Player Matchup

Ymir
Ymir
BBB Reaper
Ymir
Level 65
God Stats
34W - 27L
1,700 SR
Queue Stats
82W - 90L
1,479 Elo+
Party 2
Ra
Ra
Djinnmas
Ra
Level 40
God Stats
1W - 2L
1,270 SR
Queue Stats
16W - 16L
1,502 Elo+
Solo
Awilix
Awilix
MightyYoungBoy
Awilix
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 98L
1,405 Elo+
Party 2
Ullr
Ullr
SkNerve
Ullr
Level 89
God Stats
0W - 1L
1,283 SR
Queue Stats
133W - 151L
1,496 Elo+
Party 2
Osiris
Osiris
Spamz 2k
Osiris
Level 4
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 53
1,407 SR
1,476 Elo+

VS

Team Averages
Level 44
1,590 SR
1,504 Elo+
Ravana
Ravana
Behemot69
Ravana
Level 43
God Stats
4W - 2L
1,735 SR
Queue Stats
20W - 24L
1,453 Elo+
Solo
Sobek
Sobek
Bostonballa05
Sobek
Level 26
God Stats
33W - 25L
1,721 SR
Queue Stats
92W - 94L
1,621 Elo+
Party 3
Ah Puch
Ah Puch
SuprVegito
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,498 Elo+
Party 1
Chronos
Chronos
Vesskel_12
Chronos
Level 36
God Stats
1W - 0L
1,291 SR
Queue Stats
12W - 23L
1,457 Elo+
Party 1
Cerberus
Cerberus
hsojj
Cerberus
Level 89
God Stats
10W - 5L
1,705 SR
Queue Stats
229W - 229L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,561
506
6,881
6,729
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 2
5,269
479
7,794
5,457
1,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,453
496
1,803
7,096
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
SkNerve
Ullr
9
1 / 2 / 0
5,219
474
3,445
5,975
1,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Spamz 2k
Osiris
4
0 / 3 / 0
3,944
359
198
2,857
1,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Behemot69
Ravana
10
6 / 0 / 0
6,574
598
4,508
5,109
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 0
5,224
475
2,320
8,144
5,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SuprVegito
Ah Puch
11
3 / 1 / 2
6,128
557
3,536
4,123
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Vesskel_12
Chronos
8
0 / 4 / 2
5,109
464
1,881
6,008
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
hsojj
Cerberus
11
4 / 1 / 5
6,765
615
6,218
6,834
3,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
13
13
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Ravana
Behemot69
Ravana
6
0
0
6
W
0
0
0
0
L
2
3
2
1
L
1
4
0
0.25
L
Ullr
SkNerve
Ullr
1
2
0
0.5
L
Osiris
Spamz 2k
Osiris
0
3
0
0
W
Ah Puch
SuprVegito
Ah Puch
3
1
2
4
W
Chronos
Vesskel_12
Chronos
0
4
2
0.25
W
Cerberus
hsojj
Cerberus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,121
Damage
18,463
28,114
Taken
30,218
9,991
Mitigated
13,319
7,031
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,881
1,595
342
1,816
6,729
3,018
312
3,809
2,920
29,391
1,601
W
Ravana
Behemot69
Ravana
4,508
1,089
0
1,626
5,109
1,630
0
2,631
2,477
0
29,380
W
2,320
605
0
1,861
8,144
5,159
0
5,918
2,226
17,079
0
L
7,794
1,647
1,737
1,767
5,457
1,341
190
2,251
3,206
20,783
0
L
1,803
1,028
0
895
7,096
2,631
0
3,242
3,854
0
20,158
L
Ullr
SkNerve
Ullr
3,445
479
0
342
5,975
1,587
0
3,916
2,059
0
23,684
L
Osiris
Spamz 2k
Osiris
198
147
0
132
2,857
1,414
0
737
2,120
0
3,563
W
Ah Puch
SuprVegito
Ah Puch
3,536
416
0
807
4,123
1,003
531
54
4,069
23,684
0
W
Chronos
Vesskel_12
Chronos
1,881
443
0
411
6,008
2,013
0
4,783
1,225
19,036
0
W
Cerberus
hsojj
Cerberus
6,218
575
85
2,414
6,834
3,514
213
1,125
5,659
34,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
29,800
186
Minions Killed
251
0
Camps Cleared
0
971,368
Distance Traveled
1,069,205
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,561
506
34
3
0
202,393
0
W
Ravana
6,574
598
61
6
0
262,191
6
W
Sobek
5,224
475
32
3
0
233,475
1
L
Ra
5,269
479
36
3
0
216,278
2
L
Awilix
5,453
496
46
4
0
205,536
0
L
Ullr
5,219
474
57
5
0
199,105
2
L
Osiris
3,944
359
13
1
0
148,056
2
W
Ah Puch
6,128
557
47
4
0
189,417
0
W
Chronos
5,109
464
34
3
0
193,953
1
W
Cerberus
6,765
615
77
7
0
190,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role