Player Matchup

Jing Wei
Jing Wei
CatsWithTheGats
Jing Wei
Level 86
God Stats
3W - 4L
1,431 SR
Queue Stats
198W - 183L
1,545 Elo+
Solo
Yemoja
Yemoja
Kitaslion
Yemoja
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 120L
1,488 Elo+
Solo
Raijin
Raijin
RollEmInFlour
Raijin
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 143L
1,532 Elo+
Party 1
Mercury
Mercury
Shusheiii
Mercury
Level 61
God Stats
2W - 7L
1,264 SR
Queue Stats
448W - 452L
1,374 Elo+
Solo
Merlin
Merlin
Warpath8886
Merlin
Level 155
God Stats
24W - 23L
1,677 SR
Queue Stats
823W - 790L
1,485 Elo+
Party 1
Team Averages
Level 105
1,475 SR
1,485 Elo+

VS

Team Averages
Level 72
1,528 SR
1,381 Elo+
Heimdallr
Heimdallr
Dark Mamba5503
Heimdallr
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,276 Elo+
Party 2
Apollo
Apollo
IM KronicFr
Apollo
Level 68
God Stats
3W - 1L
1,648 SR
Queue Stats
5W - 5L
1,276 Elo+
Party 2
Tyr
Tyr
J0ustingJest3r
Tyr
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 112L
1,354 Elo+
Solo
Khepri
Khepri
ToastiCashew
Khepri
Level 112
God Stats
20W - 17L
1,491 SR
Queue Stats
121W - 104L
1,508 Elo+
Party 3
Hel
Hel
ToastiHams
Hel
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 154L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 2 / 1
11,591
892
20,804
12,202
4,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kitaslion
Yemoja
17
0 / 0 / 1
10,523
809
4,464
3,032
2,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 4 / 1
10,953
843
16,265
13,848
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Shusheiii
Mercury
16
0 / 8 / 1
10,513
809
8,776
17,045
6,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
0 / 1 / 2
10,724
825
26,656
11,541
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

151

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark Mamba5503
Heimdallr
18
2 / 1 / 7
11,539
888
10,976
12,635
5,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
18
6 / 1 / 4
11,972
921
13,073
18,709
7,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 0 / 4
10,885
837
4,352
10,386
9,598
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
18
6 / 0 / 7
12,567
967
10,280
21,634
17,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
0 / 0 / 10
11,639
895
12,529
16,319
7,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
2
Kills
15
15
Deaths
2
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
2
1
0.75
W
Heimdallr
Dark Mamba5503
Heimdallr
2
1
7
5.5
W
Apollo
6
1
4
8
W
1
0
4
3
L
Yemoja
Kitaslion
Yemoja
0
0
1
0.5
L
1
4
1
0.38
L
Mercury
Shusheiii
Mercury
0
8
1
0.06
W
Khepri
6
0
7
9.5
W
0
0
10
5
L
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,965
Damage
51,210
57,668
Taken
79,683
24,396
Mitigated
47,570
8,957
Healing
38,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
20,804
17,450
0
0
12,202
4,964
0
3,568
8,633
0
47,471
W
Heimdallr
Dark Mamba5503
Heimdallr
10,976
6,442
941
4,205
12,635
5,635
0
6,467
5,908
0
32,051
W
Apollo
13,073
4,952
0
4,416
18,709
7,954
0
11,467
7,005
0
34,888
W
4,352
1,577
0
751
10,386
9,598
0
5,322
4,833
0
15,844
L
Yemoja
Kitaslion
Yemoja
4,464
441
6,728
1,172
3,032
2,937
0
1,712
1,320
17,124
0
L
16,265
2,363
0
0
13,848
5,557
0
6,107
7,741
32,627
0
L
Mercury
Shusheiii
Mercury
8,776
2,692
0
1,057
17,045
6,589
0
6,970
10,075
0
22,712
W
Khepri
10,280
1,187
2,097
8,163
21,634
17,326
0
12,458
8,775
18,730
0
W
12,529
2,952
9,647
8,346
16,319
7,057
0
10,267
5,777
37,314
0
L
Merlin
26,656
1,591
0
0
11,541
4,349
0
4,452
7,089
49,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
58,602
209
Minions Killed
225
10
Camps Cleared
6
1,217,189
Distance Traveled
1,211,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,591
892
75
6
7
266,933
0
W
Heimdallr
11,539
888
56
4
0
203,099
0
W
Apollo
11,972
921
70
5
4
254,064
0
W
Tyr
10,885
837
25
2
1
242,376
0
L
Yemoja
10,523
809
17
1
0
208,866
0
L
Raijin
10,953
843
40
3
3
209,590
0
L
Mercury
10,513
809
23
2
0
256,177
0
W
Khepri
12,567
967
13
1
1
278,874
1
W
Hel
11,639
895
61
5
0
232,988
0
L
Merlin
10,724
825
54
4
0
275,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role