Player Matchup

Scylla
Scylla
Gold IV
NeroVitus
Scylla
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
Trypticx
Odin
Silver I
Level 89
God Stats
8W - 7L
1,719 SR
Queue Stats
173W - 127L
1,422 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
ÐoctorJ
Ah Muzen Cab
Gold IV
Level 120
God Stats
82W - 59L
1,608 SR
Queue Stats
219W - 184L
1,564 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,609 SR
1,495 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,422 SR
1,474 MMR
Neith
Neith
Gold IV
Firelørd
Neith
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
troyano33
Serqet
Gold V
Level 147
God Stats
0W - 2L
1,266 SR
Queue Stats
72W - 95L
1,423 MMR
Solo
Eset
Eset
Bronze III
我爱一根柴
Eset
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NeroVitus
Scylla
12
5 / 2 / 8
8,363
760
7,112
5,473
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
1 / 1 / 13
7,742
704
3,378
5,438
5,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
13
10 / 2 / 5
9,431
857
10,975
7,918
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneThothCthulhuCu ChulainnDanzaburou

VS

Bans
Chang'eSobekTerraBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Firelørd
Neith
11
2 / 5 / 2
7,699
700
5,816
8,775
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
troyano33
Serqet
9
1 / 5 / 1
7,008
637
4,187
8,341
2,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 2
7,764
706
5,822
9,557
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
5
5
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Firelørd
Neith
2
5
2
0.6
W
Scylla
NeroVitus
Scylla
5
2
8
4.5
W
Odin
1
1
13
7.5
L
Serqet
troyano33
Serqet
1
5
1
0.3
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
10
2
5
6.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
15,825
18,829
Taken
26,673
9,845
Mitigated
10,969
2,133
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Firelørd
Neith
5,816
1,612
0
1,165
8,775
4,348
0
1,787
6,908
0
34,576
W
Scylla
NeroVitus
Scylla
7,112
916
0
802
5,473
1,700
0
1,690
3,708
26,970
0
W
Odin
3,378
1,430
0
215
5,438
5,480
0
1,380
3,743
0
10,883
L
Serqet
troyano33
Serqet
4,187
503
144
1,200
8,341
2,706
0
3,157
4,968
0
16,648
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
10,975
3,380
0
1,116
7,918
2,665
380
2,473
5,177
0
43,259
L
5,822
279
0
989
9,557
3,915
0
1,864
7,567
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
22,471
134
Minions Killed
122
0
Camps Cleared
0
628,683
Distance Traveled
586,757
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,699
700
62
6
0
189,705
1
W
Scylla
8,363
760
53
5
0
211,442
3
W
Odin
7,742
704
7
1
0
220,296
6
L
Serqet
7,008
637
26
2
0
205,353
2
W
Ah Muzen Cab
9,431
857
74
7
0
196,945
1
L
Eset
7,764
706
34
3
0
191,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role