Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DeepTuna
Ganesha
Level 106
God Stats
4W - 0L
1,444 SR
Queue Stats
74W - 51L
1,679 Elo+
Party 1
Discordia
Discordia
ShankanatorTX1
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,365 Elo+
Solo
Chronos
Chronos
TooFlawless187
Chronos
Level 148
God Stats
2W - 6L
1,107 SR
Queue Stats
193W - 168L
1,674 Elo+
Party 1
Jormungandr
Jormungandr
sloppypuddin
Jormungandr
Level 148
God Stats
1W - 0L
1,760 SR
Queue Stats
33W - 17L
1,839 Elo+
Party 1
Team Averages
Level 92
1,462 SR
1,611 Elo+

VS

Team Averages
Level 50
1,545 SR
1,472 Elo+
Hercules
Hercules
CaptainChaos570
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
ChaosTheory117
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,403 Elo+
Party 3
King Arthur
King Arthur
Spirium
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,600 Elo+
Party 2
Camazotz
Camazotz
skinwalker100
Camazotz
Level 15
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 5L
1,271 Elo+
Solo
Raijin
Raijin
vgslblbya
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 4 / 9
9,016
902
8,673
12,636
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
DeepTuna
Ganesha
15
0 / 5 / 20
9,308
931
9,654
14,468
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
ShankanatorTX1
Discordia
14
0 / 2 / 13
8,071
807
9,674
5,718
2,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 3 / 6
9,880
988
7,742
9,460
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
sloppypuddin
Jormungandr
18
8 / 5 / 13
10,664
1,066
16,276
16,379
16,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 4 / 11
7,999
800
7,312
15,069
14,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ChaosTheory117
Danzaburou
16
8 / 3 / 8
9,749
975
13,746
10,175
4,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Spirium
King Arthur
14
1 / 6 / 10
8,616
862
2,681
12,527
13,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
skinwalker100
Camazotz
15
1 / 5 / 13
8,349
835
7,885
13,464
6,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Raijin
vgslblbya
Raijin
17
8 / 5 / 11
10,433
1,043
17,740
12,613
5,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
72
23
Kills
19
19
Deaths
23
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
4
9
2.63
L
Hercules
1
4
11
1.63
L
Danzaburou
ChaosTheory117
Danzaburou
8
3
8
4
W
Ganesha
DeepTuna
Ganesha
0
5
20
2
W
Discordia
ShankanatorTX1
Discordia
0
2
13
3.25
L
King Arthur
Spirium
King Arthur
1
6
10
1
W
9
3
6
4
L
Camazotz
skinwalker100
Camazotz
1
5
13
1.5
W
Jormungandr
sloppypuddin
Jormungandr
8
5
13
2.9
L
Raijin
vgslblbya
Raijin
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,019
Damage
49,364
58,661
Taken
63,848
46,649
Mitigated
44,358
14,143
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,673
3,536
707
2,629
12,636
6,703
845
3,774
8,862
0
16,061
L
Hercules
7,312
776
1,591
4,583
15,069
14,725
253
8,889
6,006
0
11,458
L
Danzaburou
ChaosTheory117
Danzaburou
13,746
6,973
596
3,576
10,175
4,847
1,594
7,524
2,543
0
28,420
W
Ganesha
DeepTuna
Ganesha
9,654
934
1,879
2,190
14,468
17,193
336
3,936
10,532
15,243
0
W
Discordia
ShankanatorTX1
Discordia
9,674
408
1,439
768
5,718
2,316
405
2,335
3,383
20,940
0
L
King Arthur
Spirium
King Arthur
2,681
661
2,379
1,404
12,527
13,409
211
6,787
5,549
0
6,286
W
7,742
1,793
684
951
9,460
4,396
3,192
3,463
5,997
14,601
0
L
Camazotz
skinwalker100
Camazotz
7,885
1,705
0
4,024
13,464
6,023
931
9,468
3,908
0
13,686
W
Jormungandr
sloppypuddin
Jormungandr
16,276
3,130
1,582
1,314
16,379
16,041
626
4,232
12,147
35,191
0
L
Raijin
vgslblbya
Raijin
17,740
779
1,431
3,711
12,613
5,354
560
10,019
2,496
31,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,939
Gold Earned
45,146
102
Minions Killed
91
0
Camps Cleared
0
960,436
Distance Traveled
892,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,016
902
15
2
0
228,361
0
L
Hercules
7,999
800
14
1
0
187,141
0
L
Danzaburou
9,749
975
24
2
0
173,654
0
W
Ganesha
9,308
931
1
0
0
187,517
2
W
Discordia
8,071
807
34
3
0
203,400
0
L
King Arthur
8,616
862
11
1
0
186,031
0
W
Chronos
9,880
988
19
2
0
161,910
0
L
Camazotz
8,349
835
15
2
0
170,777
0
W
Jormungandr
10,664
1,066
33
3
0
179,248
0
L
Raijin
10,433
1,043
27
3
0
174,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role