Player Matchup

Kukulkan
Kukulkan
CRTY ElverZ
Kukulkan
Level 18
God Stats
7W - 3L
1,579 SR
Queue Stats
115W - 116L
1,735 Elo+
Solo
Neith
Neith
Envy_Stephanie
Neith
Level 29
God Stats
89W - 95L
1,485 SR
Queue Stats
241W - 309L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
Ivolg17
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,244 Elo+
Solo
Jormungandr
Jormungandr
Thorpeople42
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
Werewolf702
Ares
Level 15
God Stats
30W - 47L
1,511 SR
Queue Stats
44W - 90L
1,396 Elo+
Party 1
Team Averages
Level 15
1,515 SR
1,449 Elo+

VS

Team Averages
Level 24
1,377 SR
1,441 Elo+
Ra
Ra
Alexander FS117
Ra
Level 26
God Stats
2W - 4L
1,207 SR
Queue Stats
102W - 105L
1,491 Elo+
Solo
Bellona
Bellona
Krizzgotchu
Bellona
Level 18
God Stats
17W - 21L
1,249 SR
Queue Stats
21W - 22L
1,227 Elo+
Solo
Neith
Neith
PakoLobos
Neith
Level 23
God Stats
99W - 107L
1,404 SR
Queue Stats
674W - 702L
1,322 Elo+
Solo
Ares
Ares
WHITEASUCANBE
Ares
Level 29
God Stats
4W - 6L
1,413 SR
Queue Stats
56W - 65L
1,593 Elo+
Party 2
Hera
Hera
poppNshotzz
Hera
Level 26
God Stats
6W - 6L
1,610 SR
Queue Stats
11W - 11L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRTY ElverZ
Kukulkan
16
1 / 1 / 0
10,501
875
16,437
13,166
8,270
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 10 / 1
9,432
786
13,432
18,079
6,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Ivolg17
Guan Yu
14
0 / 6 / 0
9,003
750
736
6,588
2,449
Jormungandr
Thorpeople42
Jormungandr
15
0 / 9 / 0
9,383
782
4,906
18,408
9,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 9 / 1
10,125
844
6,788
32,876
25,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 18
12,190
1,016
16,124
5,773
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Krizzgotchu
Bellona
18
4 / 0 / 18
11,083
924
12,099
11,876
13,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
PakoLobos
Neith
18
7 / 0 / 15
11,398
950
12,022
5,967
2,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 0 / 21
12,421
1,035
15,278
15,434
19,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 0 / 20
12,217
1,018
21,807
8,849
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
127
1
Kills
35
35
Deaths
1
2
Assists
92
Player
Kills
Deaths
Assists
KDA
W
9
1
18
18
L
Kukulkan
CRTY ElverZ
Kukulkan
1
1
0
1
L
0
10
1
0.05
L
Guan Yu
Ivolg17
Guan Yu
0
6
0
0
W
Bellona
Krizzgotchu
Bellona
4
0
18
13
W
Neith
PakoLobos
Neith
7
0
15
14.5
L
Jormungandr
Thorpeople42
Jormungandr
0
9
0
0
W
6
0
21
16.5
L
0
9
1
0.06
W
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,299
Damage
77,330
89,117
Taken
47,899
52,194
Mitigated
43,011
5,839
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,124
1,993
1,821
1,744
5,773
3,341
0
4,099
1,624
38,047
0
L
Kukulkan
CRTY ElverZ
Kukulkan
16,437
2,495
0
673
13,166
8,270
0
8,899
4,192
54,302
0
L
13,432
6,437
0
1,724
18,079
6,813
0
10,823
7,156
0
31,957
L
Guan Yu
Ivolg17
Guan Yu
736
299
60
336
6,588
2,449
0
3,594
2,994
0
3,042
W
Bellona
Krizzgotchu
Bellona
12,099
5,723
0
815
11,876
13,763
0
6,391
5,390
0
23,710
W
Neith
PakoLobos
Neith
12,022
5,504
0
1,122
5,967
2,492
0
3,260
2,682
0
37,361
L
Jormungandr
Thorpeople42
Jormungandr
4,906
922
0
1,024
18,408
9,391
0
10,018
8,215
22,241
0
W
15,278
1,067
1,083
2,578
15,434
19,162
0
9,234
6,100
21,394
0
L
6,788
1,593
219
1,803
32,876
25,271
0
19,875
12,701
21,925
0
W
21,807
8,557
870
2,120
8,849
4,253
0
4,802
3,972
46,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,444
Gold Earned
59,309
153
Minions Killed
229
2
Camps Cleared
5
726,839
Distance Traveled
1,088,803
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,190
1,016
63
5
0
206,860
0
L
Kukulkan
10,501
875
74
6
1
183,495
1
L
Neith
9,432
786
25
2
0
156,173
1
L
Guan Yu
9,003
750
5
0
0
60,240
0
W
Bellona
11,083
924
27
2
1
250,170
0
W
Neith
11,398
950
64
5
0
187,624
0
L
Jormungandr
9,383
782
26
2
0
132,440
1
W
Ares
12,421
1,035
9
1
3
238,330
0
L
Ares
10,125
844
23
2
1
194,491
0
W
Hera
12,217
1,018
66
6
1
205,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role