Player Matchup

Cerberus
Cerberus
CitrusLemming73
Cerberus
Level 13
God Stats
9W - 7L
1,516 SR
Queue Stats
17W - 14L
1,509 Elo+
Solo
Medusa
Medusa
Melty Witch
Medusa
Level 26
God Stats
85W - 62L
1,557 SR
Queue Stats
245W - 227L
1,521 Elo+
Solo
Hercules
Hercules
TheLastOTTER_
Hercules
Level 25
God Stats
11W - 10L
1,499 SR
Queue Stats
389W - 393L
1,497 Elo+
Solo
Kukulkan
Kukulkan
valorturkey
Kukulkan
Level 5
God Stats
38W - 22L
1,304 SR
Queue Stats
118W - 111L
1,593 Elo+
Party 1
Neith
Neith
xXxFeelGoodxXx
Neith
Level 8
God Stats
5W - 1L
1,806 SR
Queue Stats
139W - 129L
1,547 Elo+
Party 1
Team Averages
Level 15
1,536 SR
1,533 Elo+

VS

Team Averages
Level 18
1,518 SR
1,574 Elo+
Agni
Agni
AClassySkeleton
Agni
Level 26
God Stats
0W - 2L
1,351 SR
Queue Stats
37W - 43L
1,477 Elo+
Solo
Skadi
Skadi
MarianZing
Skadi
Level 4
God Stats
1W - 2L
1,508 SR
Queue Stats
22W - 12L
1,621 Elo+
Solo
Osiris
Osiris
Pocket_sssand
Osiris
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
210W - 265L
1,541 Elo+
Solo
Horus
Horus
VocalicBike08
Horus
Level 26
God Stats
3W - 3L
1,732 SR
Queue Stats
80W - 99L
1,506 Elo+
Solo
Kukulkan
Kukulkan
esoteric_stone4
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 2 / 12
7,185
1,198
4,568
7,832
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
13
5 / 1 / 9
7,764
1,294
7,547
7,508
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheLastOTTER_
Hercules
13
5 / 0 / 7
7,948
1,325
6,414
4,420
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
valorturkey
Kukulkan
14
5 / 2 / 8
8,128
1,355
7,612
3,774
1,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 7
6,512
1,085
4,285
5,218
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

353

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,034
1,172
6,966
7,353
2,406
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
10
0 / 3 / 1
5,688
948
1,236
4,390
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
7,216
1,203
10,049
10,452
5,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 3
7,024
1,171
5,425
9,104
4,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
10
0 / 4 / 1
5,656
943
1,841
3,990
1,036
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
18
Kills
6
6
Deaths
18
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Cerberus
1
2
12
3.5
L
Skadi
0
3
1
0.17
W
Medusa
5
1
9
9.5
L
3
5
2
0.8
W
Hercules
TheLastOTTER_
Hercules
5
0
7
8.5
L
2
4
3
0.88
L
Kukulkan
0
4
1
0.13
W
Kukulkan
valorturkey
Kukulkan
5
2
8
4.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,426
Damage
25,517
28,752
Taken
35,289
12,631
Mitigated
15,008
7,240
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,966
1,246
0
543
7,353
2,406
0
2,858
4,445
24,051
0
W
Cerberus
4,568
396
0
1,748
7,832
4,263
0
3,018
4,814
11,263
0
L
Skadi
1,236
530
0
214
4,390
1,330
0
1,293
3,022
0
4,784
W
Medusa
7,547
3,162
0
1,587
7,508
2,859
0
1,485
6,023
0
15,693
L
10,049
4,115
0
20
10,452
5,736
0
3,968
6,359
0
17,128
W
Hercules
TheLastOTTER_
Hercules
6,414
1,916
696
2,420
4,420
2,229
0
1,615
2,805
0
13,674
L
5,425
2,400
704
940
9,104
4,500
0
2,782
6,272
0
17,610
L
Kukulkan
1,841
423
0
0
3,990
1,036
0
1,279
2,661
7,089
0
W
Kukulkan
valorturkey
Kukulkan
7,612
618
0
0
3,774
1,486
0
1,254
2,520
25,796
0
W
4,285
2,389
0
789
5,218
1,794
0
1,435
3,783
0
11,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
32,618
114
Minions Killed
107
4
Camps Cleared
4
548,327
Distance Traveled
467,974
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,034
1,172
34
6
1
105,228
0
W
Cerberus
7,185
1,198
17
3
1
112,504
0
L
Skadi
5,688
948
13
2
0
55,764
0
W
Medusa
7,764
1,294
11
2
1
122,859
0
L
Osiris
7,216
1,203
20
3
2
132,058
1
W
Hercules
7,948
1,325
20
3
0
120,477
1
L
Horus
7,024
1,171
30
5
1
110,162
0
L
Kukulkan
5,656
943
10
2
0
64,762
1
W
Kukulkan
8,128
1,355
44
7
1
99,523
0
W
Neith
6,512
1,085
22
4
1
92,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role