
1,292 SR
Queue Stats
98W - 60L
1,700 Elo+
Solo
Baron Samedi
Baron Samedi
ILoveAres1234523
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,875 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OrphanAnthony
Sylvanus
13
1 / 3 / 0
7,426
495
3,647
11,690
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 0
7,232
482
1,198
5,782
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 1
7,130
475
4,210
7,625
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
6,650
443
371
10,241
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
gime-baby5
Chang'e
13
1 / 5 / 0
7,538
503
5,754
11,629
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dawira008
Vulcan
14
4 / 1 / 1
8,296
553
9,586
2,708
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 3
8,672
578
5,926
9,121
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 1
6,395
426
1,407
3,471
1,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 3
9,653
644
10,132
10,196
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
ILoveAres1234523
Baron Samedi
13
1 / 0 / 5
7,970
531
6,422
5,624
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
6
Kills
16
17
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dawira008
Vulcan
4
1
1
4.5
W
5
2
3
3.25
W
1
2
1
0.75
W
5
1
3
6.5
W
Baron Samedi
ILoveAres1234523
Baron Samedi
1
0
5
3.5
L
Sylvanus
OrphanAnthony
Sylvanus
1
3
0
0.33
L
1
1
0
1
L
2
2
1
1.25
L
1
6
0
0.17
L
Chang'e
gime-baby5
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,180
Damage
33,473
46,967
Taken
31,120
18,318
Mitigated
14,416
13,699
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dawira008
Vulcan
9,586
3,653
0
524
2,708
967
654
531
2,177
50,709
0
W
5,926
1,853
0
4,098
9,121
3,272
21
3,058
6,063
0
50,650
W
1,407
405
0
150
3,471
1,312
586
166
3,305
0
11,244
W
10,132
4,240
0
4,778
10,196
3,979
2,029
5,930
4,266
0
64,896
W
Baron Samedi
ILoveAres1234523
Baron Samedi
6,422
921
340
3,836
5,624
4,886
174
675
4,949
45,776
0
L
Sylvanus
OrphanAnthony
Sylvanus
3,647
1,496
0
3,485
11,690
6,000
212
6,462
5,228
38,481
5,393
L
1,198
0
0
658
5,782
2,686
0
4,068
1,636
14,568
0
L
4,210
1,707
0
1,813
7,625
2,716
0
3,797
3,703
0
49,499
L
371
0
0
3,154
10,241
2,954
0
1,681
8,560
0
35,006
L
Chang'e
gime-baby5
Chang'e
5,754
408
0
4,589
11,629
3,962
0
0
11,629
41,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
40,986
364
Minions Killed
404
0
Camps Cleared
0
1,258,945
Distance Traveled
1,391,887
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,296
553
87
6
0
309,887
4
W
Pele
8,672
578
98
7
0
308,091
1
W
Odin
6,395
426
36
2
0
289,050
0
W
Ullr
9,653
644
122
8
0
240,155
1
W
Baron Samedi
7,970
531
61
4
0
244,704
0
L
Sylvanus
7,426
495
86
6
0
220,789
2
L
Khepri
7,232
482
31
2
0
294,307
2
L
Anhur
7,130
475
91
6
0
266,246
5
L
Thor
6,650
443
59
4
0
246,236
2
L
Chang'e
7,538
503
97
6
0
231,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role