Player Matchup

Horus
Horus
DsHDark
Horus
Level 103
God Stats
19W - 19L
1,578 SR
Queue Stats
227W - 245L
1,427 Elo+
Party 2
Artemis
Artemis
GilsaodaKombi
Artemis
Level 49
God Stats
1W - 1L
1,683 SR
Queue Stats
57W - 65L
1,455 Elo+
Party 2
Thanatos
Thanatos
JoaoGui2530
Thanatos
Level 79
God Stats
0W - 2L
1,271 SR
Queue Stats
96W - 120L
1,337 Elo+
Party 3
Nu Wa
Nu Wa
Sirius Green9
Nu Wa
Level 122
God Stats
1W - 2L
1,418 SR
Queue Stats
12W - 26L
1,259 Elo+
Party 3
Jormungandr
Jormungandr
Xy SeVen yX
Jormungandr
Level 88
God Stats
6W - 9L
1,519 SR
Queue Stats
50W - 66L
1,394 Elo+
Party 2
Team Averages
Level 88
1,494 SR
1,374 Elo+

VS

Team Averages
Level 63
1,447 SR
1,409 Elo+
Agni
Agni
ATHA00123
Agni
Level 28
God Stats
3W - 3L
1,531 SR
Queue Stats
451W - 648L
1,357 Elo+
Party 1
Izanami
Izanami
DangoTV
Izanami
Level 116
God Stats
14W - 6L
1,515 SR
Queue Stats
91W - 88L
1,483 Elo+
Solo
Sobek
Sobek
byMurilx
Sobek
Level 43
God Stats
50W - 92L
1,361 SR
Queue Stats
479W - 739L
1,336 Elo+
Party 1
King Arthur
King Arthur
pesadelo190
King Arthur
Level 86
God Stats
22W - 22L
1,584 SR
Queue Stats
376W - 335L
1,565 Elo+
Solo
Loki
Loki
shikamaru450
Loki
Level 43
God Stats
3W - 7L
1,243 SR
Queue Stats
479W - 782L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DsHDark
Horus
10
0 / 3 / 0
5,338
534
2,414
6,103
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
9
2 / 3 / 0
5,106
511
6,342
6,669
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
JoaoGui2530
Thanatos
8
1 / 2 / 1
5,308
531
994
6,287
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 1
5,898
590
3,958
4,891
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Xy SeVen yX
Jormungandr
9
2 / 1 / 2
5,956
596
3,549
7,104
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 1 / 1
6,189
619
2,057
3,568
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
DangoTV
Izanami
9
3 / 3 / 2
5,448
545
8,800
8,530
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
byMurilx
Sobek
9
1 / 1 / 0
5,461
546
1,205
7,395
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
pesadelo190
King Arthur
12
2 / 0 / 2
6,556
656
4,873
6,148
3,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
6 / 1 / 2
6,260
626
3,647
5,774
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
13
13
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
1
1
1
1.5
W
Izanami
DangoTV
Izanami
3
3
2
1.33
L
Horus
DsHDark
Horus
0
3
0
0
L
Artemis
2
3
0
0.67
L
Thanatos
JoaoGui2530
Thanatos
1
2
1
0.75
L
1
4
1
0.38
L
Jormungandr
Xy SeVen yX
Jormungandr
2
1
2
3
W
Sobek
byMurilx
Sobek
1
1
0
1
W
King Arthur
pesadelo190
King Arthur
2
0
2
3
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
20,582
31,054
Taken
31,415
12,906
Mitigated
11,246
12,233
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
2,057
233
0
906
3,568
932
644
1,632
1,936
31,768
0
W
Izanami
DangoTV
Izanami
8,800
5,812
0
4,227
8,530
1,993
62
1,793
6,737
0
34,119
L
Horus
DsHDark
Horus
2,414
1,249
0
1,152
6,103
4,501
43
0
6,103
0
22,866
L
Artemis
6,342
2,291
405
1,876
6,669
1,422
271
417
6,252
0
24,103
L
Thanatos
JoaoGui2530
Thanatos
994
270
0
6,004
6,287
1,779
0
750
5,431
0
24,461
L
3,958
1,166
0
250
4,891
1,289
0
1,027
3,690
28,544
0
L
Jormungandr
Xy SeVen yX
Jormungandr
3,549
1,085
320
2,226
7,104
3,915
0
788
6,316
20,097
0
W
Sobek
byMurilx
Sobek
1,205
181
222
3,603
7,395
3,506
0
1,792
5,603
11,980
0
W
King Arthur
pesadelo190
King Arthur
4,873
548
0
1,883
6,148
3,354
0
359
5,789
0
37,084
W
3,647
1,003
0
1,877
5,774
1,461
0
1,931
3,843
0
24,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
29,914
231
Minions Killed
269
0
Camps Cleared
0
983,242
Distance Traveled
1,019,548
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,189
619
75
8
0
200,858
3
W
Izanami
5,448
545
55
6
0
168,181
2
L
Horus
5,338
534
56
6
0
212,329
2
L
Artemis
5,106
511
41
4
0
183,941
3
L
Thanatos
5,308
531
50
5
0
200,603
1
L
Nu Wa
5,898
590
52
5
0
183,273
4
L
Jormungandr
5,956
596
32
3
0
203,096
0
W
Sobek
5,461
546
13
1
0
203,340
2
W
King Arthur
6,556
656
76
8
0
203,622
3
W
Loki
6,260
626
50
5
0
243,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role