Player Matchup

Ganesha
Ganesha
Gremista
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,551 Elo+
Solo
Nemesis
Nemesis
Jowzim
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,254 Elo+
Solo
Kukulkan
Kukulkan
LukinhasRB
Kukulkan
Level 17
God Stats
1W - 1L
1,306 SR
Queue Stats
14W - 7L
1,592 Elo+
Party 1
Bellona
Bellona
Savinh0
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 1
Chang'e
Chang'e
UppisHaunt
Chang'e
Level 25
God Stats
13W - 5L
1,260 SR
Queue Stats
342W - 301L
1,549 Elo+
Solo
Team Averages
Level 21
1,413 SR
1,490 Elo+

VS

Team Averages
Level 29
1,586 SR
1,510 Elo+
Fenrir
Fenrir
AllanSakai
Fenrir
Level 57
God Stats
14W - 13L
1,582 SR
Queue Stats
71W - 77L
1,565 Elo+
Party 2
Zeus
Zeus
Deaderkills9
Zeus
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
66W - 88L
1,420 Elo+
Solo
Hel
Hel
LeoBittencourtM
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,495 Elo+
Party 2
Artemis
Artemis
Pri_Cassanelli
Artemis
Level 27
God Stats
134W - 163L
1,516 SR
Queue Stats
308W - 360L
1,534 Elo+
Party 2
Ares
Ares
ZéZipperer
Ares
Level 25
God Stats
34W - 18L
1,616 SR
Queue Stats
340W - 362L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gremista
Ganesha
18
1 / 0 / 22
10,431
948
8,595
8,944
7,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Jowzim
Nemesis
18
6 / 3 / 17
11,985
1,090
14,888
15,214
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
LukinhasRB
Kukulkan
18
3 / 2 / 20
11,251
1,023
22,834
6,952
2,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Savinh0
Bellona
17
7 / 5 / 16
11,522
1,047
8,192
15,492
16,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
UppisHaunt
Chang'e
18
13 / 4 / 10
12,636
1,149
18,342
14,812
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

240

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AllanSakai
Fenrir
16
6 / 4 / 4
11,527
1,048
11,139
16,122
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 8 / 3
10,254
932
10,829
13,152
4,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 6
10,015
910
6,591
11,196
3,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
0 / 7 / 11
10,521
956
11,281
14,627
5,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 10
11,130
1,012
12,950
23,093
21,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
48
30
Kills
14
14
Deaths
30
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AllanSakai
Fenrir
6
4
4
2
L
3
8
3
0.56
W
Ganesha
Gremista
Ganesha
1
0
22
12
W
Nemesis
Jowzim
Nemesis
6
3
17
4.83
L
2
6
6
0.83
W
Kukulkan
LukinhasRB
Kukulkan
3
2
20
6.5
L
0
7
11
0.79
W
Bellona
Savinh0
Bellona
7
5
16
3
W
Chang'e
UppisHaunt
Chang'e
13
4
10
4.5
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,851
Damage
52,790
61,414
Taken
78,190
41,674
Mitigated
41,432
13,993
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AllanSakai
Fenrir
11,139
1,601
214
1,186
16,122
6,714
0
8,203
7,833
0
22,257
L
10,829
1,050
0
0
13,152
4,161
0
8,282
4,707
34,057
0
W
Ganesha
Gremista
Ganesha
8,595
1,121
0
388
8,944
7,974
0
6,001
2,943
16,562
0
W
Nemesis
Jowzim
Nemesis
14,888
7,903
0
2,698
15,214
7,300
0
7,006
8,208
0
28,979
L
6,591
1,640
1,994
327
11,196
3,606
0
7,314
3,650
13,038
0
W
Kukulkan
LukinhasRB
Kukulkan
22,834
3,219
0
0
6,952
2,968
0
2,643
4,309
54,577
0
L
11,281
7,345
0
1,352
14,627
5,615
0
11,433
3,031
0
33,656
W
Bellona
Savinh0
Bellona
8,192
2,785
0
632
15,492
16,523
0
8,400
6,305
90
16,297
W
Chang'e
UppisHaunt
Chang'e
18,342
3,208
5,711
4,564
14,812
6,909
0
6,320
8,492
43,795
0
L
12,950
244
132
542
23,093
21,336
0
13,875
8,681
29,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,825
Gold Earned
53,447
198
Minions Killed
177
9
Camps Cleared
7
1,011,259
Distance Traveled
925,702
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,527
1,048
19
2
2
219,104
0
L
Zeus
10,254
932
40
4
1
178,238
2
W
Ganesha
10,431
948
2
0
0
212,305
0
W
Nemesis
11,985
1,090
30
3
4
245,028
1
L
Hel
10,015
910
27
2
1
168,863
0
W
Kukulkan
11,251
1,023
77
7
3
186,951
0
L
Artemis
10,521
956
50
5
2
173,233
0
W
Bellona
11,522
1,047
32
3
2
175,239
2
W
Chang'e
12,636
1,149
57
5
0
191,736
2
L
Ares
11,130
1,012
41
4
1
186,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role