Player Matchup

Achilles
Achilles
BUNBNO
Achilles
Level 15
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
MKBDark2
Serqet
Level 25
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Hachiman
Hachiman
Zedopiu
Hachiman
Level 105
God Stats
2W - 4L
1,453 SR
Queue Stats
5W - 11L
1,289 Elo+
Solo
Team Averages
Level 48
1,397 SR
1,401 Elo+

VS

Team Averages
Level 32
1,486 SR
1,282 Elo+
Hou Yi
Hou Yi
Jbenton95
Hou Yi
Level 24
God Stats
25W - 24L
1,533 SR
Queue Stats
25W - 29L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
OnìChàn
Kukulkan
Level 46
God Stats
5W - 8L
1,443 SR
Queue Stats
13W - 40L
1,099 Elo+
Solo
Cthulhu
Cthulhu
homicidalt0ast
Cthulhu
Level 27
God Stats
9W - 10L
1,483 SR
Queue Stats
32W - 46L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BUNBNO
Achilles
9
1 / 5 / 2
6,897
627
5,475
9,560
5,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
MKBDark2
Serqet
9
1 / 4 / 1
6,706
610
2,009
9,344
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Zedopiu
Hachiman
10
1 / 3 / 2
7,088
644
5,039
6,650
2,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jbenton95
Hou Yi
12
8 / 1 / 3
8,615
783
8,035
6,588
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
OnìChàn
Kukulkan
11
1 / 1 / 6
7,373
670
6,414
4,154
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 9
8,690
790
5,591
7,423
5,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
BUNBNO
Achilles
1
5
2
0.4
W
Hou Yi
Jbenton95
Hou Yi
8
1
3
9.5
L
Serqet
MKBDark2
Serqet
1
4
1
0.38
W
Kukulkan
OnìChàn
Kukulkan
1
1
6
4
L
Hachiman
Zedopiu
Hachiman
1
3
2
0.67
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,523
Damage
20,040
25,554
Taken
18,165
10,317
Mitigated
8,820
1,738
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BUNBNO
Achilles
5,475
2,333
0
960
9,560
5,313
0
4,424
5,136
0
17,995
W
Hou Yi
Jbenton95
Hou Yi
8,035
4,436
0
1,826
6,588
2,087
899
0
6,588
0
25,331
L
Serqet
MKBDark2
Serqet
2,009
498
0
388
9,344
2,883
0
5,141
4,203
0
13,197
W
Kukulkan
OnìChàn
Kukulkan
6,414
536
99
268
4,154
1,373
0
16
4,138
27,103
0
L
Hachiman
Zedopiu
Hachiman
5,039
1,902
0
390
6,650
2,121
0
2,456
4,194
0
21,570
W
5,591
208
347
1,173
7,423
5,360
468
16
6,922
21,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,691
Gold Earned
24,678
83
Minions Killed
112
0
Camps Cleared
0
561,770
Distance Traveled
587,917
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,897
627
22
2
0
184,093
4
W
Hou Yi
8,615
783
45
4
0
192,287
1
L
Serqet
6,706
610
18
2
0
193,639
0
W
Kukulkan
7,373
670
36
3
0
183,209
0
L
Hachiman
7,088
644
43
4
0
184,038
1
W
Cthulhu
8,690
790
31
3
0
212,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role