Player Matchup

Cerberus
Cerberus
Covvid19
Cerberus
Level 5
God Stats
3W - 1L
1,721 SR
Queue Stats
4W - 2L
1,604 Elo+
Solo
Kukulkan
Kukulkan
Melubb
Kukulkan
Level 21
God Stats
6W - 4L
1,532 SR
Queue Stats
32W - 21L
1,391 Elo+
Party 2
Thor
Thor
Ragnaror
Thor
Level 12
God Stats
0W - 3L
1,160 SR
Queue Stats
25W - 33L
1,315 Elo+
Solo
Janus
Janus
Sorodgar
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,485 Elo+
Solo
Artemis
Artemis
TErdenay
Artemis
Level 7
God Stats
7W - 4L
1,418 SR
Queue Stats
105W - 71L
1,410 Elo+
Party 2
Team Averages
Level 15
1,466 SR
1,441 Elo+

VS

Team Averages
Level 41
1,575 SR
1,318 Elo+
Hera
Hera
Balanced18
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 16L
1,025 Elo+
Party 3
Nemesis
Nemesis
BigKitastrophe
Nemesis
Level 16
God Stats
9W - 1L
1,904 SR
Queue Stats
132W - 125L
1,449 Elo+
Party 1
Merlin
Merlin
Jclink
Merlin
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 179L
1,480 Elo+
Party 1
Vulcan
Vulcan
MrDoopaloop
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,239 Elo+
Party 3
Odin
Odin
unebombe
Odin
Level 26
God Stats
50W - 40L
1,471 SR
Queue Stats
203W - 180L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Covvid19
Cerberus
13
0 / 0 / 0
8,630
785
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Melubb
Kukulkan
19
11 / 5 / 8
13,587
1,235
24,065
16,422
5,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
19
1 / 6 / 13
11,221
1,020
3,872
19,935
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Sorodgar
Janus
19
5 / 12 / 11
12,357
1,123
16,495
20,163
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
TErdenay
Artemis
18
6 / 5 / 7
12,020
1,093
16,210
11,106
3,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

85

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 9
11,090
1,008
11,332
16,989
7,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 9
11,691
1,063
5,785
13,802
6,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Jclink
Merlin
20
13 / 2 / 9
14,626
1,330
27,362
9,800
4,301
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
17
0 / 9 / 8
10,575
961
3,723
10,741
4,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
19
5 / 1 / 11
12,351
1,123
13,624
16,086
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
73
23
Kills
27
28
Deaths
23
39
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
9
9
0.94
W
5
2
9
4.75
L
Cerberus
Covvid19
Cerberus
0
0
0
0
W
Merlin
Jclink
Merlin
13
2
9
8.75
L
Kukulkan
Melubb
Kukulkan
11
5
8
3
W
Vulcan
0
9
8
0.44
L
Thor
1
6
13
1.25
L
Janus
Sorodgar
Janus
5
12
11
0.88
L
Artemis
TErdenay
Artemis
6
5
7
1.9
W
Odin
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,642
Damage
61,826
67,626
Taken
67,418
22,380
Mitigated
31,532
1,107
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,332
3,459
0
1,315
16,989
7,030
0
13,111
3,878
22,298
0
W
5,785
1,465
0
1,911
13,802
6,284
0
8,329
5,473
0
22,185
L
Cerberus
Covvid19
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Jclink
Merlin
27,362
1,194
0
328
9,800
4,301
0
4,795
5,005
60,625
0
L
Kukulkan
Melubb
Kukulkan
24,065
545
0
0
16,422
5,936
0
7,697
8,230
50,294
0
W
Vulcan
3,723
981
0
65
10,741
4,278
0
6,906
3,835
12,076
0
L
Thor
3,872
851
0
228
19,935
6,378
0
13,056
6,343
0
16,357
L
Janus
Sorodgar
Janus
16,495
978
0
34
20,163
6,353
0
13,621
6,154
44,135
0
L
Artemis
TErdenay
Artemis
16,210
8,911
0
845
11,106
3,713
0
6,929
3,873
0
29,521
W
Odin
13,624
3,181
0
380
16,086
9,639
0
7,419
8,667
0
21,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,815
Gold Earned
60,333
162
Minions Killed
198
4
Camps Cleared
3
827,611
Distance Traveled
994,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,090
1,008
23
2
0
142,920
0
W
Nemesis
11,691
1,063
45
4
0
212,334
1
L
Cerberus
8,630
785
0
0
0
4,402
0
W
Merlin
14,626
1,330
85
8
0
214,488
0
L
Kukulkan
13,587
1,235
52
5
2
220,401
0
W
Vulcan
10,575
961
22
2
1
156,463
0
L
Thor
11,221
1,020
21
2
1
211,119
0
L
Janus
12,357
1,123
59
5
1
208,041
0
L
Artemis
12,020
1,093
30
3
0
183,648
0
W
Odin
12,351
1,123
23
2
2
268,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role