Player Matchup

Fenrir
Fenrir
Mythreindeer
Fenrir
Level 7
God Stats
11W - 8L
1,737 SR
Queue Stats
373W - 451L
1,599 Elo+
Solo
Izanami
Izanami
ShadowraithAlpha
Izanami
Level 17
God Stats
20W - 25L
1,360 SR
Queue Stats
100W - 121L
1,527 Elo+
Party 1
Zeus
Zeus
ThorOG007
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,489 Elo+
Solo
Ymir
Ymir
kingssj420
Ymir
Level 38
God Stats
68W - 90L
1,667 SR
Queue Stats
127W - 148L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
mnkyDwef
Sun Wukong
Level 23
God Stats
37W - 33L
1,580 SR
Queue Stats
530W - 519L
1,527 Elo+
Solo
Team Averages
Level 22
1,569 SR
1,539 Elo+

VS

Team Averages
Level 17
1,570 SR
1,541 Elo+
Anhur
Anhur
Chungarino69
Anhur
Level 21
God Stats
2W - 0L
1,787 SR
Queue Stats
71W - 49L
1,562 Elo+
Party 2
Ganesha
Ganesha
DoctorBeard69
Ganesha
Level 7
God Stats
6W - 5L
1,677 SR
Queue Stats
90W - 106L
1,467 Elo+
Solo
Kukulkan
Kukulkan
IlUKIEE
Kukulkan
Level 18
God Stats
13W - 11L
1,514 SR
Queue Stats
53W - 42L
1,472 Elo+
Party 2
Hades
Hades
MadHatterVa
Hades
Level 23
God Stats
10W - 6L
1,289 SR
Queue Stats
176W - 155L
1,664 Elo+
Solo
Ne Zha
Ne Zha
Sae5454
Ne Zha
Level 17
God Stats
40W - 28L
1,582 SR
Queue Stats
47W - 40L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 5 / 0
5,145
515
1,438
7,022
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 1
4,945
495
2,377
5,751
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
10
1 / 2 / 1
5,437
544
1,974
4,964
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 1
4,718
472
2,796
6,704
1,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
mnkyDwef
Sun Wukong
9
0 / 4 / 0
5,109
511
3,315
7,077
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 2
5,903
590
6,989
5,806
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
9
0 / 1 / 6
5,710
571
2,222
4,183
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
IlUKIEE
Kukulkan
11
0 / 1 / 3
5,942
594
1,376
2,210
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
6 / 0 / 1
7,145
715
5,835
6,840
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Sae5454
Ne Zha
11
6 / 1 / 0
6,319
632
4,376
6,329
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Ganesha
0
1
6
3
W
Kukulkan
IlUKIEE
Kukulkan
0
1
3
1.5
W
6
0
1
6.5
L
Fenrir
1
5
0
0.2
W
Ne Zha
Sae5454
Ne Zha
6
1
0
6
L
1
3
1
0.5
L
Zeus
1
2
1
0.75
L
1
3
1
0.5
L
Sun Wukong
mnkyDwef
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,900
Damage
20,798
31,518
Taken
25,368
10,067
Mitigated
9,833
6,906
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,989
3,252
0
2,466
5,806
2,018
578
1,457
4,349
0
23,733
W
Ganesha
2,222
62
0
1,811
4,183
2,406
402
832
3,351
13,938
0
W
Kukulkan
IlUKIEE
Kukulkan
1,376
165
0
435
2,210
743
554
941
1,269
31,395
0
W
5,835
1,574
78
5,536
6,840
2,755
678
0
6,540
37,666
0
L
Fenrir
1,438
433
0
1,930
7,022
1,902
0
1,744
5,278
0
22,684
W
Ne Zha
Sae5454
Ne Zha
4,376
2,175
0
2,107
6,329
1,911
0
1,540
4,789
0
30,338
L
2,377
1,999
0
1,171
5,751
772
343
753
4,998
0
22,509
L
Zeus
1,974
187
0
1,458
4,964
1,090
0
864
4,100
24,792
0
L
2,796
657
381
453
6,704
1,800
132
1,061
5,643
11,781
0
L
Sun Wukong
mnkyDwef
Sun Wukong
3,315
927
0
1,513
7,077
4,503
0
5,011
2,066
0
27,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
31,019
230
Minions Killed
280
0
Camps Cleared
0
832,830
Distance Traveled
887,124
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,903
590
57
6
0
155,580
1
W
Ganesha
5,710
571
1
0
0
166,589
3
W
Kukulkan
5,942
594
76
8
0
191,169
1
W
Hades
7,145
715
96
10
0
167,850
1
L
Fenrir
5,145
515
52
5
0
177,122
1
W
Ne Zha
6,319
632
50
5
0
205,936
1
L
Izanami
4,945
495
51
5
0
140,185
2
L
Zeus
5,437
544
52
5
0
152,984
0
L
Ymir
4,718
472
19
2
0
184,943
2
L
Sun Wukong
5,109
511
56
6
0
177,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role