Player Matchup

Neith
Neith
JaceWolfFox
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,366 Elo+
Party 2
Erlang Shen
Erlang Shen
LusciousBallz
Erlang Shen
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
235W - 229L
1,495 Elo+
Party 1
Anubis
Anubis
Mult1Grain
Anubis
Level 41
God Stats
26W - 18L
1,364 SR
Queue Stats
43W - 36L
1,366 Elo+
Party 2
Achilles
Achilles
SHWASEL
Achilles
Level 84
God Stats
7W - 3L
1,824 SR
Queue Stats
47W - 39L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
SauceConnoisseur
Sylvanus
Level 124
God Stats
5W - 4L
1,734 SR
Queue Stats
169W - 152L
1,524 Elo+
Party 1
Team Averages
Level 63
1,584 SR
1,423 Elo+

VS

Team Averages
Level 62
1,485 SR
1,558 Elo+
Scylla
Scylla
DIN0909
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
KillerCactus8269
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Loki
Loki
rougewolf536
Loki
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 55L
1,637 Elo+
Party 3
Tyr
Tyr
tuvieja2002
Tyr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
y015ani4
Ares
Level 18
God Stats
1W - 2L
1,423 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 2
6,850
623
6,841
5,291
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LusciousBallz
Erlang Shen
11
3 / 1 / 2
6,348
577
3,401
5,734
1,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Mult1Grain
Anubis
12
3 / 2 / 1
6,672
607
3,758
5,686
2,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SHWASEL
Achilles
12
3 / 0 / 0
7,046
641
6,723
6,624
3,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 9
7,087
644
6,881
8,074
4,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DIN0909
Scylla
12
4 / 0 / 0
6,839
622
5,820
4,489
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 2
4,834
439
3,426
6,922
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 2 / 3
6,418
583
5,271
8,093
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 7 / 1
4,968
452
2,331
11,797
3,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
7
1 / 4 / 2
5,383
489
2,294
9,226
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
7
7
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
DIN0909
Scylla
4
0
0
4
W
6
2
2
3.5
L
0
5
2
0.2
W
Erlang Shen
LusciousBallz
Erlang Shen
3
1
2
4
W
Anubis
Mult1Grain
Anubis
3
2
1
1.75
W
Achilles
SHWASEL
Achilles
3
0
0
3
W
3
2
9
3.75
L
2
2
3
1.75
L
0
7
1
0.07
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,604
Damage
19,142
31,409
Taken
40,527
13,805
Mitigated
15,301
9,336
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DIN0909
Scylla
5,820
1,056
0
250
4,489
1,155
30
1,423
3,066
34,315
0
W
6,841
2,356
0
1,141
5,291
1,653
2,016
1,412
3,839
0
26,344
L
3,426
1,521
0
1,303
6,922
1,610
0
2,360
4,562
0
13,027
W
Erlang Shen
LusciousBallz
Erlang Shen
3,401
1,438
0
1,556
5,734
1,983
549
1,206
4,458
0
20,169
W
Anubis
Mult1Grain
Anubis
3,758
393
0
1,972
5,686
2,326
1,184
3,012
2,484
33,942
0
W
Achilles
SHWASEL
Achilles
6,723
2,383
0
1,790
6,624
3,212
370
585
6,039
0
33,174
W
6,881
2,376
797
2,080
8,074
4,631
672
1,575
6,475
22,139
0
L
5,271
1,645
0
2,767
8,093
2,296
0
914
7,179
0
37,447
L
2,331
256
0
1,779
11,797
3,952
0
2,627
9,170
0
18,902
L
Ares
2,294
39
246
1,354
9,226
6,288
0
3,315
5,911
6,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
28,442
260
Minions Killed
211
0
Camps Cleared
0
1,036,945
Distance Traveled
1,016,691
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,839
622
65
6
0
185,403
0
W
Neith
6,850
623
50
5
0
169,178
0
L
Hachiman
4,834
439
18
2
0
190,611
1
W
Erlang Shen
6,348
577
49
4
0
264,285
0
W
Anubis
6,672
607
59
5
0
180,081
4
W
Achilles
7,046
641
74
7
0
227,367
1
W
Sylvanus
7,087
644
28
3
0
196,034
3
L
Loki
6,418
583
84
8
0
250,373
1
L
Tyr
4,968
452
36
3
0
191,802
0
L
Ares
5,383
489
8
1
0
198,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role