Player Matchup

Discordia
Discordia
BUSTER11J
Discordia
Level 143
God Stats
5W - 5L
1,360 SR
Queue Stats
373W - 370L
1,463 Elo+
Solo
Ravana
Ravana
Marvelnman
Ravana
Level 106
God Stats
40W - 39L
1,260 SR
Queue Stats
854W - 888L
1,462 Elo+
Solo
Chernobog
Chernobog
Notan-San
Chernobog
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,498 Elo+
Solo
Anubis
Anubis
Slayerz_NZ
Anubis
Level 65
God Stats
12W - 11L
1,718 SR
Queue Stats
221W - 230L
1,492 Elo+
Solo
Apollo
Apollo
SpartasWolf
Apollo
Level 101
God Stats
22W - 16L
1,568 SR
Queue Stats
236W - 214L
1,516 Elo+
Solo
Team Averages
Level 104
1,481 SR
1,486 Elo+

VS

Team Averages
Level 106
1,535 SR
1,475 Elo+
Ullr
Ullr
Bama6085
Ullr
Level 146
God Stats
111W - 118L
1,449 SR
Queue Stats
289W - 292L
1,422 Elo+
Solo
Fenrir
Fenrir
NaegixKyoko
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,450 Elo+
Solo
Cerberus
Cerberus
SOZLESS
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
o NoPlug o
Erlang Shen
Level 125
God Stats
2W - 1L
1,729 SR
Queue Stats
80W - 67L
1,537 Elo+
Party 1
Thoth
Thoth
skullcrusheraot
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BUSTER11J
Discordia
18
5 / 2 / 7
11,956
598
12,132
10,651
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Marvelnman
Ravana
19
9 / 4 / 3
12,287
614
13,877
11,783
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Notan-San
Chernobog
15
3 / 4 / 5
10,034
502
6,140
10,753
3,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Slayerz_NZ
Anubis
15
0 / 2 / 8
10,096
505
3,948
12,987
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
19
5 / 1 / 3
12,202
610
13,681
15,724
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
5 / 4 / 2
9,701
485
10,365
11,848
4,125
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
3 / 5 / 2
9,437
472
9,905
16,373
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SOZLESS
Cerberus
12
4 / 3 / 3
8,894
445
7,816
16,785
18,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
o NoPlug o
Erlang Shen
15
0 / 4 / 1
9,317
466
7,558
16,816
18,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 6 / 5
8,356
418
3,581
10,368
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
22
Kills
13
13
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
BUSTER11J
Discordia
5
2
7
4.25
L
Ullr
5
4
2
1.5
W
Ravana
Marvelnman
Ravana
9
4
3
2.63
L
Fenrir
3
5
2
0.8
W
Chernobog
Notan-San
Chernobog
3
4
5
1.38
L
Cerberus
SOZLESS
Cerberus
4
3
3
1.83
W
Anubis
Slayerz_NZ
Anubis
0
2
8
2
W
Apollo
5
1
3
6.5
L
Erlang Shen
o NoPlug o
Erlang Shen
0
4
1
0.13
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,778
Damage
39,225
61,898
Taken
72,190
30,710
Mitigated
49,530
22,176
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BUSTER11J
Discordia
12,132
981
116
2,019
10,651
4,010
241
2,645
8,006
78,284
0
L
Ullr
10,365
5,465
0
2,559
11,848
4,125
718
2,451
9,285
0
59,199
W
Ravana
Marvelnman
Ravana
13,877
5,607
0
5,276
11,783
4,902
966
1,826
9,957
0
87,150
L
Fenrir
9,905
2,370
0
4,830
16,373
6,121
0
4,487
11,686
0
54,655
W
Chernobog
Notan-San
Chernobog
6,140
3,390
753
1,928
10,753
3,599
978
1,667
9,086
0
44,105
L
Cerberus
SOZLESS
Cerberus
7,816
769
234
5,625
16,785
18,067
88
3,223
13,526
33,019
0
W
Anubis
Slayerz_NZ
Anubis
3,948
392
370
3,309
12,987
11,409
625
3,086
9,901
44,301
0
W
Apollo
13,681
6,695
0
8,405
15,724
6,790
3,678
2,173
13,551
0
89,418
L
Erlang Shen
o NoPlug o
Erlang Shen
7,558
3,392
0
2,917
16,816
18,067
37
691
16,097
1,846
67,552
L
3,581
139
0
1,655
10,368
3,150
0
4,396
5,516
32,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,575
Gold Earned
45,705
572
Minions Killed
472
0
Camps Cleared
0
1,845,400
Distance Traveled
1,745,084
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,956
598
140
7
0
378,664
2
L
Ullr
9,701
485
111
6
0
341,450
3
W
Ravana
12,287
614
129
6
0
424,207
5
L
Fenrir
9,437
472
95
5
0
390,014
3
W
Chernobog
10,034
502
95
5
0
350,793
1
L
Cerberus
8,894
445
76
4
0
288,183
0
W
Anubis
10,096
505
63
3
0
321,640
1
W
Apollo
12,202
610
145
7
0
370,096
4
L
Erlang Shen
9,317
466
128
6
0
388,632
0
L
Thoth
8,356
418
62
3
0
336,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role