Player Matchup

Merlin
Merlin
Flimms
Merlin
Level 121
God Stats
0W - 3L
1,065 SR
Queue Stats
327W - 309L
1,490 Elo+
Party 3
Cerberus
Cerberus
IcyYep
Cerberus
Level 63
God Stats
4W - 3L
1,165 SR
Queue Stats
307W - 290L
1,511 Elo+
Party 3
Da Ji
Da Ji
JohnIsDie
Da Ji
Level 99
God Stats
7W - 11L
1,676 SR
Queue Stats
826W - 797L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
Lunathiccs
Xbalanque
Level 3
God Stats
0W - 4L
1,226 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 3
Bellona
Bellona
STARMAN77
Bellona
Level 28
God Stats
34W - 33L
1,545 SR
Queue Stats
187W - 182L
1,495 Elo+
Party 2
Team Averages
Level 63
1,335 SR
1,496 Elo+

VS

Team Averages
Level 50
1,591 SR
1,460 Elo+
Chang'e
Chang'e
Blueberri666
Chang'e
Level 59
God Stats
25W - 16L
1,751 SR
Queue Stats
299W - 345L
1,502 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Requis42069
Cu Chulainn
Level 27
God Stats
9W - 9L
1,634 SR
Queue Stats
59W - 62L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
SonicHighschool
Hun Batz
Level 27
God Stats
13W - 5L
1,612 SR
Queue Stats
47W - 39L
1,508 Elo+
Party 4
Apollo
Apollo
hufismissing
Apollo
Level 120
God Stats
9W - 9L
1,459 SR
Queue Stats
242W - 224L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
mindoc
Amaterasu
Level 16
God Stats
33W - 25L
1,500 SR
Queue Stats
455W - 535L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flimms
Merlin
16
3 / 2 / 2
9,812
516
11,137
8,243
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IcyYep
Cerberus
12
0 / 7 / 1
7,951
418
2,772
13,541
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
JohnIsDie
Da Ji
15
5 / 7 / 6
9,527
501
9,853
16,340
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Lunathiccs
Xbalanque
10
0 / 7 / 2
6,912
364
3,251
9,265
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
STARMAN77
Bellona
16
5 / 3 / 4
9,919
522
10,373
13,799
11,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blueberri666
Chang'e
16
3 / 2 / 10
10,093
531
9,982
11,025
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
Requis42069
Cu Chulainn
15
6 / 1 / 13
10,538
555
9,622
11,791
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
17
7 / 5 / 7
10,625
559
7,557
14,465
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
17
10 / 1 / 9
11,200
589
11,077
10,023
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
mindoc
Amaterasu
15
0 / 6 / 1
8,988
473
4,436
13,601
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
13
Kills
26
26
Deaths
15
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blueberri666
Chang'e
3
2
10
4
L
Merlin
Flimms
Merlin
3
2
2
2
L
Cerberus
IcyYep
Cerberus
0
7
1
0.07
L
Da Ji
JohnIsDie
Da Ji
5
7
6
1.14
L
Xbalanque
Lunathiccs
Xbalanque
0
7
2
0.14
W
Cu Chulainn
Requis42069
Cu Chulainn
6
1
13
12.5
L
Bellona
STARMAN77
Bellona
5
3
4
2.33
W
Hun Batz
7
5
7
2.1
W
Apollo
10
1
9
14.5
W
Amaterasu
mindoc
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
42,674
61,188
Taken
60,905
30,280
Mitigated
29,880
12,252
Healing
21,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blueberri666
Chang'e
9,982
1,143
1,431
5,006
11,025
3,712
639
3,763
7,262
52,482
0
L
Merlin
Flimms
Merlin
11,137
1,643
0
469
8,243
2,978
987
2,368
5,693
70,024
0
L
Cerberus
IcyYep
Cerberus
2,772
336
0
3,232
13,541
7,532
0
668
12,833
34,656
0
L
Da Ji
JohnIsDie
Da Ji
9,853
3,178
0
4,377
16,340
6,091
0
3,421
12,612
0
52,228
L
Xbalanque
Lunathiccs
Xbalanque
3,251
1,929
0
894
9,265
2,205
0
451
8,812
0
17,295
W
Cu Chulainn
Requis42069
Cu Chulainn
9,622
1,388
0
3,497
11,791
7,647
255
4,169
7,622
2,883
25,282
L
Bellona
STARMAN77
Bellona
10,373
4,133
0
3,280
13,799
11,474
664
3,662
9,765
0
56,863
W
Hun Batz
7,557
2,461
0
4,121
14,465
4,913
628
2,671
11,794
0
63,233
W
Apollo
11,077
6,554
0
5,440
10,023
3,401
1,146
2,991
7,032
0
79,178
W
Amaterasu
mindoc
Amaterasu
4,436
2,439
0
2,421
13,601
10,207
957
315
13,286
0
41,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
51,444
388
Minions Killed
468
0
Camps Cleared
0
1,723,041
Distance Traveled
1,794,737
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,093
531
97
5
0
344,701
3
L
Merlin
9,812
516
124
7
0
345,661
0
L
Cerberus
7,951
418
48
3
0
356,277
4
L
Da Ji
9,527
501
87
5
0
351,500
2
L
Xbalanque
6,912
364
44
2
0
291,363
0
W
Cu Chulainn
10,538
555
23
1
0
400,369
6
L
Bellona
9,919
522
85
4
0
378,240
0
W
Hun Batz
10,625
559
107
6
0
364,397
2
W
Apollo
11,200
589
153
8
0
378,057
1
W
Amaterasu
8,988
473
88
5
0
307,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role