Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
BrzT_BLADE
Baron Samedi
Platinum IV
Level 156
God Stats
2W - 2L
1,607 SR
Queue Stats
296W - 342L
1,608 MMR
Solo
Cabrakan
Cabrakan
Gold I
Nemesis-2790
Cabrakan
Gold I
Level 150
God Stats
52W - 37L
1,611 SR
Queue Stats
268W - 309L
1,571 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,573 SR
1,559 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,547 SR
1,615 MMR
Neith
Neith
Gold V
breezms14
Neith
Gold V
Level 156
God Stats
5W - 7L
1,403 SR
Queue Stats
324W - 199L
1,602 MMR
Party 1
Amaterasu
Amaterasu
Gold V
iFarmGms
Amaterasu
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,602 MMR
Party 1
Merlin
Merlin
Gold V
roger100pe
Merlin
Gold V
Level 141
God Stats
9W - 5L
1,738 SR
Queue Stats
28W - 28L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 4 / 0
7,156
550
4,743
14,909
8,503
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
BrzT_BLADE
Baron Samedi
9
0 / 9 / 0
7,122
548
5,783
11,682
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Nemesis-2790
Cabrakan
10
0 / 3 / 0
7,875
606
4,705
16,370
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Cu ChulainnCthulhuHeraDanzaburouPersephone

VS

Bans
MulanArtemisCupidMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
breezms14
Neith
13
6 / 0 / 8
9,620
740
9,719
7,255
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
iFarmGms
Amaterasu
14
6 / 0 / 9
9,456
727
12,097
11,755
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
roger100pe
Merlin
13
4 / 0 / 10
9,172
706
13,588
5,850
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
16
16
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
L
Baron Samedi
BrzT_BLADE
Baron Samedi
0
9
0
0
L
Cabrakan
Nemesis-2790
Cabrakan
0
3
0
0
W
Neith
breezms14
Neith
6
0
8
10
W
Amaterasu
iFarmGms
Amaterasu
6
0
9
10.5
W
Merlin
roger100pe
Merlin
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
35,404
42,961
Taken
24,860
31,210
Mitigated
13,972
8,625
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,743
614
0
2,288
14,909
8,503
0
4,012
10,466
0
28,248
L
Baron Samedi
BrzT_BLADE
Baron Samedi
5,783
232
928
1,442
11,682
5,513
0
2,797
8,454
26,380
0
L
Cabrakan
Nemesis-2790
Cabrakan
4,705
911
0
3,967
16,370
17,194
0
5,860
9,849
14,093
0
W
Neith
breezms14
Neith
9,719
4,904
0
2,805
7,255
3,655
1,201
3,839
3,416
0
37,275
W
Amaterasu
iFarmGms
Amaterasu
12,097
6,154
0
4,270
11,755
8,402
992
5,238
6,517
0
29,677
W
Merlin
roger100pe
Merlin
13,588
539
0
761
5,850
1,915
923
1,441
4,409
48,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,153
Gold Earned
28,248
103
Minions Killed
160
0
Camps Cleared
0
615,461
Distance Traveled
752,025
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,156
550
40
3
0
205,510
1
L
Baron Samedi
7,122
548
44
3
0
182,812
2
L
Cabrakan
7,875
606
19
1
0
227,139
2
W
Neith
9,620
740
51
4
0
238,661
1
W
Amaterasu
9,456
727
33
3
0
279,967
1
W
Merlin
9,172
706
76
6
0
233,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role