Player Matchup

Cerberus
Cerberus
DonaldCabrakan
Cerberus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 24L
1,590 Elo+
Solo
Artemis
Artemis
Lordi2001PL
Artemis
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 47L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
Rvkou
Kukulkan
Level 22
God Stats
1W - 0L
1,739 SR
Queue Stats
43W - 39L
1,665 Elo+
Solo
He Bo
He Bo
Wawer89
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 96L
1,391 Elo+
Party 1
Odin
Odin
qijibandeni
Odin
Level 16
God Stats
32W - 23L
1,711 SR
Queue Stats
59W - 64L
1,598 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,524 Elo+

VS

Team Averages
Level 22
1,337 SR
1,411 Elo+
Nox
Nox
BrunisPC
Nox
Level 29
God Stats
0W - 1L
1,260 SR
Queue Stats
24W - 23L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
Elander
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 77L
1,634 Elo+
Solo
Nemesis
Nemesis
Facunjojo
Nemesis
Level 21
God Stats
0W - 1L
1,254 SR
Queue Stats
25W - 36L
1,320 Elo+
Party 3
Sobek
Sobek
kierze
Sobek
Level 17
God Stats
2W - 2L
1,173 SR
Queue Stats
23W - 28L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
tezKo148
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 2 / 26
14,144
1,088
18,113
21,607
28,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Lordi2001PL
Artemis
19
2 / 3 / 20
12,261
943
22,083
17,841
8,775
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Rvkou
Kukulkan
20
20 / 1 / 11
15,739
1,211
47,476
8,097
4,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Wawer89
He Bo
18
0 / 3 / 23
11,545
888
13,167
8,723
4,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 17
13,023
1,002
25,045
18,375
17,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

230

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 6
11,799
908
14,547
21,902
8,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Elander
Jing Wei
18
5 / 2 / 6
13,058
1,004
25,395
24,222
8,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Facunjojo
Nemesis
17
1 / 11 / 5
11,073
852
8,534
33,125
13,161
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
kierze
Sobek
17
0 / 7 / 7
10,886
837
8,929
27,676
25,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
tezKo148
Guan Yu
18
3 / 6 / 5
11,994
923
6,596
27,386
18,297
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
41
33
Kills
12
12
Deaths
33
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Cerberus
4
2
26
8.5
L
Jing Wei
Elander
Jing Wei
5
2
6
4
L
Nemesis
Facunjojo
Nemesis
1
11
5
0.32
W
Artemis
Lordi2001PL
Artemis
2
3
20
4
W
Kukulkan
Rvkou
Kukulkan
20
1
11
25.5
W
He Bo
Wawer89
He Bo
0
3
23
3.83
L
Sobek
kierze
Sobek
0
7
7
0.5
W
7
3
17
5.17
L
Guan Yu
tezKo148
Guan Yu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,884
Damage
64,001
74,643
Taken
134,311
63,120
Mitigated
74,115
13,354
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,547
3,210
0
0
21,902
8,042
0
13,765
8,137
31,992
0
W
Cerberus
18,113
1,719
0
5,448
21,607
28,731
0
6,144
15,413
46,119
0
L
Jing Wei
Elander
Jing Wei
25,395
21,640
0
5,661
24,222
8,856
0
16,075
8,147
0
54,512
L
Nemesis
Facunjojo
Nemesis
8,534
3,916
0
3,389
33,125
13,161
0
18,601
14,524
0
33,142
W
Artemis
Lordi2001PL
Artemis
22,083
11,755
0
4,933
17,841
8,775
0
5,636
12,180
0
42,823
W
Kukulkan
Rvkou
Kukulkan
47,476
3,581
0
1,720
8,097
4,429
0
1,189
6,908
79,723
0
W
He Bo
Wawer89
He Bo
13,167
2,005
0
1,253
8,723
4,023
0
3,363
5,360
21,020
0
L
Sobek
kierze
Sobek
8,929
1,044
0
1,126
27,676
25,759
0
14,997
12,679
18,450
0
W
25,045
8,269
0
0
18,375
17,162
0
7,144
11,206
1,281
36,445
L
Guan Yu
tezKo148
Guan Yu
6,596
615
2,395
3,832
27,386
18,297
0
16,443
10,943
0
15,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,712
Gold Earned
58,810
234
Minions Killed
205
8
Camps Cleared
7
1,226,893
Distance Traveled
1,214,240
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,799
908
42
3
1
233,710
1
W
Cerberus
14,144
1,088
60
5
1
261,233
0
L
Jing Wei
13,058
1,004
75
6
0
257,080
0
L
Nemesis
11,073
852
48
4
1
203,475
0
W
Artemis
12,261
943
48
4
1
238,254
0
W
Kukulkan
15,739
1,211
89
7
1
257,283
0
W
He Bo
11,545
888
16
1
1
224,387
2
L
Sobek
10,886
837
27
2
1
242,753
0
W
Odin
13,023
1,002
21
2
4
245,736
0
L
Guan Yu
11,994
923
13
1
4
277,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role