Player Matchup

Thor
Thor
BigParmesan101
Thor
Level 8
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Eset
Eset
BlazeD05
Eset
Level 29
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 4
Medusa
Medusa
Ken2450
Medusa
Level 13
God Stats
3W - 5L
1,687 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Strumple
Sun Wukong
Level 17
God Stats
0W - 2L
1,455 SR
Queue Stats
9W - 21L
1,480 Elo+
Party 2
Fenrir
Fenrir
Tht1kd16
Fenrir
Level 13
God Stats
5W - 6L
1,468 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 4
Team Averages
Level 16
1,562 SR
1,496 Elo+

VS

Team Averages
Level 13
1,474 SR
1,385 Elo+
Hachiman
Hachiman
BLAWW09
Hachiman
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,371 Elo+
Party 1
King Arthur
King Arthur
Dyl4mode
King Arthur
Level 13
God Stats
4W - 1L
1,335 SR
Queue Stats
18W - 15L
1,253 Elo+
Solo
Nemesis
Nemesis
O0O0O0O0PSSSSS
Nemesis
Level 23
God Stats
15W - 9L
1,303 SR
Queue Stats
292W - 271L
1,329 Elo+
Party 3
Cthulhu
Cthulhu
Thegooat32
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,353 Elo+
Party 1
Bacchus
Bacchus
juanlabienchu
Bacchus
Level 2
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 1L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 0
5,966
373
4,766
12,298
3,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
12
6 / 8 / 1
8,193
512
8,665
10,332
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Ken2450
Medusa
9
2 / 8 / 3
6,736
421
4,442
12,746
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Strumple
Sun Wukong
10
0 / 7 / 0
6,458
404
4,894
12,356
5,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Tht1kd16
Fenrir
12
6 / 4 / 2
8,167
510
9,106
11,549
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLAWW09
Hachiman
15
14 / 1 / 5
9,423
589
13,149
11,473
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Dyl4mode
King Arthur
14
7 / 2 / 7
9,269
579
7,567
10,463
9,105
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
10 / 3 / 1
9,268
579
9,561
9,739
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Thegooat32
Cthulhu
13
5 / 3 / 14
8,536
534
11,923
11,841
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
11
0 / 8 / 4
6,754
422
2,840
10,820
12,558
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
16
Kills
36
37
Deaths
17
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BLAWW09
Hachiman
14
1
5
16.5
L
2
10
0
0.2
L
Eset
6
8
1
0.81
W
King Arthur
Dyl4mode
King Arthur
7
2
7
5.25
L
Medusa
Ken2450
Medusa
2
8
3
0.44
W
10
3
1
3.5
L
Sun Wukong
Strumple
Sun Wukong
0
7
0
0
W
Cthulhu
Thegooat32
Cthulhu
5
3
14
4
L
Fenrir
Tht1kd16
Fenrir
6
4
2
1.75
W
Bacchus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
45,040
59,281
Taken
54,336
21,101
Mitigated
42,046
4,505
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BLAWW09
Hachiman
13,149
10,024
0
7,128
11,473
4,032
2,142
1,119
10,354
0
43,142
L
4,766
1,316
0
0
12,298
3,855
0
3,710
8,388
0
13,035
L
Eset
8,665
1,385
102
1,235
10,332
3,154
311
2,774
7,433
39,004
0
W
King Arthur
Dyl4mode
King Arthur
7,567
1,416
0
365
10,463
9,105
64
2,204
8,259
0
50,743
L
Medusa
Ken2450
Medusa
4,442
1,844
0
1,449
12,746
3,915
435
3,251
9,345
0
19,150
W
9,561
4,361
0
2,389
9,739
5,557
102
743
8,996
0
46,285
L
Sun Wukong
Strumple
Sun Wukong
4,894
2,436
0
309
12,356
5,604
300
2,650
9,506
0
29,567
W
Cthulhu
Thegooat32
Cthulhu
11,923
883
213
1,086
11,841
10,794
404
3,105
8,736
26,298
0
L
Fenrir
Tht1kd16
Fenrir
9,106
2,480
0
1,410
11,549
4,573
471
1,703
9,846
0
25,954
W
Bacchus
2,840
320
0
0
10,820
12,558
177
1,494
9,326
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
43,250
210
Minions Killed
278
0
Camps Cleared
0
1,534,074
Distance Traveled
1,525,551
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,423
589
56
4
0
293,252
0
L
Thor
5,966
373
13
1
0
287,696
0
L
Eset
8,193
512
65
4
0
309,805
0
W
King Arthur
9,269
579
88
6
0
303,058
3
L
Medusa
6,736
421
30
2
0
289,794
0
W
Nemesis
9,268
579
89
6
0
324,970
3
L
Sun Wukong
6,458
404
55
3
0
308,301
0
W
Cthulhu
8,536
534
34
2
0
358,881
1
L
Fenrir
8,167
510
47
3
0
338,478
0
W
Bacchus
6,754
422
11
1
0
245,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role