Player Matchup

Athena
Athena
LoneFaIcon
Athena
Level 29
God Stats
25W - 11L
1,916 SR
Queue Stats
186W - 69L
1,833 Elo+
Party 3
Pele
Pele
Sunnybunniez
Pele
Level 30
God Stats
6W - 6L
1,546 SR
Queue Stats
137W - 149L
1,534 Elo+
Party 1
Janus
Janus
flaco180045
Janus
Level 125
God Stats
5W - 3L
1,522 SR
Queue Stats
169W - 98L
1,780 Elo+
Party 3
Heimdallr
Heimdallr
itsBishopz
Heimdallr
Level 100
God Stats
20W - 6L
1,978 SR
Queue Stats
76W - 27L
1,835 Elo+
Party 3
Guan Yu
Guan Yu
viciousbunny101
Guan Yu
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
192W - 186L
1,493 Elo+
Party 1
Team Averages
Level 81
1,692 SR
1,695 Elo+

VS

Team Averages
Level 55
1,492 SR
1,486 Elo+
Thor
Thor
ItsNotCastro
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Tyr
Tyr
PaintingBiscuit
Tyr
Level 68
God Stats
15W - 20L
1,486 SR
Queue Stats
258W - 257L
1,524 Elo+
Party 2
Artemis
Artemis
TOPJAMMER-_-
Artemis
Level 40
God Stats
1W - 3L
1,374 SR
Queue Stats
20W - 34L
1,309 Elo+
Solo
Fenrir
Fenrir
cheds22
Fenrir
Level 40
God Stats
14W - 8L
1,724 SR
Queue Stats
37W - 36L
1,542 Elo+
Party 2
Ra
Ra
tsmolls
Ra
Level 128
God Stats
4W - 8L
1,378 SR
Queue Stats
570W - 547L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LoneFaIcon
Athena
12
2 / 1 / 5
7,623
635
2,317
4,955
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 2 / 4
6,310
526
1,891
4,301
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 2 / 3
6,912
576
5,841
6,536
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
itsBishopz
Heimdallr
14
15 / 0 / 0
8,715
726
14,630
8,863
3,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 0
7,521
627
6,824
7,494
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
4,873
406
1,276
10,135
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
6,348
529
3,690
7,988
3,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
TOPJAMMER-_-
Artemis
8
1 / 6 / 0
4,905
409
2,299
7,403
1,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
cheds22
Fenrir
8
0 / 3 / 1
5,158
430
2,053
7,379
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 3 / 0
7,451
621
6,097
9,029
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
21
Kills
6
6
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Athena
LoneFaIcon
Athena
2
1
5
4.5
L
1
1
0
1
W
0
2
4
1
L
Artemis
TOPJAMMER-_-
Artemis
1
6
0
0.17
L
Fenrir
cheds22
Fenrir
0
3
1
0.17
W
1
2
3
1.25
W
Heimdallr
itsBishopz
Heimdallr
15
0
0
15
L
4
3
0
1.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
15,415
32,149
Taken
41,934
15,306
Mitigated
12,982
15,184
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,276
740
0
106
10,135
2,185
0
657
9,478
0
11,257
W
Athena
LoneFaIcon
Athena
2,317
894
0
1,962
4,955
2,594
179
1,307
3,568
15,569
0
L
3,690
822
0
4,239
7,988
3,583
0
0
7,588
0
32,613
W
1,891
450
123
778
4,301
2,216
432
861
3,392
0
31,956
L
Artemis
TOPJAMMER-_-
Artemis
2,299
1,146
87
515
7,403
1,518
0
571
6,826
0
17,659
L
Fenrir
cheds22
Fenrir
2,053
570
0
2,024
7,379
2,264
0
763
6,518
0
20,750
W
5,841
313
0
1,344
6,536
2,054
0
3,543
2,735
42,942
0
W
Heimdallr
itsBishopz
Heimdallr
14,630
9,286
0
7,072
8,863
3,677
2,133
0
8,863
0
58,388
L
6,097
551
0
4,203
9,029
3,432
0
5,713
2,913
49,537
0
W
6,824
992
74
3,831
7,494
4,765
0
0
7,494
0
35,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
28,735
341
Minions Killed
284
0
Camps Cleared
0
1,178,035
Distance Traveled
1,252,423
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,873
406
24
2
0
235,188
0
W
Athena
7,623
635
24
2
0
233,089
3
L
Tyr
6,348
529
75
6
0
253,350
4
W
Pele
6,310
526
62
5
0
254,747
0
L
Artemis
4,905
409
30
3
0
264,446
0
L
Fenrir
5,158
430
45
4
0
259,721
0
W
Janus
6,912
576
92
8
0
242,266
2
W
Heimdallr
8,715
726
94
8
0
202,887
0
L
Ra
7,451
621
110
9
0
239,718
3
W
Guan Yu
7,521
627
69
6
0
245,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role