Player Matchup

Fenrir
Fenrir
Chunk7841
Fenrir
Level 17
God Stats
17W - 9L
1,724 SR
Queue Stats
58W - 31L
1,690 Elo+
Solo
Amaterasu
Amaterasu
TooCoLdHearTEd2
Amaterasu
Level 25
God Stats
4W - 2L
1,803 SR
Queue Stats
5W - 4L
1,941 Elo+
Party 1
Chiron
Chiron
basik_jj18
Chiron
Level 22
God Stats
4W - 3L
1,898 SR
Queue Stats
4W - 4L
1,941 Elo+
Party 1
Sol
Sol
inciensos
Sol
Level 24
God Stats
8W - 14L
1,326 SR
Queue Stats
213W - 218L
1,636 Elo+
Solo
Sun Wukong
Sun Wukong
michael_loco810
Sun Wukong
Level 7
God Stats
1W - 4L
1,771 SR
Queue Stats
13W - 11L
1,572 Elo+
Solo
Team Averages
Level 19
1,704 SR
1,756 Elo+

VS

Team Averages
Level 18
1,560 SR
1,661 Elo+
Heimdallr
Heimdallr
GodOfThrust
Heimdallr
Level 7
God Stats
2W - 0L
1,905 SR
Queue Stats
5W - 1L
1,813 Elo+
Solo
Nu Wa
Nu Wa
Reames7
Nu Wa
Level 15
God Stats
12W - 12L
1,563 SR
Queue Stats
30W - 29L
1,639 Elo+
Solo
Terra
Terra
Zthreat713
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,617 Elo+
Solo
Arachne
Arachne
bloom0823
Arachne
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 109L
1,639 Elo+
Solo
Hercules
Hercules
hyperconverged24
Hercules
Level 22
God Stats
2W - 1L
1,330 SR
Queue Stats
71W - 71L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chunk7841
Fenrir
15
5 / 4 / 1
8,902
495
7,101
17,347
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TooCoLdHearTEd2
Amaterasu
10
2 / 8 / 3
6,704
372
5,880
18,931
9,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
basik_jj18
Chiron
11
3 / 7 / 3
7,344
408
7,831
13,312
4,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 3
7,373
410
5,009
8,922
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
michael_loco810
Sun Wukong
13
0 / 5 / 0
7,749
431
3,246
13,341
5,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodOfThrust
Heimdallr
15
6 / 3 / 5
9,925
551
9,421
8,261
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Reames7
Nu Wa
16
6 / 3 / 10
10,971
610
13,082
6,487
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
13
1 / 5 / 10
9,276
515
6,145
14,565
10,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
bloom0823
Arachne
20
11 / 1 / 2
12,894
716
12,911
18,588
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 3
11,060
614
12,399
11,673
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
28
28
Deaths
13
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chunk7841
Fenrir
5
4
1
1.38
W
Heimdallr
GodOfThrust
Heimdallr
6
3
5
2.83
W
Nu Wa
Reames7
Nu Wa
6
3
10
3.67
L
Amaterasu
TooCoLdHearTEd2
Amaterasu
2
8
3
0.44
W
Terra
1
5
10
1.2
L
Chiron
basik_jj18
Chiron
3
7
3
0.64
W
Arachne
bloom0823
Arachne
11
1
2
12
W
4
1
3
5.5
L
3
4
3
1.13
L
Sun Wukong
michael_loco810
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,067
Damage
53,958
71,853
Taken
59,574
30,626
Mitigated
36,843
14,815
Healing
26,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chunk7841
Fenrir
7,101
1,420
0
3,772
17,347
7,185
0
3,109
14,113
0
57,069
W
Heimdallr
GodOfThrust
Heimdallr
9,421
3,785
819
1,244
8,261
2,952
3,048
979
7,282
0
46,657
W
Nu Wa
Reames7
Nu Wa
13,082
4,079
414
1,483
6,487
2,086
2,426
1,126
5,361
60,268
0
L
Amaterasu
TooCoLdHearTEd2
Amaterasu
5,880
3,655
0
3,930
18,931
9,783
380
5,837
13,071
0
21,422
W
Terra
6,145
1,241
1,582
3,574
14,565
10,744
402
729
13,836
23,582
0
L
Chiron
basik_jj18
Chiron
7,831
3,647
917
2,114
13,312
4,079
654
4,663
8,624
0
36,219
W
Arachne
bloom0823
Arachne
12,911
9,207
0
12,057
18,588
9,170
625
2,079
16,509
0
113,849
W
12,399
6,030
0
5,002
11,673
11,891
3,248
0
11,673
0
70,291
L
5,009
826
294
2,991
8,922
3,688
0
4,567
4,355
32,445
2,158
L
Sun Wukong
michael_loco810
Sun Wukong
3,246
1,093
0
797
13,341
5,891
764
1,051
12,015
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,072
Gold Earned
54,126
344
Minions Killed
526
0
Camps Cleared
0
1,615,299
Distance Traveled
1,636,955
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,902
495
106
6
0
373,463
0
W
Heimdallr
9,925
551
68
4
0
297,393
1
W
Nu Wa
10,971
610
99
6
0
341,295
4
L
Amaterasu
6,704
372
33
2
0
383,024
1
W
Terra
9,276
515
34
2
0
310,488
0
L
Chiron
7,344
408
60
3
0
332,323
1
W
Arachne
12,894
716
176
10
0
383,810
3
W
Hercules
11,060
614
149
8
0
303,969
2
L
Sol
7,373
410
63
4
0
216,723
2
L
Sun Wukong
7,749
431
82
5
0
309,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role