Player Matchup

Thanatos
Thanatos
Silver I
LordSupremoAM
Thanatos
Silver I
Level 43
God Stats
14W - 11L
1,750 SR
Queue Stats
46W - 45L
1,419 MMR
Solo
Cthulhu
Cthulhu
Silver III
LusNight
Cthulhu
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver V
Niiico
Chang'e
Silver V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
iApocallypse
Bellona
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
ŽrtFede
Izanami
Bronze III
Level 143
God Stats
0W - 3L
1,476 SR
Queue Stats
10W - 10L
1,556 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,545 SR
1,495 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,487 SR
1,447 MMR
Chronos
Chronos
Gold V
ISapoCego
Chronos
Gold V
Level 69
God Stats
2W - 4L
1,436 SR
Queue Stats
202W - 195L
1,367 MMR
Solo
Hades
Hades
Bronze III
MrPickous
Hades
Bronze III
Level 39
God Stats
4W - 4L
1,467 SR
Queue Stats
10W - 15L
1,411 MMR
Solo
Apollo
Apollo
Bronze III
Pandowsk
Apollo
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Bronze III
SchneizeI
Khepri
Bronze III
Level 160
God Stats
11W - 2L
1,528 SR
Queue Stats
13W - 5L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
TheLastPro55
Fenrir
Gold I
Level 124
God Stats
30W - 51L
1,504 SR
Queue Stats
507W - 501L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordSupremoAM
Thanatos
10
1 / 4 / 0
5,567
557
1,649
7,605
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
LusNight
Cthulhu
8
2 / 3 / 2
5,398
540
5,006
7,790
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Niiico
Chang'e
8
0 / 6 / 1
5,182
518
4,127
7,291
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
iApocallypse
Bellona
11
2 / 0 / 1
6,315
632
3,323
2,989
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ŽrtFede
Izanami
9
2 / 4 / 2
5,441
544
4,940
6,942
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TsukuyomiPersephoneNu Wa

VS

Bans
SetNemesisMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ISapoCego
Chronos
11
4 / 0 / 7
6,691
669
5,971
6,075
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
MrPickous
Hades
9
0 / 2 / 0
5,378
538
1,181
5,595
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Pandowsk
Apollo
10
4 / 2 / 3
6,107
611
7,432
8,331
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
SchneizeI
Khepri
8
1 / 2 / 6
5,602
560
2,514
5,882
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
7 / 1 / 4
6,826
683
4,485
7,632
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
17
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
ISapoCego
Chronos
4
0
7
7.5
L
Thanatos
LordSupremoAM
Thanatos
1
4
0
0.25
L
Cthulhu
LusNight
Cthulhu
2
3
2
1
W
Hades
MrPickous
Hades
0
2
0
0
L
Chang'e
Niiico
Chang'e
0
6
1
0.08
W
Apollo
Pandowsk
Apollo
4
2
3
2.75
W
Khepri
SchneizeI
Khepri
1
2
6
2
W
Fenrir
7
1
4
9
L
Bellona
iApocallypse
Bellona
2
0
1
2.5
L
Izanami
ŽrtFede
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
21,583
32,617
Taken
33,515
11,716
Mitigated
11,215
9,951
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ISapoCego
Chronos
5,971
2,728
0
3,645
6,075
1,870
1,440
2,192
3,739
39,578
0
L
Thanatos
LordSupremoAM
Thanatos
1,649
669
0
4,732
7,605
2,188
0
733
6,872
0
38,463
L
Cthulhu
LusNight
Cthulhu
5,006
612
85
1,218
7,790
2,993
0
2,770
5,020
14,681
0
W
Hades
MrPickous
Hades
1,181
242
21
1,463
5,595
1,729
38
0
5,595
17,000
0
L
Chang'e
Niiico
Chang'e
4,127
121
70
1,222
7,291
2,288
0
3,821
3,470
25,740
0
W
Apollo
Pandowsk
Apollo
7,432
4,281
0
4,162
8,331
2,449
760
3,290
4,983
0
33,119
W
Khepri
SchneizeI
Khepri
2,514
441
0
1,670
5,882
2,585
0
1,743
4,087
8,018
0
W
Fenrir
4,485
1,287
0
3,218
7,632
2,582
0
1,552
5,978
0
30,083
L
Bellona
iApocallypse
Bellona
3,323
640
0
882
2,989
2,670
272
918
2,071
0
30,229
L
Izanami
ŽrtFede
Izanami
4,940
3,659
0
1,742
6,942
1,577
0
1,424
5,518
0
27,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
30,604
262
Minions Killed
236
0
Camps Cleared
0
1,011,373
Distance Traveled
972,035
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,691
669
64
6
0
192,309
1
L
Thanatos
5,567
557
71
7
0
202,124
1
L
Cthulhu
5,398
540
24
2
0
228,182
8
W
Hades
5,378
538
48
5
0
175,172
0
L
Chang'e
5,182
518
45
5
0
199,486
4
W
Apollo
6,107
611
62
6
0
186,479
2
W
Khepri
5,602
560
9
1
0
205,052
4
W
Fenrir
6,826
683
53
5
0
213,023
1
L
Bellona
6,315
632
66
7
0
205,471
3
L
Izanami
5,441
544
56
6
0
176,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role