Player Matchup

Cthulhu
Cthulhu
MaxDecimus-_-
Cthulhu
Level 18
God Stats
28W - 30L
1,260 SR
Queue Stats
60W - 67L
1,180 Elo+
Party 2
Hercules
Hercules
ScB-_-Beast
Hercules
Level 103
God Stats
12W - 8L
1,490 SR
Queue Stats
209W - 234L
1,367 Elo+
Party 2
Mulan
Mulan
ethlus
Mulan
Level 45
God Stats
20W - 14L
1,402 SR
Queue Stats
130W - 141L
1,517 Elo+
Party 2
Team Averages
Level 55
1,384 SR
1,355 Elo+

VS

Team Averages
Level 18
1,472 SR
1,163 Elo+
Kukulkan
Kukulkan
AkTj29
Kukulkan
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 8L
1,203 Elo+
Party 1
Neith
Neith
Moverstreet93
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,074 Elo+
Party 1
Bellona
Bellona
iSupport22
Bellona
Level 31
God Stats
3W - 5L
1,415 SR
Queue Stats
53W - 46L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 0 / 12
9,194
707
7,705
8,985
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
ScB-_-Beast
Hercules
13
9 / 0 / 11
11,003
846
7,942
8,872
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
ethlus
Mulan
13
9 / 3 / 9
10,278
791
8,178
14,199
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkTj29
Kukulkan
11
0 / 4 / 2
7,639
588
7,932
6,997
2,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 7 / 0
6,798
523
2,862
9,007
2,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
iSupport22
Bellona
10
3 / 9 / 0
8,176
629
9,436
13,263
7,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
20
Kills
3
3
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AkTj29
Kukulkan
0
4
2
0.25
W
Cthulhu
2
0
12
8
L
0
7
0
0
W
Hercules
ScB-_-Beast
Hercules
9
0
11
14.5
W
Mulan
ethlus
Mulan
9
3
9
4.5
L
Bellona
iSupport22
Bellona
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,825
Damage
20,230
32,056
Taken
29,267
19,638
Mitigated
11,860
10,388
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AkTj29
Kukulkan
7,932
1,162
0
453
6,997
2,295
0
2,329
4,543
29,683
0
W
Cthulhu
7,705
329
0
500
8,985
4,784
392
3,601
5,384
28,100
0
L
2,862
1,628
0
718
9,007
2,542
0
2,645
6,137
0
10,710
W
Hercules
ScB-_-Beast
Hercules
7,942
2,843
0
3,178
8,872
6,814
939
1,963
6,909
0
24,484
W
Mulan
ethlus
Mulan
8,178
2,023
0
6,710
14,199
8,040
787
2,689
11,510
0
43,714
L
Bellona
iSupport22
Bellona
9,436
4,546
0
1,493
13,263
7,023
0
2,197
10,866
145
29,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
22,613
137
Minions Killed
96
0
Camps Cleared
0
741,436
Distance Traveled
515,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,639
588
47
4
0
178,188
0
W
Cthulhu
9,194
707
40
3
0
252,704
0
L
Neith
6,798
523
15
1
0
150,869
0
W
Hercules
11,003
846
34
3
0
263,106
0
W
Mulan
10,278
791
63
5
0
225,626
0
L
Bellona
8,176
629
34
3
0
186,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role