Player Matchup

Ah Puch
Ah Puch
ODCK_Lemon
Ah Puch
Level 17
God Stats
5W - 7L
1,610 SR
Queue Stats
38W - 33L
1,544 Elo+
Solo
Freya
Freya
Xbox_YoshTTV
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,743 Elo+
Party 2
Janus
Janus
holmwood21
Janus
Level 18
God Stats
2W - 2L
1,485 SR
Queue Stats
110W - 108L
1,569 Elo+
Solo
Set
Set
josue7478
Set
Level 29
God Stats
2W - 9L
1,262 SR
Queue Stats
50W - 69L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
sbflysociety
Cu Chulainn
Level 66
God Stats
2W - 5L
1,212 SR
Queue Stats
55W - 79L
1,386 Elo+
Party 2
Team Averages
Level 27
1,414 SR
1,567 Elo+

VS

Team Averages
Level 23
1,737 SR
1,562 Elo+
Hun Batz
Hun Batz
HAPPY PAPPY 771
Hun Batz
Level 7
God Stats
3W - 1L
1,739 SR
Queue Stats
10W - 7L
1,636 Elo+
Party 1
Cerberus
Cerberus
Jimjim3411
Cerberus
Level 58
God Stats
4W - 5L
1,500 SR
Queue Stats
379W - 378L
1,482 Elo+
Party 1
Skadi
Skadi
SpartanTagB312
Skadi
Level 16
God Stats
17W - 13L
1,561 SR
Queue Stats
41W - 33L
1,590 Elo+
Solo
Olorun
Olorun
TheSmoothieJ
Olorun
Level 29
God Stats
12W - 4L
2,037 SR
Queue Stats
67W - 63L
1,622 Elo+
Solo
Janus
Janus
UrMyChikfilA
Janus
Level 6
God Stats
2W - 1L
1,850 SR
Queue Stats
5W - 6L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ODCK_Lemon
Ah Puch
12
1 / 5 / 0
7,776
457
7,319
10,987
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 1
6,442
379
4,835
11,905
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
11
2 / 5 / 1
7,283
428
7,944
8,565
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 4
8,092
476
10,238
16,644
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
sbflysociety
Cu Chulainn
11
1 / 6 / 1
7,306
430
7,300
16,443
6,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
7 / 1 / 6
9,521
560
8,799
11,150
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Jimjim3411
Cerberus
14
4 / 1 / 13
9,409
553
13,187
14,984
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 0 / 0
10,574
622
6,780
8,262
3,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
16
7 / 2 / 5
10,067
592
8,357
9,776
6,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 9
8,975
528
9,692
10,060
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
29
29
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
1
6
10
W
Cerberus
Jimjim3411
Cerberus
4
1
13
10.5
L
Ah Puch
ODCK_Lemon
Ah Puch
1
5
0
0.2
W
6
0
0
6
W
Olorun
7
2
5
4.75
W
5
2
9
4.75
L
0
6
1
0.08
L
Janus
2
5
1
0.5
L
2
7
4
0.57
L
Cu Chulainn
sbflysociety
Cu Chulainn
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
46,815
64,544
Taken
54,232
20,299
Mitigated
30,916
11,118
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,799
2,471
0
4,538
11,150
4,401
0
3,752
7,318
0
61,031
W
Cerberus
Jimjim3411
Cerberus
13,187
914
0
3,463
14,984
14,214
0
6,520
8,204
43,712
0
L
Ah Puch
ODCK_Lemon
Ah Puch
7,319
370
0
2,230
10,987
3,247
385
4,303
6,650
49,241
0
W
6,780
3,287
0
3,182
8,262
3,174
2,712
4,059
4,177
0
71,480
W
Olorun
8,357
3,603
336
4,489
9,776
6,099
3,180
3,130
6,556
48,016
0
W
9,692
219
0
3,634
10,060
3,028
270
2,927
6,989
43,197
0
L
4,835
1,567
0
4,397
11,905
2,931
279
3,128
8,773
24,834
0
L
Janus
7,944
93
0
467
8,565
2,033
0
4,601
3,736
30,305
0
L
10,238
4,972
0
2,966
16,644
5,371
0
9,000
7,426
0
39,249
L
Cu Chulainn
sbflysociety
Cu Chulainn
7,300
1,523
0
1,058
16,443
6,717
0
9,682
6,723
3,018
32,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
48,546
324
Minions Killed
520
0
Camps Cleared
0
1,390,892
Distance Traveled
1,629,578
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,521
560
99
6
0
400,239
0
W
Cerberus
9,409
553
85
5
0
350,466
0
L
Ah Puch
7,776
457
92
5
0
282,231
0
W
Skadi
10,574
622
135
8
0
296,469
1
W
Olorun
10,067
592
109
6
0
257,437
0
W
Janus
8,975
528
92
5
0
324,967
4
L
Freya
6,442
379
40
2
0
244,601
2
L
Janus
7,283
428
67
4
0
304,782
4
L
Set
8,092
476
60
4
0
283,277
0
L
Cu Chulainn
7,306
430
65
4
0
276,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role