Player Matchup

Khepri
Khepri
IceWolve2
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,548 Elo+
Solo
Thor
Thor
NastyHUlk236109
Thor
Level 17
God Stats
50W - 57L
1,395 SR
Queue Stats
77W - 85L
1,244 Elo+
Solo
Scylla
Scylla
Wolf Jackson200
Scylla
Level 16
God Stats
6W - 1L
1,736 SR
Queue Stats
19W - 20L
1,213 Elo+
Solo
Danzaburou
Danzaburou
alwaysplaydirty
Danzaburou
Level 17
God Stats
58W - 71L
1,374 SR
Queue Stats
585W - 662L
1,198 Elo+
Solo
Baron Samedi
Baron Samedi
gfdoggy
Baron Samedi
Level 13
God Stats
3W - 5L
1,237 SR
Queue Stats
38W - 29L
1,101 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,261 Elo+

VS

Team Averages
Level 14
1,505 SR
1,296 Elo+
Chernobog
Chernobog
Kkpl99
Chernobog
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,244 Elo+
Solo
Loki
Loki
Nav1s Kent
Loki
Level 17
God Stats
9W - 2L
1,500 SR
Queue Stats
32W - 22L
1,015 Elo+
Solo
Tyr
Tyr
RagnarrLodhbrok
Tyr
Level 15
God Stats
37W - 44L
1,371 SR
Queue Stats
69W - 93L
1,275 Elo+
Solo
Jing Wei
Jing Wei
SubTestament
Jing Wei
Level 14
God Stats
11W - 3L
1,746 SR
Queue Stats
62W - 48L
1,685 Elo+
Solo
Ra
Ra
mrkrunkulus
Ra
Level 15
God Stats
16W - 19L
1,409 SR
Queue Stats
46W - 56L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IceWolve2
Khepri
15
2 / 0 / 4
10,260
933
5,544
7,985
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 2 / 3
8,798
800
3,998
8,332
6,535
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 4 / 6
10,476
952
5,831
15,133
5,025
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
alwaysplaydirty
Danzaburou
16
4 / 0 / 3
11,527
1,048
4,110
11,840
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
gfdoggy
Baron Samedi
16
1 / 4 / 7
10,008
910
15,340
14,163
7,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

103

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kkpl99
Chernobog
16
1 / 3 / 8
10,193
927
9,507
10,547
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 2
10,277
934
10,901
9,632
3,509
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 2 / 5
10,002
909
6,711
9,797
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
SubTestament
Jing Wei
16
0 / 0 / 4
9,482
862
13,135
4,811
1,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 3 / 3
10,898
991
12,848
8,538
3,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
11
Kills
10
10
Deaths
11
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
IceWolve2
Khepri
2
0
4
4
W
Chernobog
Kkpl99
Chernobog
1
3
8
1.67
L
0
2
3
0.75
W
5
3
2
2
W
0
2
5
1.25
W
Jing Wei
SubTestament
Jing Wei
0
0
4
2
L
4
4
6
1.75
L
Danzaburou
alwaysplaydirty
Danzaburou
4
0
3
5.5
L
Baron Samedi
gfdoggy
Baron Samedi
1
4
7
1.13
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
53,102
57,453
Taken
43,325
34,489
Mitigated
21,668
5,476
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
IceWolve2
Khepri
5,544
1,064
0
273
7,985
8,575
0
1,104
6,781
15,911
0
W
Chernobog
Kkpl99
Chernobog
9,507
7,088
0
3,000
10,547
4,237
0
8,183
2,364
0
26,331
L
3,998
752
0
0
8,332
6,535
0
2,589
5,693
0
4,217
W
10,901
4,066
0
0
9,632
3,509
0
5,857
3,775
0
17,206
W
6,711
1,059
0
2,095
9,797
8,880
0
4,675
5,122
0
33,732
W
Jing Wei
SubTestament
Jing Wei
13,135
7,978
0
1,558
4,811
1,751
0
3,380
1,431
0
30,123
L
5,831
2,155
0
534
15,133
5,025
0
3,834
11,224
14,974
0
L
Danzaburou
alwaysplaydirty
Danzaburou
4,110
1,424
0
1,116
11,840
6,415
0
3,638
8,177
0
12,901
L
Baron Samedi
gfdoggy
Baron Samedi
15,340
4,281
1,315
2,238
14,163
7,939
0
1,683
12,330
30,530
0
W
12,848
1,964
569
849
8,538
3,291
0
4,620
3,918
36,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,069
Gold Earned
50,852
95
Minions Killed
240
1
Camps Cleared
9
773,172
Distance Traveled
931,233
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,260
933
14
1
1
175,598
0
W
Chernobog
10,193
927
58
5
0
173,803
0
L
Thor
8,798
800
0
0
0
119,370
0
W
Loki
10,277
934
10
1
0
199,844
1
W
Tyr
10,002
909
64
6
1
220,016
0
W
Jing Wei
9,482
862
50
5
1
177,705
0
L
Scylla
10,476
952
19
2
0
143,530
0
L
Danzaburou
11,527
1,048
25
2
0
171,092
0
L
Baron Samedi
10,008
910
37
3
0
163,582
0
W
Ra
10,898
991
58
5
7
159,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role