Player Matchup

Discordia
Discordia
AO1529
Discordia
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 15L
1,580 Elo+
Party 2
Arachne
Arachne
Deaths_Grip66
Arachne
Level 75
God Stats
24W - 22L
1,498 SR
Queue Stats
223W - 245L
1,537 Elo+
Party 3
Anubis
Anubis
JusstNavy
Anubis
Level 67
God Stats
3W - 1L
1,481 SR
Queue Stats
103W - 70L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
KissinWolf530
Cthulhu
Level 5
God Stats
2W - 0L
1,766 SR
Queue Stats
6W - 5L
1,672 Elo+
Solo
Ullr
Ullr
MrStealYour1Kill
Ullr
Level 12
God Stats
20W - 13L
1,589 SR
Queue Stats
177W - 186L
1,620 Elo+
Party 3
Team Averages
Level 33
1,567 SR
1,578 Elo+

VS

Team Averages
Level 10
1,396 SR
1,499 Elo+
Ra
Ra
Thanaxtus
Ra
Level 7
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 2L
1,449 Elo+
Solo
Set
Set
dark_seventwo
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
dybl-ly
Cthulhu
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 30L
1,657 Elo+
Solo
Sylvanus
Sylvanus
fred gonzalez32
Sylvanus
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
19W - 19L
1,535 Elo+
Solo
Odin
Odin
luit__froops
Odin
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
36W - 47L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AO1529
Discordia
12
7 / 0 / 4
7,465
679
8,461
3,038
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
10
5 / 2 / 3
6,498
591
3,499
8,099
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
JusstNavy
Anubis
13
4 / 0 / 1
7,457
678
3,798
3,611
1,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
5
0 / 4 / 0
4,494
409
383
5,975
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 2
6,611
601
4,443
4,856
1,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 2
4,121
375
1,091
6,773
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 2
4,529
412
877
6,891
3,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
dybl-ly
Cthulhu
5
0 / 2 / 0
4,169
379
402
4,350
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
6
0 / 3 / 1
4,596
418
401
4,320
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 3 / 0
5,924
539
1,388
5,921
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
21
Kills
3
6
Deaths
21
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
AO1529
Discordia
7
0
4
9
W
Arachne
5
2
3
3.25
W
Anubis
JusstNavy
Anubis
4
0
1
4.5
W
Cthulhu
0
4
0
0
W
5
0
2
6
L
0
9
2
0.11
L
0
4
2
0.25
L
Cthulhu
dybl-ly
Cthulhu
0
2
0
0
L
Sylvanus
0
3
1
0.17
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
4,159
25,579
Taken
28,255
8,437
Mitigated
10,974
7,605
Healing
981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AO1529
Discordia
8,461
532
0
789
3,038
886
1,266
656
2,332
43,734
0
W
Arachne
3,499
2,333
0
4,048
8,099
2,647
18
254
7,795
0
29,536
W
Anubis
JusstNavy
Anubis
3,798
167
0
2,150
3,611
1,584
450
259
3,252
45,856
0
W
Cthulhu
383
96
0
48
5,975
1,934
0
231
5,699
7,960
0
W
4,443
2,622
0
570
4,856
1,386
1,402
494
4,337
0
37,063
L
1,091
577
0
44
6,773
1,712
0
3,795
2,978
8,328
0
L
877
368
0
75
6,891
3,039
0
2,396
4,495
0
14,809
L
Cthulhu
dybl-ly
Cthulhu
402
0
0
248
4,350
1,442
0
3,148
1,202
4,700
0
L
Sylvanus
401
178
0
464
4,320
1,931
108
568
3,752
9,396
0
L
1,388
681
0
150
5,921
2,850
200
2,735
3,186
0
17,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,525
Gold Earned
23,339
333
Minions Killed
107
0
Camps Cleared
0
934,523
Distance Traveled
903,367
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,465
679
92
8
0
192,371
0
W
Arachne
6,498
591
63
6
0
193,604
0
W
Anubis
7,457
678
108
10
0
190,022
0
W
Cthulhu
4,494
409
14
1
0
170,443
4
W
Ullr
6,611
601
56
5
0
188,083
0
L
Ra
4,121
375
5
0
0
159,430
2
L
Set
4,529
412
33
3
0
207,273
0
L
Cthulhu
4,169
379
4
0
0
213,385
0
L
Sylvanus
4,596
418
14
1
0
116,274
0
L
Odin
5,924
539
51
5
0
207,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role