Player Matchup

Cthulhu
Cthulhu
Cam_monty715
Cthulhu
Level 71
God Stats
3W - 2L
1,288 SR
Queue Stats
142W - 132L
1,436 Elo+
Party 2
Susano
Susano
Camval_1
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,778 Elo+
Party 2
Nox
Nox
Heavenly_Temper
Nox
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 79L
1,500 Elo+
Party 2
Team Averages
Level 41
1,429 SR
1,571 Elo+

VS

Team Averages
Level 36
1,523 SR
1,397 Elo+
Neith
Neith
K01by_B3rry
Neith
Level 26
God Stats
20W - 19L
1,577 SR
Queue Stats
25W - 32L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
Raikoustic
Danzaburou
Level 14
God Stats
12W - 6L
1,556 SR
Queue Stats
23W - 25L
1,344 Elo+
Solo
Anubis
Anubis
SealSquirrel5
Anubis
Level 68
God Stats
17W - 13L
1,437 SR
Queue Stats
117W - 126L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cam_monty715
Cthulhu
14
0 / 7 / 1
11,549
550
8,088
21,847
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Camval_1
Susano
13
0 / 10 / 2
10,748
512
8,882
16,695
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 8 / 0
11,684
556
3,376
12,784
4,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
10,305
491
1,490
1,290
396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Raikoustic
Danzaburou
20
8 / 1 / 15
15,317
729
16,993
11,433
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 1 / 8
15,578
742
22,315
13,793
7,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
25
25
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cam_monty715
Cthulhu
0
7
1
0.07
L
Susano
Camval_1
Susano
0
10
2
0.1
L
2
8
0
0.25
W
1
0
4
3
W
Danzaburou
Raikoustic
Danzaburou
8
1
15
15.5
W
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,346
Damage
40,798
51,326
Taken
26,516
31,795
Mitigated
12,891
6,822
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cam_monty715
Cthulhu
8,088
108
678
2,838
21,847
20,906
0
10,850
10,997
55,101
0
L
Susano
Camval_1
Susano
8,882
843
0
868
16,695
6,293
0
4,439
12,256
0
32,949
L
3,376
246
1,452
986
12,784
4,596
228
7,038
5,746
25,729
0
W
1,490
424
0
425
1,290
396
0
836
454
0
4,860
W
Danzaburou
Raikoustic
Danzaburou
16,993
9,205
633
4,158
11,433
4,809
2,694
4,557
6,876
0
79,922
W
22,315
244
291
6,259
13,793
7,686
721
6,133
7,660
112,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
41,200
176
Minions Killed
254
0
Camps Cleared
0
981,312
Distance Traveled
773,785
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,549
550
70
3
0
345,919
5
L
Susano
10,748
512
43
2
0
340,437
1
L
Nox
11,684
556
63
3
0
294,956
0
W
Neith
10,305
491
8
0
0
71,497
0
W
Danzaburou
15,317
729
112
5
0
376,510
3
W
Anubis
15,578
742
134
6
0
325,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role