Player Matchup

Sol
Sol
AXZERLI
Sol
Level 21
God Stats
108W - 131L
1,366 SR
Queue Stats
124W - 148L
1,410 Elo+
Party 2
Yemoja
Yemoja
Elotes
Yemoja
Level 14
God Stats
62W - 59L
1,500 SR
Queue Stats
484W - 529L
1,490 Elo+
Solo
Neith
Neith
Gamer4Dayzz753
Neith
Level 18
God Stats
59W - 55L
1,497 SR
Queue Stats
218W - 244L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
RoyalV1663
Ao Kuang
Level 25
God Stats
8W - 6L
1,633 SR
Queue Stats
71W - 72L
1,471 Elo+
Party 2
Awilix
Awilix
bless4life416
Awilix
Level 85
God Stats
13W - 11L
1,402 SR
Queue Stats
320W - 313L
1,457 Elo+
Party 2
Team Averages
Level 33
1,480 SR
1,461 Elo+

VS

Team Averages
Level 26
1,530 SR
1,512 Elo+
Sobek
Sobek
DylanLV420
Sobek
Level 30
God Stats
2W - 3L
1,494 SR
Queue Stats
131W - 157L
1,508 Elo+
Party 1
Hades
Hades
InhumanMalice
Hades
Level 29
God Stats
37W - 36L
1,639 SR
Queue Stats
80W - 87L
1,581 Elo+
Party 1
Thoth
Thoth
Jasonvoorhees376
Thoth
Level 27
God Stats
0W - 1L
1,677 SR
Queue Stats
8W - 8L
1,476 Elo+
Solo
Mulan
Mulan
XxVonDaBossxX
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jaggyjaeg
Danzaburou
Level 14
God Stats
0W - 2L
1,342 SR
Queue Stats
7W - 11L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 3 / 4
8,873
493
13,442
10,281
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Elotes
Yemoja
12
2 / 6 / 4
7,374
410
6,494
7,829
3,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 11
8,675
482
7,713
8,120
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
RoyalV1663
Ao Kuang
13
6 / 1 / 2
8,282
460
9,960
12,199
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
15 / 4 / 0
10,132
563
15,292
16,212
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
7 / 5 / 1
9,287
516
6,824
18,198
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 2
8,733
485
9,487
14,295
6,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 5 / 0
7,574
421
7,816
12,300
4,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 8 / 5
6,714
373
5,783
11,487
7,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
jaggyjaeg
Danzaburou
10
0 / 7 / 2
7,138
397
3,276
11,051
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
27
Kills
14
15
Deaths
28
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
0
3
4
0.67
L
Sobek
7
5
1
1.5
W
Yemoja
Elotes
Yemoja
2
6
4
0.67
W
4
1
11
9.5
L
3
3
2
1.33
L
3
5
0
0.6
W
Ao Kuang
RoyalV1663
Ao Kuang
6
1
2
7
L
1
8
5
0.44
W
15
4
0
3.75
L
Danzaburou
jaggyjaeg
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,901
Damage
33,186
54,641
Taken
67,331
20,288
Mitigated
36,260
21,573
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,442
4,059
0
2,558
10,281
3,236
1,850
7,188
3,093
55,721
0
L
Sobek
6,824
404
0
3,047
18,198
14,003
493
8,010
10,188
28,702
0
W
Yemoja
Elotes
Yemoja
6,494
1,304
1,061
39
7,829
3,622
403
3,446
4,383
32,439
0
W
7,713
4,514
0
4,316
8,120
2,968
1,483
2,631
5,489
0
34,032
L
9,487
1,025
847
5,319
14,295
6,509
916
5,448
8,847
36,690
0
L
7,816
699
0
5,381
12,300
4,346
616
6,852
5,448
33,310
0
W
Ao Kuang
RoyalV1663
Ao Kuang
9,960
3,373
0
6,002
12,199
4,246
898
4,262
7,937
22,759
0
L
5,783
1,999
0
241
11,487
7,074
0
5,109
6,378
0
16,537
W
15,292
8,939
195
7,402
16,212
6,216
1,274
6,600
9,612
0
51,186
L
Danzaburou
jaggyjaeg
Danzaburou
3,276
1,388
171
1,168
11,051
4,328
280
4,477
6,574
0
26,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
39,446
317
Minions Killed
243
0
Camps Cleared
0
1,480,384
Distance Traveled
1,497,989
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,873
493
100
6
0
246,138
0
L
Sobek
9,287
516
43
2
0
347,788
2
W
Yemoja
7,374
410
55
3
0
215,525
1
W
Neith
8,675
482
58
3
0
316,754
0
L
Hades
8,733
485
76
4
0
259,028
0
L
Thoth
7,574
421
51
3
0
302,427
4
W
Ao Kuang
8,282
460
33
2
0
334,836
0
L
Mulan
6,714
373
29
2
0
320,596
3
W
Awilix
10,132
563
71
4
0
367,131
0
L
Danzaburou
7,138
397
44
2
0
268,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role