Player Matchup

Cerberus
Cerberus
Astari0n
Cerberus
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,700 Elo+
Party 2
Athena
Athena
BigDiesel
Athena
Level 128
God Stats
12W - 3L
1,704 SR
Queue Stats
25W - 20L
1,700 Elo+
Party 2
Nemesis
Nemesis
DoubleTrblTwin
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KipSmithers
Medusa
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 209L
1,708 Elo+
Solo
Ra
Ra
cidgrad22
Ra
Level 114
God Stats
2W - 0L
1,822 SR
Queue Stats
31W - 26L
1,678 Elo+
Solo
Team Averages
Level 139
1,605 SR
1,657 Elo+

VS

Team Averages
Level 115
1,619 SR
1,645 Elo+
Bellona
Bellona
CaptainAS7
Bellona
Level 115
God Stats
1W - 2L
1,582 SR
Queue Stats
31W - 30L
1,635 Elo+
Solo
Anubis
Anubis
FlanScarlet
Anubis
Level 149
God Stats
4W - 2L
1,838 SR
Queue Stats
98W - 73L
1,759 Elo+
Party 3
Fafnir
Fafnir
Iamgine69
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 390L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Yakerrr
Danzaburou
Level 140
God Stats
56W - 24L
1,673 SR
Queue Stats
441W - 425L
1,573 Elo+
Party 1
Nemesis
Nemesis
ZULOLVIVON
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,722 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astari0n
Cerberus
14
4 / 0 / 1
8,310
639
5,497
8,455
6,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
BigDiesel
Athena
13
2 / 0 / 12
7,990
615
4,732
5,984
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 0 / 6
8,878
683
8,791
8,764
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
0 / 1 / 5
7,141
549
5,122
6,226
1,834
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 8
8,242
634
5,399
6,338
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainAS7
Bellona
12
0 / 3 / 0
6,930
533
3,845
8,930
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
11
0 / 5 / 1
6,879
529
3,023
7,054
2,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Iamgine69
Fafnir
9
0 / 5 / 0
6,145
473
1,657
11,423
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Yakerrr
Danzaburou
11
1 / 3 / 0
6,839
526
4,922
7,941
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ZULOLVIVON
Nemesis
11
1 / 3 / 1
6,711
516
5,738
8,247
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
19
Kills
2
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Astari0n
Cerberus
4
0
1
4.5
W
Athena
BigDiesel
Athena
2
0
12
8
L
Bellona
CaptainAS7
Bellona
0
3
0
0
W
9
0
6
12
L
Anubis
0
5
1
0.1
L
Fafnir
Iamgine69
Fafnir
0
5
0
0
W
Medusa
0
1
5
2.5
L
Danzaburou
Yakerrr
Danzaburou
1
3
0
0.33
L
Nemesis
ZULOLVIVON
Nemesis
1
3
1
0.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
19,185
35,767
Taken
43,595
17,447
Mitigated
21,768
16,093
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Astari0n
Cerberus
5,497
233
0
5,149
8,455
6,310
0
209
8,246
49,692
0
W
Athena
BigDiesel
Athena
4,732
2,063
0
2,751
5,984
3,662
64
722
5,262
26,077
0
L
Bellona
CaptainAS7
Bellona
3,845
1,413
0
2,231
8,930
6,731
0
4,524
4,406
0
38,946
W
8,791
4,801
0
1,608
8,764
3,527
164
2,528
6,236
0
61,312
L
Anubis
3,023
221
0
1,696
7,054
2,363
0
1,590
5,340
45,976
0
L
Fafnir
Iamgine69
Fafnir
1,657
464
0
1,628
11,423
6,400
0
3,700
7,643
18,278
0
W
Medusa
5,122
3,145
0
1,934
6,226
1,834
0
144
6,082
0
50,927
L
Danzaburou
Yakerrr
Danzaburou
4,922
2,107
0
2,333
7,941
2,281
0
1,570
6,321
0
43,680
L
Nemesis
ZULOLVIVON
Nemesis
5,738
2,374
0
632
8,247
3,993
0
3,933
4,257
0
45,974
W
5,399
446
1,549
3,102
6,338
2,114
0
1,077
5,261
56,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
33,504
480
Minions Killed
393
0
Camps Cleared
0
1,429,729
Distance Traveled
1,259,855
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,310
639
138
11
0
272,824
0
W
Athena
7,990
615
39
3
0
321,555
5
L
Bellona
6,930
533
93
7
0
257,272
1
W
Nemesis
8,878
683
105
8
0
299,309
3
L
Anubis
6,879
529
99
8
0
227,592
5
L
Fafnir
6,145
473
25
2
0
256,109
0
W
Medusa
7,141
549
85
7
0
246,602
3
L
Danzaburou
6,839
526
102
8
0
228,131
4
L
Nemesis
6,711
516
74
6
0
290,751
2
W
Ra
8,242
634
113
9
0
289,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role