Player Matchup

Kukulkan
Kukulkan
Cachee12
Kukulkan
Level 15
God Stats
9W - 6L
1,490 SR
Queue Stats
10W - 7L
1,468 Elo+
Solo
King Arthur
King Arthur
ICEE SKELETON
King Arthur
Level 11
God Stats
21W - 11L
1,643 SR
Queue Stats
21W - 13L
1,524 Elo+
Party 2
Ymir
Ymir
Michael_Klump69
Ymir
Level 8
God Stats
5W - 9L
1,389 SR
Queue Stats
5W - 10L
1,391 Elo+
Solo
Olorun
Olorun
MrStayPuff02
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 26L
1,480 Elo+
Party 2
Izanami
Izanami
rippermax1
Izanami
Level 18
God Stats
3W - 3L
1,522 SR
Queue Stats
44W - 54L
1,441 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,461 Elo+

VS

Team Averages
Level 26
1,557 SR
1,475 Elo+
Scylla
Scylla
G_SINOFLUST
Scylla
Level 25
God Stats
21W - 21L
1,469 SR
Queue Stats
108W - 124L
1,433 Elo+
Solo
Vulcan
Vulcan
KoN86
Vulcan
Level 25
God Stats
9W - 10L
1,398 SR
Queue Stats
97W - 109L
1,522 Elo+
Solo
Thor
Thor
Meatboi365
Thor
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 95L
1,489 Elo+
Solo
Bellona
Bellona
ligma5
Bellona
Level 22
God Stats
48W - 41L
1,540 SR
Queue Stats
97W - 108L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
lordhades084
Hou Yi
Level 29
God Stats
3W - 3L
1,877 SR
Queue Stats
89W - 100L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cachee12
Kukulkan
17
4 / 2 / 6
11,405
950
12,073
10,529
4,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ICEE SKELETON
King Arthur
17
1 / 2 / 9
10,650
888
9,357
20,470
17,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 9
11,669
972
7,395
15,149
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
18
2 / 3 / 8
11,197
933
10,024
14,341
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
rippermax1
Izanami
17
7 / 2 / 7
12,041
1,003
19,751
13,276
6,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 6 / 0
12,090
1,008
17,811
17,440
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
KoN86
Vulcan
18
0 / 0 / 4
11,156
930
16,254
8,908
3,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
8,810
734
129
560
138
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
ligma5
Bellona
17
1 / 5 / 4
10,512
876
8,942
17,619
17,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
17
2 / 6 / 5
11,015
918
24,841
17,243
7,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
17
Kills
11
11
Deaths
17
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cachee12
Kukulkan
4
2
6
3.5
L
Scylla
8
6
0
1.33
W
King Arthur
ICEE SKELETON
King Arthur
1
2
9
2.75
L
Vulcan
KoN86
Vulcan
0
0
4
2
L
0
0
0
0
W
3
2
9
3.75
W
Olorun
2
3
8
2
L
Bellona
ligma5
Bellona
1
5
4
0.6
L
Hou Yi
2
6
5
0.75
W
Izanami
rippermax1
Izanami
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,600
Damage
67,977
73,765
Taken
61,770
47,364
Mitigated
36,211
17,428
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cachee12
Kukulkan
12,073
956
0
981
10,529
4,174
0
6,081
4,423
38,684
0
L
Scylla
17,811
1,117
0
0
17,440
7,219
0
6,410
10,830
29,116
0
W
King Arthur
ICEE SKELETON
King Arthur
9,357
1,193
0
4,050
20,470
17,564
0
7,095
13,132
0
24,687
L
Vulcan
KoN86
Vulcan
16,254
8,362
210
1,291
8,908
3,958
0
5,407
3,451
67,605
0
L
129
0
0
0
560
138
0
193
342
0
129
W
7,395
658
0
709
15,149
12,569
0
7,524
7,462
26,913
0
W
Olorun
10,024
3,765
1,426
7,247
14,341
6,320
0
6,945
7,371
28,088
0
L
Bellona
ligma5
Bellona
8,942
2,021
0
892
17,619
17,511
0
9,932
7,515
0
16,913
L
Hou Yi
24,841
12,540
255
633
17,243
7,385
0
7,550
9,190
0
39,267
W
Izanami
rippermax1
Izanami
19,751
12,546
0
3,015
13,276
6,737
0
6,420
6,756
0
38,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,962
Gold Earned
53,583
221
Minions Killed
205
1
Camps Cleared
2
1,024,415
Distance Traveled
872,401
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,405
950
65
5
0
216,652
0
L
Scylla
12,090
1,008
37
3
0
229,168
0
W
King Arthur
10,650
888
21
2
1
242,597
0
L
Vulcan
11,156
930
126
11
0
228,008
0
L
Thor
8,810
734
0
0
0
11,437
1
W
Ymir
11,669
972
51
4
0
210,518
0
W
Olorun
11,197
933
42
4
0
164,620
2
L
Bellona
10,512
876
14
1
0
219,029
0
L
Hou Yi
11,015
918
28
2
2
184,759
0
W
Izanami
12,041
1,003
42
4
0
190,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role