Player Matchup

Izanami
Izanami
ChefBIaze
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,670 Elo+
Party 1
Achilles
Achilles
ToadLips
Achilles
Level 125
God Stats
8W - 4L
1,313 SR
Queue Stats
218W - 178L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
techydawn73684
Kukulkan
Level 27
God Stats
8W - 1L
1,500 SR
Queue Stats
36W - 41L
1,500 Elo+
Party 1
Team Averages
Level 56
1,438 SR
1,506 Elo+

VS

Team Averages
Level 41
1,361 SR
1,231 Elo+
He Bo
He Bo
Enterprise_Max
He Bo
Level 6
God Stats
0W - 1L
1,307 SR
Queue Stats
3W - 6L
1,112 Elo+
Party 2
Cthulhu
Cthulhu
Jpepo96
Cthulhu
Level 100
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 96L
1,540 Elo+
Party 2
Thor
Thor
MTD-vinicius
Thor
Level 18
God Stats
0W - 2L
1,276 SR
Queue Stats
57W - 88L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChefBIaze
Izanami
12
6 / 2 / 11
8,752
875
4,991
6,448
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ToadLips
Achilles
12
7 / 0 / 11
8,647
865
8,808
7,938
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
11
5 / 2 / 10
8,344
834
5,643
4,027
1,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,082
608
805
6,992
1,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jpepo96
Cthulhu
9
0 / 4 / 3
6,242
624
4,476
6,997
7,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
3 / 6 / 1
7,422
742
1,882
9,118
3,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
3
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChefBIaze
Izanami
6
2
11
5.75
L
0
8
2
0.13
L
Cthulhu
Jpepo96
Cthulhu
0
4
3
0.38
L
3
6
1
0.58
W
Achilles
ToadLips
Achilles
7
0
11
12.5
W
Kukulkan
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
7,163
18,413
Taken
23,107
9,691
Mitigated
11,924
6,423
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChefBIaze
Izanami
4,991
3,278
0
3,219
6,448
2,198
1,168
1,688
4,760
0
32,840
L
805
53
0
150
6,992
1,921
0
1,045
5,691
8,551
0
L
Cthulhu
Jpepo96
Cthulhu
4,476
193
371
429
6,997
7,001
0
2,141
4,702
17,585
0
L
1,882
149
0
382
9,118
3,002
0
2,210
6,623
0
11,987
W
Achilles
ToadLips
Achilles
8,808
2,649
433
2,531
7,938
6,124
396
2,067
5,871
0
24,440
W
Kukulkan
5,643
1,217
0
240
4,027
1,369
993
1,616
2,411
18,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
19,746
105
Minions Killed
58
0
Camps Cleared
0
555,316
Distance Traveled
437,892
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,752
875
45
5
0
168,891
0
L
He Bo
6,082
608
9
1
0
141,610
0
L
Cthulhu
6,242
624
28
3
0
145,386
0
L
Thor
7,422
742
21
2
0
150,896
1
W
Achilles
8,647
865
22
2
0
212,215
4
W
Kukulkan
8,344
834
38
4
0
174,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role