Player Matchup

Tsukuyomi
Tsukuyomi
Dawnbrella
Tsukuyomi
Level 8
God Stats
7W - 3L
1,579 SR
Queue Stats
20W - 10L
1,658 Elo+
Party 3
Neith
Neith
JustMeJ
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 49L
1,719 Elo+
Party 2
Fenrir
Fenrir
Lets Not Leave
Fenrir
Level 18
God Stats
6W - 2L
1,821 SR
Queue Stats
10W - 5L
1,722 Elo+
Party 3
Cthulhu
Cthulhu
SoFarFromFamous
Cthulhu
Level 5
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 4L
1,581 Elo+
Solo
Achilles
Achilles
TONREK
Achilles
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 37L
1,727 Elo+
Party 2
Team Averages
Level 28
1,590 SR
1,681 Elo+

VS

Team Averages
Level 32
1,552 SR
1,514 Elo+
Neith
Neith
DayLeeOn
Neith
Level 2
God Stats
23W - 19L
1,701 SR
Queue Stats
152W - 131L
1,694 Elo+
Party 1
Sun Wukong
Sun Wukong
PIÑATA14
Sun Wukong
Level 29
God Stats
4W - 2L
1,685 SR
Queue Stats
45W - 35L
1,713 Elo+
Solo
Thor
Thor
Stocian
Thor
Level 27
God Stats
3W - 4L
1,406 SR
Queue Stats
3W - 7L
1,377 Elo+
Solo
Bellona
Bellona
WHITEBOYBILLY17
Bellona
Level 85
God Stats
6W - 4L
1,483 SR
Queue Stats
78W - 95L
1,311 Elo+
Party 1
Izanami
Izanami
cparks01
Izanami
Level 17
God Stats
10W - 7L
1,484 SR
Queue Stats
14W - 11L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dawnbrella
Tsukuyomi
17
1 / 5 / 4
10,468
952
11,007
13,328
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
JustMeJ
Neith
16
0 / 8 / 5
9,791
890
4,325
12,128
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 4
10,148
923
7,924
7,557
3,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 9 / 3
10,046
913
11,964
19,559
22,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
TONREK
Achilles
17
4 / 5 / 1
10,834
985
13,051
14,582
15,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

122

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DayLeeOn
Neith
18
4 / 0 / 17
11,092
1,008
12,602
4,943
2,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
PIÑATA14
Sun Wukong
19
4 / 3 / 16
11,859
1,078
15,687
16,549
16,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Stocian
Thor
17
5 / 3 / 9
11,034
1,003
6,194
11,649
6,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 15
10,354
941
4,538
10,211
5,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
cparks01
Izanami
19
14 / 0 / 9
13,867
1,261
22,000
10,100
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
7
Kills
28
28
Deaths
7
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dawnbrella
Tsukuyomi
1
5
4
0.6
W
Neith
DayLeeOn
Neith
4
0
17
12.5
L
Neith
JustMeJ
Neith
0
8
5
0.31
L
1
1
4
3
W
Sun Wukong
PIÑATA14
Sun Wukong
4
3
16
4
L
1
9
3
0.28
W
Thor
Stocian
Thor
5
3
9
3.17
L
Achilles
TONREK
Achilles
4
5
1
0.9
W
1
1
15
8.5
W
Izanami
cparks01
Izanami
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
61,021
67,154
Taken
53,452
53,249
Mitigated
35,736
8,911
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dawnbrella
Tsukuyomi
11,007
3,281
0
4,253
13,328
6,614
0
276
12,902
0
38,929
W
Neith
DayLeeOn
Neith
12,602
7,698
0
1,829
4,943
2,234
0
1,485
3,308
0
26,453
L
Neith
JustMeJ
Neith
4,325
2,304
0
1,285
12,128
4,784
0
140
11,838
0
22,363
L
7,924
2,296
0
635
7,557
3,629
0
230
7,252
0
23,712
W
Sun Wukong
PIÑATA14
Sun Wukong
15,687
4,071
0
3,628
16,549
16,879
0
1,751
14,448
2,393
34,154
L
11,964
900
39
478
19,559
22,666
0
111
19,253
32,572
0
W
Thor
Stocian
Thor
6,194
2,642
0
671
11,649
6,367
0
3,322
8,052
0
14,229
L
Achilles
TONREK
Achilles
13,051
2,394
0
2,221
14,582
15,556
0
140
14,242
921
27,393
W
4,538
1,209
219
445
10,211
5,979
0
2,622
7,439
0
11,765
W
Izanami
cparks01
Izanami
22,000
15,540
0
2,192
10,100
4,277
0
3,124
6,726
0
54,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,287
Gold Earned
58,206
213
Minions Killed
208
11
Camps Cleared
7
1,037,488
Distance Traveled
968,229
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,468
952
62
6
3
229,721
0
W
Neith
11,092
1,008
36
3
1
172,845
0
L
Neith
9,791
890
48
4
0
151,913
1
L
Fenrir
10,148
923
33
3
5
231,516
0
W
Sun Wukong
11,859
1,078
45
4
3
225,357
1
L
Cthulhu
10,046
913
34
3
1
190,735
1
W
Thor
11,034
1,003
17
2
2
156,999
0
L
Achilles
10,834
985
36
3
2
233,603
0
W
Bellona
10,354
941
24
2
0
221,580
0
W
Izanami
13,867
1,261
86
8
1
191,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role