Player Matchup

Freya
Freya
AquaAtia
Freya
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 22L
1,810 Elo+
Party 2
Danzaburou
Danzaburou
Reifiui
Danzaburou
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 22L
1,810 Elo+
Party 2
Tyr
Tyr
Wikershamleadr
Tyr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 28L
1,810 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,810 Elo+

VS

Team Averages
Level 118
1,462 SR
1,536 Elo+
Neith
Neith
AngrySea
Neith
Level 109
God Stats
6W - 3L
1,602 SR
Queue Stats
57W - 55L
1,592 Elo+
Party 1
Merlin
Merlin
GrandmasterOf7
Merlin
Level 118
God Stats
5W - 4L
1,285 SR
Queue Stats
19W - 19L
1,370 Elo+
Solo
King Arthur
King Arthur
Nexxeon
King Arthur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AquaAtia
Freya
13
5 / 6 / 3
10,682
628
12,315
14,169
5,289
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Reifiui
Danzaburou
14
4 / 9 / 5
11,118
654
10,955
16,452
8,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 6
9,266
545
5,476
16,092
16,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngrySea
Neith
15
7 / 6 / 13
12,198
718
12,037
14,301
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 1 / 13
12,507
736
16,622
8,453
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Nexxeon
King Arthur
17
10 / 2 / 12
12,785
752
11,474
17,985
13,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
23
23
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
AngrySea
Neith
7
6
13
2.25
L
Freya
AquaAtia
Freya
5
6
3
1.08
W
6
1
13
12.5
W
King Arthur
Nexxeon
King Arthur
10
2
12
8
L
Danzaburou
Reifiui
Danzaburou
4
9
5
0.72
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
40,133
46,713
Taken
40,739
30,118
Mitigated
22,640
6,898
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AngrySea
Neith
12,037
3,953
0
3,479
14,301
5,450
1,943
3,582
10,719
0
46,238
L
Freya
AquaAtia
Freya
12,315
3,261
0
2,271
14,169
5,289
0
3,706
10,071
31,702
0
W
16,622
440
0
2,615
8,453
3,241
936
2,211
6,242
82,277
0
W
King Arthur
Nexxeon
King Arthur
11,474
937
1,167
3,428
17,985
13,949
296
6,584
11,401
0
40,005
L
Danzaburou
Reifiui
Danzaburou
10,955
3,277
0
2,796
16,452
8,556
0
5,903
10,226
0
58,748
L
5,476
104
0
1,831
16,092
16,273
0
5,787
9,745
0
17,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
37,490
154
Minions Killed
234
0
Camps Cleared
0
873,431
Distance Traveled
911,241
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,198
718
64
4
0
269,284
2
L
Freya
10,682
628
45
3
0
292,687
4
W
Merlin
12,507
736
109
6
0
306,080
2
W
King Arthur
12,785
752
61
4
0
335,877
3
L
Danzaburou
11,118
654
94
6
0
252,103
1
L
Tyr
9,266
545
15
1
0
328,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role