Player Matchup

Hou Yi
Hou Yi
Bouujee
Hou Yi
Level 67
God Stats
7W - 13L
1,264 SR
Queue Stats
155W - 139L
1,488 Elo+
Party 2
Arachne
Arachne
Lash_money8th
Arachne
Level 56
God Stats
2W - 3L
1,535 SR
Queue Stats
130W - 127L
1,457 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
juanpan
Ah Muzen Cab
Level 106
God Stats
0W - 7L
1,616 SR
Queue Stats
157W - 123L
1,524 Elo+
Party 4
Ganesha
Ganesha
panchris
Ganesha
Level 66
God Stats
7W - 6L
1,600 SR
Queue Stats
8W - 14L
1,399 Elo+
Party 4
Janus
Janus
shMackem_
Janus
Level 67
God Stats
18W - 20L
1,529 SR
Queue Stats
219W - 195L
1,488 Elo+
Party 2
Team Averages
Level 72
1,509 SR
1,472 Elo+

VS

Team Averages
Level 107
1,551 SR
1,511 Elo+
Fenrir
Fenrir
LeonardoSC1710
Fenrir
Level 119
God Stats
7W - 4L
1,554 SR
Queue Stats
816W - 812L
1,522 Elo+
Party 1
Mulan
Mulan
RobsonSC157
Mulan
Level 102
God Stats
19W - 21L
1,476 SR
Queue Stats
695W - 673L
1,519 Elo+
Party 1
Izanami
Izanami
Wh1skyBlack
Izanami
Level 111
God Stats
21W - 13L
1,442 SR
Queue Stats
331W - 301L
1,462 Elo+
Party 3
Cerberus
Cerberus
XiristiaN
Cerberus
Level 104
God Stats
12W - 10L
1,784 SR
Queue Stats
165W - 164L
1,492 Elo+
Party 3
Nox
Nox
zF4k3R
Nox
Level 101
God Stats
8W - 13L
1,500 SR
Queue Stats
385W - 398L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bouujee
Hou Yi
15
1 / 2 / 0
8,354
464
9,140
11,472
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
13
0 / 4 / 3
7,768
432
6,148
15,451
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
juanpan
Ah Muzen Cab
16
7 / 5 / 0
9,578
532
14,059
14,021
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
panchris
Ganesha
13
0 / 3 / 2
7,871
437
2,347
14,959
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
shMackem_
Janus
15
1 / 5 / 1
8,957
498
4,892
10,921
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,583
532
7,434
17,398
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 7
9,745
541
10,057
13,831
11,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Wh1skyBlack
Izanami
17
4 / 1 / 5
10,071
560
11,861
10,400
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XiristiaN
Cerberus
16
4 / 0 / 7
9,047
503
9,564
14,763
13,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
zF4k3R
Nox
15
4 / 1 / 3
9,140
508
9,196
6,195
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
19
19
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bouujee
Hou Yi
1
2
0
0.5
L
Arachne
0
4
3
0.38
W
5
4
2
1.5
W
2
3
7
1.83
W
Izanami
Wh1skyBlack
Izanami
4
1
5
6.5
W
Cerberus
XiristiaN
Cerberus
4
0
7
7.5
L
Ah Muzen Cab
juanpan
Ah Muzen Cab
7
5
0
1.4
L
Ganesha
panchris
Ganesha
0
3
2
0.33
L
Janus
shMackem_
Janus
1
5
1
0.3
W
Nox
zF4k3R
Nox
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,586
Damage
48,112
66,824
Taken
62,587
29,232
Mitigated
39,538
19,548
Healing
28,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bouujee
Hou Yi
9,140
4,211
0
4,696
11,472
3,098
0
2,183
9,249
0
59,642
L
Arachne
6,148
4,333
231
5,756
15,451
5,528
239
3,672
11,613
0
41,853
W
7,434
1,054
0
9,607
17,398
7,424
388
1,203
16,099
0
56,055
W
10,057
1,890
0
4,640
13,831
11,976
151
1,099
12,712
0
52,621
W
Izanami
Wh1skyBlack
Izanami
11,861
6,844
0
5,358
10,400
4,443
4,094
1,373
8,983
0
79,847
W
Cerberus
XiristiaN
Cerberus
9,564
228
402
6,799
14,763
13,109
302
2,170
12,539
46,745
0
L
Ah Muzen Cab
juanpan
Ah Muzen Cab
14,059
7,276
0
4,396
14,021
8,431
558
3,248
10,773
0
57,613
L
Ganesha
panchris
Ganesha
2,347
283
0
3,618
14,959
8,743
0
5,062
9,817
27,419
0
L
Janus
shMackem_
Janus
4,892
275
0
851
10,921
3,432
0
4,123
6,612
65,585
0
W
Nox
zF4k3R
Nox
9,196
432
148
1,943
6,195
2,586
916
1,124
5,015
50,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
47,586
458
Minions Killed
593
0
Camps Cleared
0
1,573,630
Distance Traveled
1,677,012
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,354
464
127
7
0
309,206
3
L
Arachne
7,768
432
82
5
0
328,809
2
W
Fenrir
9,583
532
87
5
0
344,994
2
W
Mulan
9,745
541
127
7
0
345,783
2
W
Izanami
10,071
560
167
9
0
287,351
4
W
Cerberus
9,047
503
99
6
0
351,538
5
L
Ah Muzen Cab
9,578
532
98
5
0
275,805
1
L
Ganesha
7,871
437
8
0
0
335,519
8
L
Janus
8,957
498
143
8
0
324,291
5
W
Nox
9,140
508
113
6
0
347,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role