Player Matchup

Hel
Hel
BodegaAurera778
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,566 Elo+
Party 1
Ymir
Ymir
May_Sunflower
Ymir
Level 24
God Stats
3W - 2L
1,644 SR
Queue Stats
15W - 14L
1,607 Elo+
Solo
Bellona
Bellona
R0MANS I I6
Bellona
Level 29
God Stats
2W - 1L
1,786 SR
Queue Stats
125W - 128L
1,625 Elo+
Solo
Nemesis
Nemesis
RIP REMBEST
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,566 Elo+
Party 1
Neith
Neith
TheDankOne01
Neith
Level 3
God Stats
2W - 1L
1,751 SR
Queue Stats
15W - 7L
1,769 Elo+
Solo
Team Averages
Level 21
1,636 SR
1,627 Elo+

VS

Team Averages
Level 15
1,632 SR
1,636 Elo+
Danzaburou
Danzaburou
DEAD4Douglas
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,632 Elo+
Solo
Terra
Terra
NeverBoring
Terra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 74L
1,820 Elo+
Solo
Hel
Hel
SizableJam
Hel
Level 7
God Stats
6W - 11L
1,500 SR
Queue Stats
483W - 452L
1,500 Elo+
Solo
Arachne
Arachne
XxX Coyote XxXx
Arachne
Level 6
God Stats
1W - 1L
1,771 SR
Queue Stats
7W - 4L
1,540 Elo+
Solo
Raijin
Raijin
YRN_Vegeta
Raijin
Level 29
God Stats
3W - 1L
1,890 SR
Queue Stats
60W - 32L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,925
593
4,136
3,850
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,956
496
2,085
4,903
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
R0MANS I I6
Bellona
12
5 / 1 / 3
6,724
672
3,626
6,002
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
RIP REMBEST
Nemesis
12
5 / 0 / 3
6,578
658
3,868
5,952
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,961
496
4,167
4,605
1,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEAD4Douglas
Danzaburou
8
1 / 1 / 0
5,187
519
3,419
5,534
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 1
4,902
490
2,709
5,996
2,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 4 / 0
4,386
439
1,829
4,708
1,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 1
4,632
463
1,282
6,542
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
YRN_Vegeta
Raijin
9
2 / 2 / 0
5,323
532
2,075
4,439
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Danzaburou
DEAD4Douglas
Danzaburou
1
1
0
1
W
0
2
0
0
L
0
1
1
0.5
W
Bellona
R0MANS I I6
Bellona
5
1
3
6.5
W
Nemesis
RIP REMBEST
Nemesis
5
0
3
6.5
L
0
4
0
0
W
0
0
0
0
L
0
5
1
0.1
L
Raijin
YRN_Vegeta
Raijin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
11,314
25,312
Taken
27,219
10,869
Mitigated
7,965
10,562
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,136
560
433
2,128
3,850
993
1,124
1,651
2,027
29,785
0
L
Danzaburou
DEAD4Douglas
Danzaburou
3,419
1,015
0
1,487
5,534
1,322
0
1,008
4,526
0
25,994
W
2,085
166
0
1,060
4,903
1,780
0
1,489
3,373
9,904
0
L
2,709
64
442
1,971
5,996
2,208
0
1,297
4,699
14,366
0
W
Bellona
R0MANS I I6
Bellona
3,626
324
0
1,722
6,002
5,104
98
946
4,863
0
37,644
W
Nemesis
RIP REMBEST
Nemesis
3,868
1,649
0
3,199
5,952
1,901
131
811
5,109
0
35,836
L
1,829
656
715
1,343
4,708
1,138
0
974
3,734
15,789
0
W
4,167
1,695
0
2,020
4,605
1,091
0
1,278
3,327
0
31,268
L
1,282
986
0
1,350
6,542
1,922
141
1,247
5,295
0
15,799
L
Raijin
YRN_Vegeta
Raijin
2,075
224
0
1,109
4,439
1,375
0
1,695
2,744
24,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
24,430
321
Minions Killed
192
0
Camps Cleared
0
949,016
Distance Traveled
881,631
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,925
593
63
6
0
185,774
2
L
Danzaburou
5,187
519
46
5
0
172,647
0
W
Ymir
4,956
496
22
2
0
179,021
4
L
Terra
4,902
490
31
3
0
204,767
2
W
Bellona
6,724
672
98
10
0
196,561
1
W
Nemesis
6,578
658
73
7
0
208,680
0
L
Hel
4,386
439
31
3
0
149,434
0
W
Neith
4,961
496
65
7
0
178,980
6
L
Arachne
4,632
463
37
4
0
198,452
0
L
Raijin
5,323
532
47
5
0
156,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role