Player Matchup

Bellona
Bellona
ExaltedMyrmidon
Bellona
Level 26
God Stats
23W - 7L
1,726 SR
Queue Stats
72W - 67L
1,590 Elo+
Party 1
Cernunnos
Cernunnos
Pacifica9864
Cernunnos
Level 17
God Stats
51W - 56L
1,592 SR
Queue Stats
316W - 388L
1,534 Elo+
Solo
Sol
Sol
R00s3r2005
Sol
Level 2
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 1
Neith
Neith
T430N34ND0N1Y
Neith
Level 21
God Stats
30W - 12L
1,677 SR
Queue Stats
85W - 81L
1,427 Elo+
Party 1
Nemesis
Nemesis
hosco812vencedor
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,499 Elo+
Solo
Team Averages
Level 14
1,639 SR
1,537 Elo+

VS

Team Averages
Level 26
1,608 SR
1,590 Elo+
Kukulkan
Kukulkan
JONNIEBAG308
Kukulkan
Level 29
God Stats
17W - 9L
1,729 SR
Queue Stats
178W - 174L
1,531 Elo+
Solo
Artemis
Artemis
Jagoof
Artemis
Level 17
God Stats
47W - 34L
1,600 SR
Queue Stats
280W - 291L
1,499 Elo+
Solo
Izanami
Izanami
PLAY-BOY-SAUCE
Izanami
Level 28
God Stats
17W - 9L
1,798 SR
Queue Stats
34W - 33L
1,781 Elo+
Party 2
Artio
Artio
Plasticflo8
Artio
Level 27
God Stats
3W - 2L
1,444 SR
Queue Stats
31W - 23L
1,649 Elo+
Party 2
Arachne
Arachne
Twizzle821934
Arachne
Level 29
God Stats
42W - 47L
1,467 SR
Queue Stats
492W - 530L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
11,773
1,070
16,873
22,852
24,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Pacifica9864
Cernunnos
17
2 / 6 / 2
10,880
989
10,075
15,480
5,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 18 / 1
9,796
891
12,014
29,811
10,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 10 / 5
10,032
912
14,308
22,228
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 11 / 7
10,418
947
7,701
23,055
8,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JONNIEBAG308
Kukulkan
20
11 / 0 / 18
13,332
1,212
17,571
7,074
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Jagoof
Artemis
20
18 / 2 / 20
12,998
1,182
34,477
19,563
8,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
11 / 3 / 17
12,561
1,142
21,960
12,491
5,483
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 1 / 20
11,439
1,040
11,112
11,444
12,034
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
19
7 / 2 / 20
12,732
1,157
19,199
13,261
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
146
8
Kills
51
51
Deaths
8
17
Assists
95
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Kukulkan
JONNIEBAG308
Kukulkan
11
0
18
20
W
Artemis
Jagoof
Artemis
18
2
20
14
W
11
3
17
6.5
L
Cernunnos
Pacifica9864
Cernunnos
2
6
2
0.5
W
4
1
20
14
L
0
18
1
0.03
L
0
10
5
0.25
W
Arachne
7
2
20
8.5
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,971
Damage
104,319
113,426
Taken
63,833
58,006
Mitigated
35,925
13,533
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,873
5,696
0
762
22,852
24,016
0
6,941
15,765
0
31,045
W
Kukulkan
JONNIEBAG308
Kukulkan
17,571
950
265
1,965
7,074
3,311
0
982
5,992
47,333
0
W
Artemis
Jagoof
Artemis
34,477
28,684
0
8,562
19,563
8,727
0
7,172
12,216
0
49,377
W
21,960
18,481
0
426
12,491
5,483
0
1,839
10,527
0
36,362
L
Cernunnos
Pacifica9864
Cernunnos
10,075
4,789
0
2,585
15,480
5,834
0
5,480
9,900
0
57,433
W
11,112
1,582
1,336
2,622
11,444
12,034
0
1,234
10,035
20,308
0
L
12,014
6,394
0
5,202
29,811
10,356
0
5,080
24,477
29,759
0
L
14,308
7,130
0
2,819
22,228
8,911
0
3,165
18,963
0
31,452
W
Arachne
19,199
13,536
905
5,106
13,261
6,370
0
787
12,249
0
27,763
L
7,701
2,042
0
2,165
23,055
8,889
0
7,166
15,638
0
23,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,899
Gold Earned
63,062
239
Minions Killed
202
5
Camps Cleared
7
998,333
Distance Traveled
947,903
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,773
1,070
39
4
0
243,929
1
W
Kukulkan
13,332
1,212
86
8
1
200,694
0
W
Artemis
12,998
1,182
36
3
1
199,170
0
W
Izanami
12,561
1,142
41
4
0
163,317
0
L
Cernunnos
10,880
989
99
9
0
183,386
0
W
Artio
11,439
1,040
24
2
1
195,943
0
L
Sol
9,796
891
38
3
5
166,492
0
L
Neith
10,032
912
39
4
0
191,236
0
W
Arachne
12,732
1,157
15
1
4
188,779
0
L
Nemesis
10,418
947
24
2
0
213,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role