Player Matchup

Nu Wa
Nu Wa
DudeImUglyAsl
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,370 Elo+
Solo
Yemoja
Yemoja
Rapiddeathdog
Yemoja
Level 28
God Stats
0W - 2L
1,328 SR
Queue Stats
19W - 25L
1,513 Elo+
Solo
Fenrir
Fenrir
jmds420
Fenrir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 52L
1,512 Elo+
Solo
Set
Set
josue7478
Set
Level 29
God Stats
2W - 9L
1,219 SR
Queue Stats
50W - 69L
1,577 Elo+
Solo
Heimdallr
Heimdallr
my_main_is_bannd
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,585 Elo+
Solo
Team Averages
Level 19
1,410 SR
1,511 Elo+

VS

Team Averages
Level 21
1,586 SR
1,706 Elo+
Ganesha
Ganesha
DylanHz1224
Ganesha
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
104W - 104L
1,511 Elo+
Solo
Apollo
Apollo
Leggo_My_Ahegao
Apollo
Level 18
God Stats
21W - 12L
1,797 SR
Queue Stats
182W - 92L
1,881 Elo+
Party 1
Nu Wa
Nu Wa
OwHurtmyputhey
Nu Wa
Level 15
God Stats
15W - 3L
1,934 SR
Queue Stats
161W - 83L
1,886 Elo+
Party 1
Thor
Thor
gabymasters_78
Thor
Level 20
God Stats
7W - 7L
1,396 SR
Queue Stats
33W - 22L
1,567 Elo+
Solo
Ymir
Ymir
papagaioFurioso2
Ymir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 67L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,593
418
1,679
5,393
1,350
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,706
428
1,458
6,575
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
jmds420
Fenrir
11
4 / 1 / 1
6,806
619
3,945
7,820
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 1
5,809
528
3,546
8,941
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
9
1 / 6 / 2
5,575
507
3,216
7,909
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DylanHz1224
Ganesha
11
0 / 0 / 6
6,204
564
1,822
5,766
3,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 1
7,811
710
9,785
8,217
2,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 4
7,389
672
7,471
4,588
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 3
6,856
623
1,765
7,343
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
4 / 2 / 1
7,343
668
5,360
7,530
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
20
20
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ganesha
DylanHz1224
Ganesha
0
0
6
3
W
8
1
1
8.5
W
5
1
4
7
L
0
4
0
0
W
3
2
3
2.25
L
Fenrir
jmds420
Fenrir
4
1
1
4.5
L
1
5
1
0.3
L
Heimdallr
1
6
2
0.33
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
26,203
36,638
Taken
33,444
12,276
Mitigated
14,824
6,200
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,679
213
0
500
5,393
1,350
0
2,168
2,917
15,706
0
W
Ganesha
DylanHz1224
Ganesha
1,822
395
0
886
5,766
3,631
817
745
5,011
19,516
0
W
9,785
6,200
0
2,680
8,217
2,920
1,905
882
7,325
0
59,233
W
7,471
1,182
0
1,220
4,588
1,282
50
890
3,523
34,445
0
L
1,458
585
263
362
6,575
2,415
0
1,023
5,470
10,951
0
W
1,765
300
0
3,510
7,343
2,396
0
319
6,994
0
33,458
L
Fenrir
jmds420
Fenrir
3,945
737
0
2,804
7,820
2,394
0
2,210
5,450
0
25,284
L
3,546
1,650
0
1,372
8,941
4,185
0
6,442
2,385
0
26,546
L
Heimdallr
3,216
1,890
0
899
7,909
1,932
0
1,879
5,942
0
18,469
W
5,360
2,064
0
2,476
7,530
4,595
0
94
7,062
31,365
2,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
35,603
199
Minions Killed
338
0
Camps Cleared
0
910,405
Distance Traveled
1,042,299
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,593
418
36
3
0
152,633
2
W
Ganesha
6,204
564
8
1
0
205,999
2
W
Apollo
7,811
710
119
11
0
214,154
3
W
Nu Wa
7,389
672
61
6
0
208,478
2
L
Yemoja
4,706
428
19
2
0
147,360
1
W
Thor
6,856
623
79
7
0
227,734
7
L
Fenrir
6,806
619
55
5
0
241,414
2
L
Set
5,809
528
58
5
0
202,339
3
L
Heimdallr
5,575
507
31
3
0
166,659
1
W
Ymir
7,343
668
71
6
0
185,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role