Player Matchup

Horus
Horus
Silver I
Durga_Nova
Horus
Silver I
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 57L
1,549 MMR
Solo
Chronos
Chronos
Gold II
GeTheFebreze
Chronos
Gold II
Level 128
God Stats
12W - 3L
1,734 SR
Queue Stats
35W - 32L
1,550 MMR
Party 1
Achilles
Achilles
Silver I
Papu Guapu
Achilles
Silver I
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 126L
1,549 MMR
Solo
Mercury
Mercury
Platinum IV
SlipAndCounter
Mercury
Platinum IV
Level 156
God Stats
160W - 120L
1,642 SR
Queue Stats
571W - 575L
1,552 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
W4I8
Baron Samedi
Gold II
Level 77
God Stats
2W - 2L
1,187 SR
Queue Stats
30W - 29L
1,550 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,513 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,552 SR
1,550 MMR
Nu Wa
Nu Wa
Gold II
BispoDan
Nu Wa
Gold II
Level 153
God Stats
5W - 7L
1,673 SR
Queue Stats
145W - 134L
1,555 MMR
Solo
Guan Yu
Guan Yu
Silver II
Chopper399
Guan Yu
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,549 MMR
Party 2
Cerberus
Cerberus
Silver I
I_am_Groot_ftw
Cerberus
Silver I
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 95L
1,549 MMR
Party 2
Set
Set
Gold II
KAI82
Set
Gold II
Level 113
God Stats
0W - 1L
1,589 SR
Queue Stats
454W - 435L
1,554 MMR
Solo
Neith
Neith
Silver I
OldManBear92
Neith
Silver I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 1 / 11
8,889
523
3,853
14,616
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
GeTheFebreze
Chronos
17
7 / 1 / 1
10,735
631
14,565
15,296
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Papu Guapu
Achilles
17
4 / 0 / 8
10,350
609
13,087
13,058
12,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
8 / 1 / 3
11,076
652
7,074
12,920
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
W4I8
Baron Samedi
17
5 / 0 / 6
10,211
601
10,309
10,117
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JanusTsukuyomiDanzaburouCthulhuNemesis

VS

Bans
ScyllaCu ChulainnHeimdallrGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BispoDan
Nu Wa
14
0 / 5 / 1
8,379
493
9,631
10,006
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Chopper399
Guan Yu
14
1 / 5 / 0
8,298
488
5,651
13,843
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
10
0 / 6 / 0
6,037
355
6,340
16,337
5,856
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
KAI82
Set
12
1 / 3 / 1
7,514
442
4,509
10,268
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 0
6,852
403
6,042
10,906
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
25
Kills
3
3
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BispoDan
Nu Wa
0
5
1
0.1
L
Guan Yu
Chopper399
Guan Yu
1
5
0
0.2
W
Horus
1
1
11
6.5
W
Chronos
GeTheFebreze
Chronos
7
1
1
7.5
L
Cerberus
0
6
0
0
L
Set
KAI82
Set
1
3
1
0.5
L
1
6
0
0.17
W
Achilles
Papu Guapu
Achilles
4
0
8
8
W
8
1
3
9.5
W
Baron Samedi
W4I8
Baron Samedi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
32,173
66,007
Taken
61,360
39,124
Mitigated
28,211
37,037
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BispoDan
Nu Wa
9,631
1,736
0
1,500
10,006
3,735
13
5,277
4,729
59,477
0
L
Guan Yu
Chopper399
Guan Yu
5,651
975
0
3,350
13,843
10,657
0
1,167
12,151
465
46,246
W
Horus
3,853
1,681
2,638
6,462
14,616
10,760
84
3,730
10,703
0
14,384
W
Chronos
GeTheFebreze
Chronos
14,565
6,066
0
9,125
15,296
5,072
5,108
4,112
11,092
74,818
0
L
Cerberus
6,340
312
0
4,491
16,337
5,856
0
9,812
6,450
28,611
0
L
Set
KAI82
Set
4,509
1,278
0
3,632
10,268
4,369
0
2,169
8,049
0
47,731
L
6,042
2,391
0
3,309
10,906
3,594
0
6,455
4,401
0
30,944
W
Achilles
Papu Guapu
Achilles
13,087
5,979
0
6,453
13,058
12,437
518
1,578
10,964
15
63,381
W
7,074
3,954
0
5,996
12,920
5,611
2,638
2,316
10,440
0
97,273
W
Baron Samedi
W4I8
Baron Samedi
10,309
404
1,938
4,425
10,117
5,244
1,033
3,959
5,959
75,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,261
Gold Earned
37,080
569
Minions Killed
418
0
Camps Cleared
0
1,672,762
Distance Traveled
1,535,559
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,379
493
124
7
0
326,716
5
L
Guan Yu
8,298
488
122
7
0
294,184
4
W
Horus
8,889
523
14
1
0
357,133
10
W
Chronos
10,735
631
152
9
0
298,373
1
L
Cerberus
6,037
355
36
2
0
302,846
1
L
Set
7,514
442
83
5
0
333,346
0
L
Neith
6,852
403
53
3
0
278,467
7
W
Achilles
10,350
609
110
6
0
321,209
4
W
Mercury
11,076
652
156
9
0
379,836
2
W
Baron Samedi
10,211
601
137
8
0
316,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role