Player Matchup

Chaac
Chaac
CyanEndymion367
Chaac
Level 143
God Stats
36W - 23L
1,667 SR
Queue Stats
289W - 280L
1,596 Elo+
Solo
Olorun
Olorun
FSGdillon
Olorun
Level 160
God Stats
5W - 3L
1,944 SR
Queue Stats
248W - 185L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
IMC2313
Guan Yu
Level 109
God Stats
8W - 5L
1,591 SR
Queue Stats
234W - 177L
1,613 Elo+
Party 1
Team Averages
Level 137
1,734 SR
1,618 Elo+

VS

Team Averages
Level 66
1,799 SR
1,623 Elo+
Chaac
Chaac
CountVanChocula
Chaac
Level 67
God Stats
21W - 16L
1,930 SR
Queue Stats
373W - 406L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
PrimaL SavageSs
Baron Samedi
Level 63
God Stats
34W - 19L
1,778 SR
Queue Stats
396W - 381L
1,624 Elo+
Party 2
Cernunnos
Cernunnos
Se7enT7
Cernunnos
Level 68
God Stats
15W - 12L
1,688 SR
Queue Stats
46W - 46L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 6
12,708
748
13,774
23,783
24,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
FSGdillon
Olorun
16
7 / 5 / 12
13,415
789
21,101
19,836
7,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
IMC2313
Guan Yu
13
2 / 10 / 7
10,027
590
9,597
22,854
13,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 11
12,115
713
16,188
21,526
26,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
PrimaL SavageSs
Baron Samedi
15
6 / 9 / 9
11,810
695
19,807
17,335
11,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Se7enT7
Cernunnos
15
6 / 8 / 11
11,841
697
14,661
14,991
5,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
19
Kills
20
20
Deaths
19
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
2
11
6.75
W
10
5
6
2.6
W
Olorun
FSGdillon
Olorun
7
5
12
2.6
W
Guan Yu
IMC2313
Guan Yu
2
10
7
0.55
L
Baron Samedi
PrimaL SavageSs
Baron Samedi
6
9
9
1.17
L
Cernunnos
Se7enT7
Cernunnos
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,472
Damage
50,656
66,473
Taken
53,852
45,730
Mitigated
44,547
23,560
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,188
5,389
0
11,474
21,526
26,869
321
8,795
12,333
0
44,152
W
13,774
1,722
0
6,877
23,783
24,580
803
7,443
16,340
0
46,444
W
Olorun
FSGdillon
Olorun
21,101
11,504
885
9,017
19,836
7,177
1,660
4,924
14,912
60,603
0
W
Guan Yu
IMC2313
Guan Yu
9,597
1,546
3,670
3,111
22,854
13,973
621
7,452
15,402
0
27,559
L
Baron Samedi
PrimaL SavageSs
Baron Samedi
19,807
1,241
1,625
5,234
17,335
11,954
767
6,905
10,214
58,612
0
L
Cernunnos
Se7enT7
Cernunnos
14,661
8,349
500
2,941
14,991
5,724
1,804
5,433
9,308
0
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
35,766
164
Minions Killed
166
0
Camps Cleared
0
809,227
Distance Traveled
783,965
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,115
713
44
3
0
303,652
0
W
Chaac
12,708
748
43
3
0
283,431
1
W
Olorun
13,415
789
79
5
0
245,623
0
W
Guan Yu
10,027
590
42
2
0
280,173
0
L
Baron Samedi
11,810
695
63
4
0
223,401
1
L
Cernunnos
11,841
697
59
3
0
256,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role